Sound System Rework: Phase 2 (cont'ed)

. Fixed super fast refresh rate issue

. Recovered <TAB> shortcut key for ThrottleSkipping

. Removed redundant "soundstream->Update()" in DSPLLE
  (Thanks to LordMark)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4728 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
ayuanx
2009-12-25 11:59:04 +00:00
parent eddafd450e
commit 06218e9ebb
20 changed files with 96 additions and 139 deletions

View File

@ -25,7 +25,7 @@ class NullMixer : public CMixer {
public:
virtual unsigned int Mix(short *samples, unsigned int numSamples) { return 0; }
virtual void PushSamples(short* samples, unsigned int num_samples, unsigned int sample_rate) {}
virtual void PushSamples(short* samples, unsigned int num_samples) {}
};
class NullSound : public SoundStream