ShaderGen: Support writing integer colors when logic op is enabled

This is required for D3D to support logic op.
This commit is contained in:
Stenzek
2017-09-03 16:32:37 +10:00
parent 3dd675e613
commit 0622979d3b
6 changed files with 68 additions and 19 deletions

View File

@ -15,6 +15,7 @@ struct pixel_ubershader_uid_data
u32 num_texgens : 4;
u32 early_depth : 1;
u32 per_pixel_depth : 1;
u32 uint_output : 1;
u32 NumValues() const { return sizeof(pixel_ubershader_uid_data); }
};