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Compiling with rev 63470 of wxWidgets now works with OSX x86_64. There are a BUNCH of errors while running, none fatal from what I've seen. This also fixes Dolphin creating multiple NSWindows when running multiple games.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5041 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -19,6 +19,8 @@ NSOpenGLContext* cocoaGLInit(int mode);
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void cocoaGLDelete(NSOpenGLContext *ctx);
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void cocoaGLDeleteWindow(NSWindow *window);
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void cocoaGLSwap(NSOpenGLContext *ctx,NSWindow *window);
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#ifdef __cplusplus
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