mirror of
https://github.com/dolphin-emu/dolphin.git
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Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7386 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -1,3 +1,4 @@
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#include "VideoConfigDiag.h"
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#include "FileUtil.h"
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@ -13,48 +14,58 @@
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#include "Core.h"
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#include "Host.h"
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extern CFrame* main_frame;
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#define _connect_macro_(b, f, c, s) (b)->Connect(wxID_ANY, (c), wxCommandEventHandler( f ), (wxObject*)0, (wxEvtHandler*)s)
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// template instantiation
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template class BoolSetting<wxCheckBox>;
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template class BoolSetting<wxRadioButton>;
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// hackity hack
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static bool g_use_intermediate_state = false;
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template <>
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SettingCheckBox::BoolSetting(wxWindow* parent, const wxString& label, const wxString& tooltip, bool &setting, bool reverse, long style)
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: wxCheckBox(parent, -1, label, wxDefaultPosition, wxDefaultSize, style)
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SettingCheckBox::SettingCheckBox(wxWindow* parent, const wxString& label,
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const wxString& tooltip, bool &setting, long style)
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: wxCheckBox(parent, -1, label, wxDefaultPosition, wxDefaultSize,
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style | (g_use_intermediate_state ? (wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER) : 0))
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, m_setting(setting)
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, m_reverse(reverse)
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{
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SetToolTip(tooltip);
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SetValue(m_setting ^ m_reverse);
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if (VideoConfig::IsUndetermined(m_setting))
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Set3StateValue(wxCHK_UNDETERMINED);
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else
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SetValue(m_setting);
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_connect_macro_(this, SettingCheckBox::UpdateValue, wxEVT_COMMAND_CHECKBOX_CLICKED, this);
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}
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template <>
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SettingRadioButton::BoolSetting(wxWindow* parent, const wxString& label, const wxString& tooltip, bool &setting, bool reverse, long style)
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SettingRadioButton::SettingRadioButton(wxWindow* parent, const wxString& label,
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const wxString& tooltip, bool &setting, bool reverse, long style)
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: wxRadioButton(parent, -1, label, wxDefaultPosition, wxDefaultSize, style)
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, m_setting(setting)
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, m_reverse(reverse)
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{
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SetToolTip(tooltip);
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SetValue(m_setting ^ m_reverse);
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if (!VideoConfig::IsUndetermined(m_setting) && m_setting != m_reverse)
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SetValue(true);
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_connect_macro_(this, SettingRadioButton::UpdateValue, wxEVT_COMMAND_RADIOBUTTON_SELECTED, this);
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}
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SettingChoice::SettingChoice(wxWindow* parent, int &setting, const wxString& tooltip, int num, const wxString choices[], long style)
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SettingChoice::SettingChoice(wxWindow* parent, int &setting, const wxString& tooltip,
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int num, const wxString choices[], long style)
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: wxChoice(parent, -1, wxDefaultPosition, wxDefaultSize, num, choices)
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, m_setting(setting)
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{
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SetToolTip(tooltip);
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Select(m_setting);
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if (g_use_intermediate_state)
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Insert(wxTRANSLATE("< Default >"), 0);
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Select(m_setting + g_use_intermediate_state);
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_connect_macro_(this, SettingChoice::UpdateValue, wxEVT_COMMAND_CHOICE_SELECTED, this);
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}
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void SettingChoice::UpdateValue(wxCommandEvent& ev)
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{
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m_setting = ev.GetInt();
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m_setting = ev.GetInt() - g_use_intermediate_state;
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ev.Skip();
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}
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@ -65,17 +76,6 @@ void VideoConfigDiag::Event_ClickClose(wxCommandEvent&)
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void VideoConfigDiag::Event_Close(wxCloseEvent& ev)
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{
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if (cur_profile == 0)
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{
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vconfig.Save((File::GetUserPath(D_CONFIG_IDX) + ininame + ".ini").c_str());
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}
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else
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{
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const GameListItem* item = GameListCtrl->GetISO(GameListCtrl->GetItemData(cur_profile - 1));
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vconfig.GameIniSave((File::GetUserPath(D_CONFIG_IDX) + ininame + ".ini").c_str(),
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(File::GetUserPath(D_GAMECONFIG_IDX) + item->GetUniqueID() + ".ini").c_str());
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}
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EndModal(wxID_OK);
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TextureCache::InvalidateDefer(); // For settings like hi-res textures/texture format/etc.
