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Sound System Rework: Phase 2 (cont'ed)
. Fixed super fast refresh rate issue . Recovered <TAB> shortcut key for ThrottleSkipping . Removed redundant "soundstream->Update()" in DSPLLE (Thanks to LordMark) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4728 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -25,7 +25,7 @@ class NullMixer : public CMixer {
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public:
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virtual unsigned int Mix(short *samples, unsigned int numSamples) { return 0; }
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virtual void PushSamples(short* samples, unsigned int num_samples, unsigned int sample_rate) {}
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virtual void PushSamples(short* samples, unsigned int num_samples) {}
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};
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class NullSound : public SoundStream
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