Software backend: Delete forked PixelEngine.

Mostly just zapping a bunch of duplicated code; the only interesting thing
going on here is the changes to the performance counter implementation.
This commit is contained in:
magumagu
2014-03-28 19:22:15 -07:00
parent 47d96e449a
commit 0661efea84
16 changed files with 50 additions and 566 deletions

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
@ -59,7 +59,6 @@
</ClCompile>
<ClCompile Include="SWCommandProcessor.cpp" />
<ClCompile Include="SWmain.cpp" />
<ClCompile Include="SWPixelEngine.cpp" />
<ClCompile Include="SWRenderer.cpp" />
<ClCompile Include="SWStatistics.cpp" />
<ClCompile Include="SWVertexLoader.cpp" />
@ -86,7 +85,6 @@
<ClInclude Include="SetupUnit.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="SWCommandProcessor.h" />
<ClInclude Include="SWPixelEngine.h" />
<ClInclude Include="SWRenderer.h" />
<ClInclude Include="SWStatistics.h" />
<ClInclude Include="SWVertexLoader.h" />
@ -114,4 +112,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>