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Shader compilation error message modified to contain some helpful information for noobs (includes a reference to the full bad shader dump).
Removed the "Hide Shader Errors" option; hide shader errors if panic handlers are disabled now. Removed superfluous error messages about shader compilations; display only one error message instead. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7688 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -81,7 +81,6 @@ void VideoConfig::Load(const char *ini_file)
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iniFile.Get("Settings", "EnablePixelLighting", &bEnablePixelLighting, 0);
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iniFile.Get("Settings", "EnablePerPixelDepth", &bEnablePerPixelDepth, 0);
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iniFile.Get("Settings", "ShowShaderErrors", &bShowShaderErrors, 1);
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iniFile.Get("Settings", "MSAA", &iMultisampleMode, 0);
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iniFile.Get("Settings", "EFBScale", &iEFBScale, 2); // native
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@ -219,7 +218,6 @@ void VideoConfig::Save(const char *ini_file)
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iniFile.Set("Settings", "ShowEFBCopyRegions", bShowEFBCopyRegions);
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iniFile.Set("Settings", "ShowShaderErrors", bShowShaderErrors);
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iniFile.Set("Settings", "MSAA", iMultisampleMode);
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iniFile.Set("Settings", "EFBScale", iEFBScale);
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iniFile.Set("Settings", "TexFmtOverlayEnable", bTexFmtOverlayEnable);
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