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@ -132,43 +132,18 @@ wxString hotkeys_tooltip = wxT("");
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wxString ppshader_tooltip = wxT("");
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wxString cache_efb_copies_tooltip = wxTRANSLATE("When using EFB to RAM we very often need to decode RAM data to a VRAM texture, which is a very time-consuming task.\nWith this option enabled, we'll skip decoding a texture if it didn't change.\nThis results in a nice speedup, but possibly causes glitches.\nIf you have any problems with this option enabled you should either try increasing the safety of the texture cache or disable this option.\n(NOTE: The safer the texture cache is adjusted the lower the speedup will be; accurate texture cache set to \"safe\" might actually be slower!)");
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VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, const std::string& _ininame)
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: wxDialog(parent, -1,
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wxString::Format(_("Dolphin %s Graphics Configuration"),
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wxGetTranslation(wxString::From8BitData(title.c_str()))),
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VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, bool is_game_config)
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: wxDialog(parent, -1, wxString::Format(_("Dolphin %s Graphics Configuration"),
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wxGetTranslation(wxString::From8BitData(title.c_str()))),
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wxDefaultPosition, wxDefaultSize)
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, choice_adapter(NULL)
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, choice_ppshader(NULL)
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, ininame(_ininame)
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, GameListCtrl(main_frame->GetGameListCtrl())
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//, choice_adapter(NULL)
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//, choice_ppshader(NULL)
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, vconfig(g_Config)
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{
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// TODO: Make this less hacky
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vconfig = g_Config; // take over backend_info
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// If a game from the game list is running, show the game specific config; show the default config otherwise
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cur_profile = 0;
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if (Core::IsRunning())
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{
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// Search which ISO has been started
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for (long index = GameListCtrl->GetNextItem(-1); index != -1; index = GameListCtrl->GetNextItem(index))
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{
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const GameListItem* item = GameListCtrl->GetISO(GameListCtrl->GetItemData(index));
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if (!item) continue;
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if (item->GetUniqueID() == SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID)
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{
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cur_profile = index + 1;
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break;
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}
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}
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}
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g_use_intermediate_state = is_game_config;
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// Load settings
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vconfig.Load((File::GetUserPath(D_CONFIG_IDX) + ininame + ".ini").c_str());
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if (cur_profile != 0)
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{
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const GameListItem* item = GameListCtrl->GetISO(GameListCtrl->GetItemData(cur_profile - 1));
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vconfig.GameIniLoad((std::string(File::GetUserPath(D_GAMECONFIG_IDX)) + item->GetUniqueID() + ".ini").c_str());
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}
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//vconfig.Load((File::GetUserPath(D_CONFIG_IDX) + ininame + ".ini").c_str());
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wxNotebook* const notebook = new wxNotebook(this, -1, wxDefaultPosition, wxDefaultSize);
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@ -182,28 +157,11 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
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{
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wxFlexGridSizer* const szr_basic = new wxFlexGridSizer(2, 5, 5);
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// game specific config
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szr_basic->Add(new wxStaticText(page_general, -1, _("Configuration profile:")), 1, wxALIGN_CENTER_VERTICAL, 5);
