Improve the CHECK macro used in DX9 and DX11 to allow more flexible error messages.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5733 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX
2010-06-18 14:14:13 +00:00
parent 0a46dead9c
commit 0649bf2a00
4 changed files with 8 additions and 10 deletions

View File

@ -155,7 +155,7 @@ D3DTexture2D* D3DTexture2D::Create(unsigned int width, unsigned int height, D3D1
hr = D3D::device->CreateTexture2D(&texdesc, NULL, &pTexture);
if (FAILED(hr))
{
PanicAlert("Failed to create texture at %s %d\n", __FILE__, __LINE__);
PanicAlert("Failed to create texture at %s, line %d: hr=%#x\n", __FILE__, __LINE__, hr);
return NULL;
}