ShaderGen: Support writing integer colors when logic op is enabled

This is required for D3D to support logic op.
This commit is contained in:
Stenzek
2017-09-03 16:32:37 +10:00
parent 3dd675e613
commit 0622979d3b
6 changed files with 68 additions and 19 deletions

View File

@ -43,7 +43,8 @@ struct pixel_shader_uid_data
u32 numColorChans : 2;
u32 rgba6_format : 1;
u32 dither : 1;
u32 pad : 16;
u32 uint_output : 1;
u32 pad : 15;
u32 texMtxInfo_n_projection : 8; // 8x1 bit
u32 tevindref_bi0 : 3;