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profile_cb = new SettingChoice(page_general, cur_profile, wxGetTranslation(profile_tooltip));
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szr_basic->Add(profile_cb, 1, 0, 0);
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profile_cb->AppendString(_("(Default)"));
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for (long index = GameListCtrl->GetNextItem(-1); index != -1; index = GameListCtrl->GetNextItem(index))
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{
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const GameListItem* item = GameListCtrl->GetISO(GameListCtrl->GetItemData(index));
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if (!item) continue;
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profile_cb->AppendString(wxString(item->GetName(0).c_str(), wxConvUTF8));
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}
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profile_cb->Select(cur_profile);
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_connect_macro_(profile_cb, VideoConfigDiag::Event_OnProfileChange, wxEVT_COMMAND_CHOICE_SELECTED, this);
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profile_cb->Enable(!Core::IsRunning());
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// adapter // for D3D only
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if (vconfig.backend_info.Adapters.size())
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{
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szr_basic->Add(new wxStaticText(page_general, -1, _("Adapter:")), 1, wxALIGN_CENTER_VERTICAL, 5);
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choice_adapter = new SettingChoice(page_general, vconfig.iAdapter, wxGetTranslation(adapter_tooltip));
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auto const choice_adapter = new SettingChoice(page_general, vconfig.iAdapter, wxGetTranslation(adapter_tooltip));
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std::vector<std::string>::const_iterator
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it = vconfig.backend_info.Adapters.begin(),
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@ -222,7 +180,7 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
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_("Force 16:9"), _("Force 4:3"), _("Stretch to Window") };
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szr_basic->Add(new wxStaticText(page_general, -1, _("Aspect Ratio:")), 1, wxALIGN_CENTER_VERTICAL, 0);
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choice_aspect = new SettingChoice(page_general,
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auto const choice_aspect = new SettingChoice(page_general,
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vconfig.iAspectRatio, wxGetTranslation(ar_tooltip), sizeof(ar_choices)/sizeof(*ar_choices), ar_choices);
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szr_basic->Add(choice_aspect, 1, 0, 0);
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}
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@ -230,9 +188,11 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
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// widescreen hack
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{
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szr_basic->AddStretchSpacer(1);
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szr_basic->Add(widescreen_hack = new SettingCheckBox(page_general, _("Widescreen Hack"), wxGetTranslation(ws_hack_tooltip), vconfig.bWidescreenHack), 1, 0, 0);
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szr_basic->Add(new SettingCheckBox(page_general, _("Widescreen Hack"),
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wxGetTranslation(ws_hack_tooltip), vconfig.bWidescreenHack), 1, 0, 0);
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szr_basic->AddStretchSpacer(1);
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szr_basic->Add(vsync = new SettingCheckBox(page_general, _("V-Sync"), wxGetTranslation(vsync_tooltip), vconfig.bVSync), 1, 0, 0);
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szr_basic->Add(new SettingCheckBox(page_general, _("V-Sync"),
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wxGetTranslation(vsync_tooltip), vconfig.bVSync), 1, 0, 0);
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}
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// enhancements
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@ -240,31 +200,36 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
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szr_enh->Add(new wxStaticText(page_general, -1, _("Anisotropic Filtering:")), 1, wxALIGN_CENTER_VERTICAL, 0);
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const wxString af_choices[] = {wxT("1x"), wxT("2x"), wxT("4x"), wxT("8x"), wxT("16x")};
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szr_enh->Add(anisotropic_filtering = new SettingChoice(page_general, vconfig.iMaxAnisotropy, wxGetTranslation(af_tooltip), 5, af_choices));
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szr_enh->Add(new SettingChoice(page_general, vconfig.iMaxAnisotropy,
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wxGetTranslation(af_tooltip), 5, af_choices));
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if (!vconfig.backend_info.AAModes.empty())
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{
