Compiling with rev 63470 of wxWidgets now works with OSX x86_64. There are a BUNCH of errors while running, none fatal from what I've seen. This also fixes Dolphin creating multiple NSWindows when running multiple games.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5041 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Sonicadvance1
2010-02-12 12:41:53 +00:00
parent 78f8fe2e85
commit 060bbcf067
4 changed files with 69 additions and 61 deletions

View File

@ -621,6 +621,7 @@ void OpenGL_Shutdown()
delete GLWin.glCanvas;
delete GLWin.frame;
#elif defined(HAVE_COCOA) && HAVE_COCOA
cocoaGLDeleteWindow(GLWin.cocoaWin);
cocoaGLDelete(GLWin.cocoaCtx);
#elif defined(_WIN32)