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Sound System Rework: Phase 2 (cont'ed)
. Fixed super fast refresh rate issue . Recovered <TAB> shortcut key for ThrottleSkipping . Removed redundant "soundstream->Update()" in DSPLLE (Thanks to LordMark) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4728 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -20,7 +20,7 @@
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#include "DSPHandler.h"
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#include "HLEMixer.h"
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void HLEMixer::Premix(short *samples, unsigned int numSamples, unsigned int sampleRate)
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void HLEMixer::Premix(short *samples, unsigned int numSamples)
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{
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// if this was called directly from the HLE
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if (g_Config.m_EnableHLEAudio && IsHLEReady())
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