Improve the CHECK macro used in DX9 and DX11 to allow more flexible error messages.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5733 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX
2010-06-18 14:14:13 +00:00
parent 0a46dead9c
commit 0649bf2a00
4 changed files with 8 additions and 10 deletions

View File

@ -22,6 +22,7 @@
#include "D3DBlob.h"
#define SAFE_RELEASE(x) { if (x) (x)->Release(); (x) = NULL; }
#define CHECK(cond, Message, ...) if (!(cond)) { PanicAlert(__FUNCTION__ "Failed in %s at line %d: " Message, __FILE__, __LINE__, __VA_ARGS__); }
class D3DTexture2D;
namespace D3D