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szr_enh->Add(new wxStaticText(page_general, -1, _("Anti-Aliasing:")), 1, wxALIGN_CENTER_VERTICAL, 0);
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auto const choice_aamode = new SettingChoice(page_general, vconfig.iMultisampleMode, wxGetTranslation(aa_tooltip));
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text_aamode = new wxStaticText(page_general, -1, _("Anti-Aliasing:"));
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szr_enh->Add(text_aamode, 1, wxALIGN_CENTER_VERTICAL, 0);
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choice_aamode = new SettingChoice(page_general, vconfig.iMultisampleMode, wxGetTranslation(aa_tooltip));
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std::vector<std::string>::const_iterator
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it = vconfig.backend_info.AAModes.begin(),
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itend = vconfig.backend_info.AAModes.end();
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for (; it != itend; ++it)
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choice_aamode->AppendString(wxGetTranslation(wxString::FromAscii(it->c_str())));
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std::vector<std::string>::const_iterator
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it = vconfig.backend_info.AAModes.begin(),
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itend = vconfig.backend_info.AAModes.end();
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for (; it != itend; ++it)
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choice_aamode->AppendString(wxGetTranslation(wxString::FromAscii(it->c_str())));
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choice_aamode->Select(vconfig.iMultisampleMode);
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szr_enh->Add(choice_aamode);
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}
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choice_aamode->Select(vconfig.iMultisampleMode);
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szr_enh->Add(choice_aamode);
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szr_enh->Add(native_mips = new SettingCheckBox(page_general, _("Load Native Mipmaps"), wxGetTranslation(native_mips_tooltip), vconfig.bUseNativeMips));
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szr_enh->Add(efb_scaled_copy = new SettingCheckBox(page_general, _("EFB Scaled Copy"), wxGetTranslation(scaled_efb_copy_tooltip), vconfig.bCopyEFBScaled));
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szr_enh->Add(pixel_lighting = new SettingCheckBox(page_general, _("Pixel Lighting"), wxGetTranslation(pixel_lighting_tooltip), vconfig.bEnablePixelLighting));
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szr_enh->Add(pixel_depth = new SettingCheckBox(page_general, _("Pixel Depth"), wxGetTranslation(pixel_depth_tooltip), vconfig.bEnablePerPixelDepth));
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szr_enh->Add(force_filtering = new SettingCheckBox(page_general, _("Force Bi/Trilinear Filtering"), wxGetTranslation(force_filtering_tooltip), vconfig.bForceFiltering));
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szr_enh->Add(new SettingCheckBox(page_general, _("Load Native Mipmaps"),
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wxGetTranslation(native_mips_tooltip), vconfig.bUseNativeMips));
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szr_enh->Add(new SettingCheckBox(page_general, _("EFB Scaled Copy"),
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wxGetTranslation(scaled_efb_copy_tooltip), vconfig.bCopyEFBScaled));
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szr_enh->Add(new SettingCheckBox(page_general, _("Pixel Lighting"),
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wxGetTranslation(pixel_lighting_tooltip), vconfig.bEnablePixelLighting));
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szr_enh->Add(new SettingCheckBox(page_general, _("Pixel Depth"),
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wxGetTranslation(pixel_depth_tooltip), vconfig.bEnablePerPixelDepth));
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szr_enh->Add(new SettingCheckBox(page_general, _("Force Bi/Trilinear Filtering"),
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wxGetTranslation(force_filtering_tooltip), vconfig.bForceFiltering));
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_3d_vision = new SettingCheckBox(page_general, _("3D Vision (Requires Fullscreen)"), wxGetTranslation(_3d_vision_tooltip), vconfig.b3DVision);
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auto const _3d_vision = new SettingCheckBox(page_general, _("3D Vision (Requires Fullscreen)"), wxGetTranslation(_3d_vision_tooltip), vconfig.b3DVision);
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_3d_vision->Show(vconfig.backend_info.bSupports3DVision);
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szr_enh->Add(_3d_vision);
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@ -274,21 +239,24 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
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const wxString efbscale_choices[] = { _("Fractional"), _("Integral [recommended]"),
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wxT("1x"), wxT("2x"), wxT("3x"), wxT("0.75x"), wxT("0.5x"), wxT("0.375x") };
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choice_efbscale = new SettingChoice(page_general,
