Compiling with rev 63470 of wxWidgets now works with OSX x86_64. There are a BUNCH of errors while running, none fatal from what I've seen. This also fixes Dolphin creating multiple NSWindows when running multiple games.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5041 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Sonicadvance1
2010-02-12 12:41:53 +00:00
parent 78f8fe2e85
commit 060bbcf067
4 changed files with 69 additions and 61 deletions

View File

@ -343,10 +343,7 @@ else:
env['HAVE_COCOA'] = 0
# handling wx flags CCFLAGS should be created before
if sys.platform == 'darwin' and env['osx'] == '64cocoa':
wxmods = ['adv', 'core', 'base']
else:
wxmods = ['aui', 'adv', 'core', 'base']
wxmods = ['aui', 'adv', 'core', 'base']
env['USE_WX'] = 0
if env['wxgl']: