GL plugin now centers video output, you can set it to render to the full window and FPS can be shown. FPS and stretch to Window res is set in INI. Maybe also the window res actually changes correctly when resizing window in Windows?

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@287 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Sonicadvance1
2008-08-24 10:10:48 +00:00
parent 98b9cfb2de
commit 05cbb94cbb
8 changed files with 78 additions and 37 deletions

View File

@ -85,7 +85,7 @@ struct RECT
#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
#endif
extern float MValue;
extern float MValueX, MValueY;
#define ERROR_LOG __Log
@ -137,6 +137,8 @@ struct Config
bool bForceFiltering;
bool bForceMaxAniso;
bool bStretchToFit;
bool bShowFPS;
bool bTexFmtOverlayEnable;
bool bTexFmtOverlayCenter;