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auto const choice_efbscale = new SettingChoice(page_general,
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vconfig.iEFBScale, wxGetTranslation(internal_res_tooltip), sizeof(efbscale_choices)/sizeof(*efbscale_choices), efbscale_choices);
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efb_scale_szr->Add(new wxStaticText(page_general, -1, _("Scale:")), 0, wxALIGN_CENTER_VERTICAL, 5);
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//efb_scale_szr->AddStretchSpacer(1);
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efb_scale_szr->Add(choice_efbscale, 0, wxBOTTOM | wxLEFT, 5);
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emulate_efb_format_changes = new SettingCheckBox(page_general, _("Emulate format changes"), wxGetTranslation(efb_emulate_format_changes_tooltip), vconfig.bEFBEmulateFormatChanges);
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auto const emulate_efb_format_changes = new SettingCheckBox(page_general, _("Emulate Format Changes"),
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wxGetTranslation(efb_emulate_format_changes_tooltip), vconfig.bEFBEmulateFormatChanges);
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// EFB copy
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efbcopy_enable = new SettingCheckBox(page_general, _("Enable"), wxGetTranslation(efb_copy_tooltip), vconfig.bEFBCopyEnable);
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efbcopy_texture = new SettingRadioButton(page_general, _("Texture"), wxGetTranslation(efb_copy_texture_tooltip), vconfig.bCopyEFBToTexture, false, wxRB_GROUP);
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efbcopy_ram = new SettingRadioButton(page_general, _("RAM"), wxGetTranslation(efb_copy_ram_tooltip), vconfig.bCopyEFBToTexture, true);
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cache_efb_copies = new SettingCheckBox(page_general, _("Enable cache"), wxGetTranslation(cache_efb_copies_tooltip), vconfig.bEFBCopyCacheEnable);
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auto const efbcopy_enable = new SettingCheckBox(page_general, _("Enable"), wxGetTranslation(efb_copy_tooltip), vconfig.bEFBCopyEnable);
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auto const efbcopy_texture = new SettingRadioButton(page_general, _("Texture"), wxGetTranslation(efb_copy_texture_tooltip), vconfig.bCopyEFBToTexture, false, wxRB_GROUP);
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auto const efbcopy_ram = new SettingRadioButton(page_general, _("RAM"), wxGetTranslation(efb_copy_ram_tooltip), vconfig.bCopyEFBToTexture, true);
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auto const cache_efb_copies = new SettingCheckBox(page_general, _("Enable Cache"), wxGetTranslation(cache_efb_copies_tooltip), vconfig.bEFBCopyCacheEnable);
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wxStaticBoxSizer* const group_efbcopy = new wxStaticBoxSizer(wxHORIZONTAL, page_general, _("Copy"));
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group_efbcopy->Add(efbcopy_enable, 0, wxLEFT | wxRIGHT | wxBOTTOM, 5);
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group_efbcopy->AddStretchSpacer(1);
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group_efbcopy->Add(efbcopy_texture, 0, wxRIGHT, 5);
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@ -297,18 +265,18 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
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// - safe texture cache
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stc_enable = new SettingCheckBox(page_general, _("Enable"), wxGetTranslation(stc_tooltip), vconfig.bSafeTextureCache);
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auto const stc_enable = new SettingCheckBox(page_general, _("Enable"), wxGetTranslation(stc_tooltip), vconfig.bSafeTextureCache);
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stc_safe = new wxRadioButton(page_general, -1, _("Safe"),
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auto const stc_safe = new wxRadioButton(page_general, -1, _("Safe"),
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wxDefaultPosition, wxDefaultSize, wxRB_GROUP);
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stc_safe->SetToolTip(wxGetTranslation(stc_speed_tooltip));
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_connect_macro_(stc_safe, VideoConfigDiag::Event_StcSafe, wxEVT_COMMAND_RADIOBUTTON_SELECTED, this);
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stc_normal = new wxRadioButton(page_general, -1, _("Normal"));
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auto const stc_normal = new wxRadioButton(page_general, -1, _("Normal"));
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stc_normal->SetToolTip(wxGetTranslation(stc_speed_tooltip));
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_connect_macro_(stc_normal, VideoConfigDiag::Event_StcNormal, wxEVT_COMMAND_RADIOBUTTON_SELECTED, this);
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stc_fast = new wxRadioButton(page_general, -1, _("Fast"));
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auto const stc_fast = new wxRadioButton(page_general, -1, _("Fast"));
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stc_fast->SetToolTip(wxGetTranslation(stc_speed_tooltip));
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_connect_macro_(stc_fast, VideoConfigDiag::Event_StcFast, wxEVT_COMMAND_RADIOBUTTON_SELECTED, this);
