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GL plugin now centers video output, you can set it to render to the full window and FPS can be shown. FPS and stretch to Window res is set in INI. Maybe also the window res actually changes correctly when resizing window in Windows?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@287 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -51,6 +51,7 @@ extern GLWindow GLWin;
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// yeah yeah, these should be hidden
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extern int nBackbufferWidth, nBackbufferHeight;
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extern int nXoff, nYoff;
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bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _width, int _height);
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bool OpenGL_MakeCurrent();
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