Sound System Rework: Phase 2 (cont'ed)

. Fixed super fast refresh rate issue

. Recovered <TAB> shortcut key for ThrottleSkipping

. Removed redundant "soundstream->Update()" in DSPLLE
  (Thanks to LordMark)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4728 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
ayuanx
2009-12-25 11:59:04 +00:00
parent eddafd450e
commit 06218e9ebb
20 changed files with 96 additions and 139 deletions

View File

@ -58,10 +58,9 @@ DSPConfigDialogHLE::DSPConfigDialogHLE(wxWindow *parent, wxWindowID id, const wx
m_buttonEnableDTKMusic->SetToolTip(wxT("This is used to play music tracks, like BGM."));
m_buttonEnableThrottle->SetToolTip(wxT("This is used to control game speed by sound throttle.\n")
wxT("Disabling this could cause abnormal game speed, such as too fast.\n")
wxT("But sometimes enabling this causes constant noise."));
wxT("But sometimes enabling this could cause constant noise.\n")
wxT("\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
m_buttonEnableRE0Fix->SetToolTip(wxT("This fixes audio in Resident Evil Zero and maybe some other games."));
m_BackendSelection->SetToolTip(wxT("Changing this will have no effect while the emulator is running!"));
// Create sizer and add items to dialog