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@ -323,7 +291,8 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
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wxStaticBoxSizer* const group_efb = new wxStaticBoxSizer(wxVERTICAL, page_general, _("EFB"));
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szr_general->Add(group_efb, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
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group_efb->Add(efb_scale_szr, 0, wxBOTTOM | wxLEFT, 5);
|
||||
group_efb->Add(efbaccess_enable = new SettingCheckBox(page_general, _("Enable CPU Access"), wxGetTranslation(efb_access_tooltip), vconfig.bEFBAccessEnable), 0, wxBOTTOM | wxLEFT, 5);
|
||||
group_efb->Add(new SettingCheckBox(page_general, _("Enable CPU Access"),
|
||||
wxGetTranslation(efb_access_tooltip), vconfig.bEFBAccessEnable), 0, wxBOTTOM | wxLEFT, 5);
|
||||
group_efb->Add(emulate_efb_format_changes, 0, wxBOTTOM | wxLEFT, 5);
|
||||
group_efb->Add(group_efbcopy, 0, wxEXPAND | wxBOTTOM, 5);
|
||||
|
||||
@ -345,23 +314,20 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
|
||||
notebook->AddPage(page_advanced, _("Advanced"));
|
||||
wxBoxSizer* const szr_advanced = new wxBoxSizer(wxVERTICAL);
|
||||
|
||||
// configuration profiles
|
||||
{
|
||||
wxStaticBoxSizer* const group_profile = new wxStaticBoxSizer(wxHORIZONTAL, page_advanced, _("Configuration profile"));
|
||||
profile_text = new wxStaticText(page_advanced, -1, profile_cb->GetStringSelection());
|
||||
szr_advanced->Add(group_profile, 0, wxEXPAND | wxALL, 5);
|
||||
group_profile->Add(profile_text, 1, wxEXPAND | wxALL, 5);
|
||||
}
|
||||
|
||||
// - rendering
|
||||
{
|
||||
wxGridSizer* const szr_rendering = new wxGridSizer(2, 5, 5);
|
||||
|
||||
szr_rendering->Add(wireframe = new SettingCheckBox(page_advanced, _("Enable Wireframe"), wxGetTranslation(wireframe_tooltip), vconfig.bWireFrame));
|
||||
szr_rendering->Add(disable_lighting = new SettingCheckBox(page_advanced, _("Disable Lighting"), wxGetTranslation(disable_lighting_tooltip), vconfig.bDisableLighting));
|
||||
szr_rendering->Add(disable_textures = new SettingCheckBox(page_advanced, _("Disable Textures"), wxGetTranslation(disable_textures_tooltip), vconfig.bDisableTexturing));
|
||||
szr_rendering->Add(disable_fog = new SettingCheckBox(page_advanced, _("Disable Fog"), wxGetTranslation(disable_fog_tooltip), vconfig.bDisableFog));
|
||||
szr_rendering->Add(disable_dst_alpha = new SettingCheckBox(page_advanced, _("Disable Dest. Alpha Pass"), wxGetTranslation(disable_alphapass_tooltip), vconfig.bDstAlphaPass));
|
||||
szr_rendering->Add(new SettingCheckBox(page_advanced, _("Enable Wireframe"),
|
||||
wxGetTranslation(wireframe_tooltip), vconfig.bWireFrame));
|
||||
szr_rendering->Add(new SettingCheckBox(page_advanced, _("Disable Lighting"),
|
||||
wxGetTranslation(disable_lighting_tooltip), vconfig.bDisableLighting));
|
||||
szr_rendering->Add(new SettingCheckBox(page_advanced, _("Disable Textures"),
|
||||
wxGetTranslation(disable_textures_tooltip), vconfig.bDisableTexturing));
|
||||
szr_rendering->Add(new SettingCheckBox(page_advanced, _("Disable Fog"),
|
||||
wxGetTranslation(disable_fog_tooltip), vconfig.bDisableFog));
|
||||
szr_rendering->Add(new SettingCheckBox(page_advanced, _("Disable Dest. Alpha Pass"),
|
||||
wxGetTranslation(disable_alphapass_tooltip), vconfig.bDstAlphaPass));
|
||||
|
||||
wxStaticBoxSizer* const group_rendering = new wxStaticBoxSizer(wxVERTICAL, page_advanced, _("Rendering"));
|
||||
szr_advanced->Add(group_rendering, 0, wxEXPAND | wxALL, 5);
|
||||
@ -372,13 +338,20 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
|
||||
{
|
||||
wxGridSizer* const szr_info = new wxGridSizer(2, 5, 5);
|
||||
|
||||
szr_info->Add(show_fps = new SettingCheckBox(page_advanced, _("Show FPS"), wxGetTranslation(show_fps_tooltip), vconfig.bShowFPS));
|
||||
szr_info->Add(overlay_stats = new SettingCheckBox(page_advanced, _("Various Statistics"), wxGetTranslation(show_stats_tooltip), vconfig.bOverlayStats));
|
||||
szr_info->Add(overlay_proj_stats = new SettingCheckBox(page_advanced, _("Projection Stats"), wxGetTranslation(proj_stats_tooltip), vconfig.bOverlayProjStats));
|
||||
szr_info->Add(texfmt_overlay = new SettingCheckBox(page_advanced, _("Texture Format"), wxGetTranslation(texfmt_tooltip), vconfig.bTexFmtOverlayEnable));
|
||||
szr_info->Add(efb_copy_regions = new SettingCheckBox(page_advanced, _("EFB Copy Regions"), wxGetTranslation(efb_copy_regions_tooltip), vconfig.bShowEFBCopyRegions));
|
||||
szr_info->Add(show_shader_errors = new SettingCheckBox(page_advanced, _("Show Shader Errors"), wxT(""), vconfig.bShowShaderErrors));
|
||||
szr_info->Add(show_input_display = new SettingCheckBox(page_advanced, _("Show Input Display"), wxGetTranslation(show_input_display_tooltip), vconfig.bShowInputDisplay));
|
||||
szr_info->Add(new SettingCheckBox(page_advanced, _("Show FPS"),
|
||||
wxGetTranslation(show_fps_tooltip), vconfig.bShowFPS));
|
||||
szr_info->Add(new SettingCheckBox(page_advanced, _("Various Statistics"),
|
||||
wxGetTranslation(show_stats_tooltip), vconfig.bOverlayStats));
|
||||
szr_info->Add(new SettingCheckBox(page_advanced, _("Projection Stats"),
|
||||
wxGetTranslation(proj_stats_tooltip), vconfig.bOverlayProjStats));
|
||||
szr_info->Add(new SettingCheckBox(page_advanced, _("Texture Format"),
|
||||
wxGetTranslation(texfmt_tooltip), vconfig.bTexFmtOverlayEnable));
|
||||
