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Compiling with rev 63470 of wxWidgets now works with OSX x86_64. There are a BUNCH of errors while running, none fatal from what I've seen. This also fixes Dolphin creating multiple NSWindows when running multiple games.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5041 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -343,10 +343,7 @@ else:
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env['HAVE_COCOA'] = 0
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# handling wx flags CCFLAGS should be created before
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if sys.platform == 'darwin' and env['osx'] == '64cocoa':
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wxmods = ['adv', 'core', 'base']
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else:
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wxmods = ['aui', 'adv', 'core', 'base']
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wxmods = ['aui', 'adv', 'core', 'base']
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env['USE_WX'] = 0
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if env['wxgl']:
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