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Compiling with rev 63470 of wxWidgets now works with OSX x86_64. There are a BUNCH of errors while running, none fatal from what I've seen. This also fixes Dolphin creating multiple NSWindows when running multiple games.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5041 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -621,6 +621,7 @@ void OpenGL_Shutdown()
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delete GLWin.glCanvas;
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delete GLWin.frame;
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#elif defined(HAVE_COCOA) && HAVE_COCOA
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cocoaGLDeleteWindow(GLWin.cocoaWin);
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cocoaGLDelete(GLWin.cocoaCtx);
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#elif defined(_WIN32)
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