szr_info->Add(new SettingCheckBox(page_advanced, _("EFB Copy Regions"),
|
||||
wxGetTranslation(efb_copy_regions_tooltip), vconfig.bShowEFBCopyRegions));
|
||||
szr_info->Add(new SettingCheckBox(page_advanced, _("Show Shader Errors"),
|
||||
wxT(""), vconfig.bShowShaderErrors));
|
||||
szr_info->Add(new SettingCheckBox(page_advanced, _("Show Input Display"),
|
||||
wxGetTranslation(show_input_display_tooltip), vconfig.bShowInputDisplay));
|
||||
|
||||
wxStaticBoxSizer* const group_info = new wxStaticBoxSizer(wxVERTICAL, page_advanced, _("Information"));
|
||||
szr_advanced->Add(group_info, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
|
||||
@ -387,9 +360,9 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
|
||||
|
||||
// - XFB
|
||||
{
|
||||
enable_xfb = new SettingCheckBox(page_advanced, _("Enable"), wxGetTranslation(xfb_tooltip), vconfig.bUseXFB);
|
||||
virtual_xfb = new SettingRadioButton(page_advanced, _("Virtual"), wxGetTranslation(xfb_tooltip), vconfig.bUseRealXFB, true, wxRB_GROUP);
|
||||
real_xfb = new SettingRadioButton(page_advanced, _("Real"), wxGetTranslation(xfb_tooltip), vconfig.bUseRealXFB);
|
||||
auto const enable_xfb = new SettingCheckBox(page_advanced, _("Enable"), wxGetTranslation(xfb_tooltip), vconfig.bUseXFB);
|
||||
auto const virtual_xfb = new SettingRadioButton(page_advanced, _("Virtual"), wxGetTranslation(xfb_tooltip), vconfig.bUseRealXFB, true, wxRB_GROUP);
|
||||
auto const real_xfb = new SettingRadioButton(page_advanced, _("Real"), wxGetTranslation(xfb_tooltip), vconfig.bUseRealXFB);
|
||||
|
||||
wxStaticBoxSizer* const group_xfb = new wxStaticBoxSizer(wxHORIZONTAL, page_advanced, _("XFB"));
|
||||
szr_advanced->Add(group_xfb, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
|
||||
@ -397,21 +370,24 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
|
||||
group_xfb->AddStretchSpacer(1);
|
||||
group_xfb->Add(virtual_xfb, 0, wxRIGHT, 5);
|
||||
group_xfb->Add(real_xfb, 0, wxRIGHT, 5);
|
||||
|
||||
|
||||
} // xfb
|
||||
|
||||
// - utility
|
||||
{
|
||||
wxGridSizer* const szr_utility = new wxGridSizer(2, 5, 5);
|
||||
|
||||
szr_utility->Add(dump_textures = new SettingCheckBox(page_advanced, _("Dump Textures"), wxGetTranslation(dump_textures_tooltip), vconfig.bDumpTextures));
|
||||
szr_utility->Add(hires_textures = new SettingCheckBox(page_advanced, _("Load Hi-Res Textures"), wxGetTranslation(load_hires_textures_tooltip), vconfig.bHiresTextures));
|
||||
szr_utility->Add(dump_efb = new SettingCheckBox(page_advanced, _("Dump EFB Target"), dump_efb_tooltip, vconfig.bDumpEFBTarget));
|
||||
szr_utility->Add(dump_frames = new SettingCheckBox(page_advanced, _("Dump Frames"), dump_frames_tooltip, vconfig.bDumpFrames));
|
||||
szr_utility->Add(free_look = new SettingCheckBox(page_advanced, _("Free Look"), free_look_tooltip, vconfig.bFreeLook));
|
||||
szr_utility->Add(new SettingCheckBox(page_advanced, _("Dump Textures"),
|
||||
wxGetTranslation(dump_textures_tooltip), vconfig.bDumpTextures));
|
||||
szr_utility->Add(new SettingCheckBox(page_advanced, _("Load Hi-Res Textures"),
|
||||
wxGetTranslation(load_hires_textures_tooltip), vconfig.bHiresTextures));
|
||||
szr_utility->Add(new SettingCheckBox(page_advanced, _("Dump EFB Target"),
|
||||
dump_efb_tooltip, vconfig.bDumpEFBTarget));
|
||||
szr_utility->Add(new SettingCheckBox(page_advanced, _("Dump Frames"),
|
||||
dump_frames_tooltip, vconfig.bDumpFrames));
|
||||
szr_utility->Add(new SettingCheckBox(page_advanced, _("Free Look"),
|
||||
free_look_tooltip, vconfig.bFreeLook));
|
||||
#if !defined WIN32 && defined HAVE_LIBAV
|
||||
szr_utility->Add(frame_dumps_via_ffv1 = new SettingCheckBox(page_advanced, _("Frame dumps use FFV1"), use_ffv1_tooltip, vconfig.bUseFFV1));
|
||||
szr_utility->Add(frame_dumps_via_ffv1 = new SettingCheckBox(page_advanced, _("Dump Frames With FFV1"), use_ffv1_tooltip, vconfig.bUseFFV1));
|
||||
#endif
|
||||
|
||||
wxStaticBoxSizer* const group_utility = new wxStaticBoxSizer(wxVERTICAL, page_advanced, _("Utility"));
|
||||
@ -423,18 +399,23 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
|
||||
{
|
||||
wxGridSizer* const szr_misc = new wxGridSizer(2);
|
||||
|
||||
szr_misc->Add(crop = new SettingCheckBox(page_advanced, _("Crop"), crop_tooltip, vconfig.bCrop), 0, wxBOTTOM, 5);
|
||||
szr_misc->Add(opencl = new SettingCheckBox(page_advanced, _("Enable OpenCL"), opencl_tooltip, vconfig.bEnableOpenCL), 0, wxLEFT|wxBOTTOM, 5);
|
||||
szr_misc->Add(dlcache = new SettingCheckBox(page_advanced, _("Enable Display List Caching"), dlc_tooltip, vconfig.bDlistCachingEnable), 0, wxBOTTOM, 5);
|
||||
szr_misc->Add(hotkeys = new SettingCheckBox(page_advanced, _("Enable Hotkeys"), hotkeys_tooltip, vconfig.bOSDHotKey), 0, wxLEFT|wxBOTTOM, 5);
|
||||
szr_misc->Add(ompdecoder = new SettingCheckBox(page_advanced, _("OpenMP Texture Decoder"), omp_tooltip, vconfig.bOMPDecoder), 0, wxBOTTOM, 5);
|
||||
szr_misc->Add(new SettingCheckBox(page_advanced, _("Crop"),
|
||||
crop_tooltip, vconfig.bCrop), 0, wxBOTTOM, 5);
|
||||
szr_misc->Add(new SettingCheckBox(page_advanced, _("Enable OpenCL"),
|
||||
opencl_tooltip, vconfig.bEnableOpenCL), 0, wxLEFT|wxBOTTOM, 5);
|
||||
szr_misc->Add(new SettingCheckBox(page_advanced, _("Enable Display List Caching"),
|
||||
dlc_tooltip, vconfig.bDlistCachingEnable), 0, wxBOTTOM, 5);
|
||||
szr_misc->Add(new SettingCheckBox(page_advanced, _("Enable Hotkeys"),
|
||||
hotkeys_tooltip, vconfig.bOSDHotKey), 0, wxLEFT|wxBOTTOM, 5);
|
||||
szr_misc->Add(new SettingCheckBox(page_advanced, _("OpenMP Texture Decoder"),
