mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Audio: Drop the LFE/subwoofer channel from the decoded surround
DPL2Decode still doesn't decode 5.1 properly, leaving bass in all channels, but its 5.0 is pretty good, so leave it at that.
This commit is contained in:
@ -251,6 +251,14 @@ void OpenALStream::SoundLoop()
|
||||
{
|
||||
float dpl2[OAL_MAX_SAMPLES * OAL_MAX_BUFFERS * SURROUND_CHANNELS];
|
||||
DPL2Decode(sampleBuffer, nSamples, dpl2);
|
||||
// zero-out the subwoofer channel - DPL2Decode generates a pretty
|
||||
// good 5.0 but not a good 5.1 output. Sadly there is not a 5.0
|
||||
// AL_FORMAT_50CHN32 to make this super-explicit.
|
||||
// DPL2Decode output: LEFTFRONT, RIGHTFRONT, CENTREFRONT, (sub), LEFTREAR, RIGHTREAR
|
||||
for (u32 i=0; i < nSamples; ++i)
|
||||
{
|
||||
dpl2[i*SURROUND_CHANNELS + 3 /*sub/lfe*/] = 0.0f;
|
||||
}
|
||||
alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_51CHN32, dpl2, nSamples * FRAME_SURROUND_FLOAT, ulFrequency);
|
||||
ALenum err = alGetError();
|
||||
if (err == AL_INVALID_ENUM)
|
||||
|
Reference in New Issue
Block a user