|
||||
omp_tooltip, vconfig.bOMPDecoder), 0, wxBOTTOM, 5);
|
||||
|
||||
// postproc shader
|
||||
if (vconfig.backend_info.PPShaders.size())
|
||||
{
|
||||
szr_misc->Add(new wxStaticText(page_advanced, -1, _("Post-Processing Shader:")), 1, wxALIGN_CENTER_VERTICAL, 0);
|
||||
|
||||
choice_ppshader = new wxChoice(page_advanced, -1, wxDefaultPosition);
|
||||
auto const choice_ppshader = new wxChoice(page_advanced, -1, wxDefaultPosition);
|
||||
choice_ppshader->SetToolTip(wxGetTranslation(ppshader_tooltip));
|
||||
choice_ppshader->AppendString(_("(off)"));
|
||||
|
||||
@ -474,166 +455,10 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
|
||||
SetSizerAndFit(szr_main);
|
||||
Center();
|
||||
SetFocus();
|
||||
|
||||
SetUIValuesFromConfig();
|
||||
Connect(wxID_ANY, wxEVT_UPDATE_UI, wxUpdateUIEventHandler(VideoConfigDiag::OnUpdateUI), NULL, this);
|
||||
UpdateWindowUI();
|
||||
}
|
||||
|
||||
void VideoConfigDiag::Event_OnProfileChange(wxCommandEvent& ev)
|
||||
{
|
||||
// Save settings of current profile
|
||||
if (cur_profile == 0)
|
||||
{
|
||||
vconfig.Save((File::GetUserPath(D_CONFIG_IDX) + ininame + ".ini").c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
const GameListItem* item = GameListCtrl->GetISO(GameListCtrl->GetItemData(cur_profile - 1));
|
||||
vconfig.GameIniSave((File::GetUserPath(D_CONFIG_IDX) + ininame + ".ini").c_str(),
|
||||
(std::string(File::GetUserPath(D_GAMECONFIG_IDX)) + item->GetUniqueID() + ".ini").c_str());
|
||||
}
|
||||
|
||||
// Enable new profile
|
||||
cur_profile = ev.GetInt();
|
||||
|
||||
// Reset settings
|
||||
vconfig.Load((File::GetUserPath(D_CONFIG_IDX) + ininame + ".ini").c_str());
|
||||
|
||||
// Load game-specific settings
|
||||
if (cur_profile != 0)
|
||||
{
|
||||
const GameListItem* item = GameListCtrl->GetISO(GameListCtrl->GetItemData(cur_profile - 1));
|
||||
vconfig.GameIniLoad((std::string(File::GetUserPath(D_GAMECONFIG_IDX)) + item->GetUniqueID() + ".ini").c_str());
|
||||
}
|
||||
|
||||
// Update our UI elements with the new config
|
||||
SetUIValuesFromConfig();
|
||||
UpdateWindowUI();
|
||||
profile_text->SetLabel(profile_cb->GetStringSelection());
|
||||
|
||||
ev.Skip();
|
||||
}
|
||||
|
||||
void VideoConfigDiag::OnUpdateUI(wxUpdateUIEvent& ev)
|
||||
{
|
||||
// Anti-aliasing
|
||||
choice_aamode->Enable(vconfig.backend_info.AAModes.size() > 1);
|
||||
text_aamode->Enable(vconfig.backend_info.AAModes.size() > 1);
|
||||
|
||||
// pixel lighting
|
||||
pixel_lighting->Enable(vconfig.backend_info.bSupportsPixelLighting);
|
||||
|
||||
// 3D vision
|
||||
_3d_vision->Show(vconfig.backend_info.bSupports3DVision);
|
||||
|
||||
// EFB copy
|
||||
efbcopy_texture->Enable(vconfig.bEFBCopyEnable);
|
||||
efbcopy_ram->Enable(vconfig.bEFBCopyEnable);
|
||||
cache_efb_copies->Enable(vconfig.bEFBCopyEnable && !vconfig.bCopyEFBToTexture);
|
||||
|
||||
// EFB format change emulation
|
||||
emulate_efb_format_changes->Enable(vconfig.backend_info.bSupportsFormatReinterpretation);
|
||||
|
||||
// ATC
|
||||
stc_safe->Enable(vconfig.bSafeTextureCache);
|
||||
stc_normal->Enable(vconfig.bSafeTextureCache);
|
||||
stc_fast->Enable(vconfig.bSafeTextureCache);
|
||||
|
||||
// XFB
|
||||
virtual_xfb->Enable(vconfig.bUseXFB);
|
||||
real_xfb->Enable(vconfig.bUseXFB);
|
||||
|
||||
// If emulation hasn't started, yet, always update g_Config.
|
||||
// Otherwise only update it if we're editing the currently running game's profile
|
||||
if (!Core::IsRunning())
|
||||
{
|
||||
g_Config = vconfig;
|
||||
}
|
||||
else if (cur_profile != 0)
|
||||
{
|
||||
// TODO: Modifying the default profile should update g_Config as well
|
||||
if (GameListCtrl->GetISO(GameListCtrl->GetItemData(cur_profile - 1))->GetUniqueID() ==
|
||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID)
|
||||
g_Config = vconfig;
|
||||
}
|
||||
|
||||
ev.Skip();
|
||||
}
|
||||
|
||||
void VideoConfigDiag::SetUIValuesFromConfig()
|
||||
{
|
||||
if (choice_adapter) choice_adapter->SetSelection(vconfig.iAdapter);
|
||||
vconfig.VerifyValidity();
|
||||
choice_aspect->SetSelection(vconfig.iAspectRatio);
|
||||
widescreen_hack->SetValue(vconfig.bWidescreenHack);
|
||||
vsync->SetValue(vconfig.bVSync);
|
||||
|
||||
anisotropic_filtering->SetSelection(vconfig.iMaxAnisotropy);
|
||||
choice_aamode->SetSelection(vconfig.iMultisampleMode);
|
||||
|
||||
native_mips->SetValue(vconfig.bUseNativeMips);
|
||||
efb_scaled_copy->SetValue(vconfig.bCopyEFBScaled);
|
||||
pixel_lighting->SetValue(vconfig.bEnablePixelLighting);
|
||||
pixel_depth->SetValue(vconfig.bEnablePerPixelDepth);
|
||||
force_filtering->SetValue(vconfig.bForceFiltering);
|
||||
_3d_vision->SetValue(vconfig.b3DVision);
|
||||
|
||||
choice_efbscale->SetSelection(vconfig.iEFBScale);
|
||||
efbaccess_enable->SetValue(vconfig.bEFBAccessEnable);
|
||||
emulate_efb_format_changes->SetValue(vconfig.bEFBEmulateFormatChanges);
|
||||
|
||||
efbcopy_enable->SetValue(vconfig.bEFBCopyEnable);
|
||||
efbcopy_texture->SetValue(vconfig.bCopyEFBToTexture);
|
||||
efbcopy_ram->SetValue(!vconfig.bCopyEFBToTexture);
|
||||
cache_efb_copies->SetValue(vconfig.bEFBCopyCacheEnable);
|
||||
|
||||
stc_enable->SetValue(vconfig.bSafeTextureCache);
|
||||
if (0 == vconfig.iSafeTextureCache_ColorSamples)
|
||||
stc_safe->SetValue(true);
|
||||
|
||||
if (512 == vconfig.iSafeTextureCache_ColorSamples)
|
||||
stc_normal->SetValue(true);
|
||||
|
||||
if (128 == vconfig.iSafeTextureCache_ColorSamples)
|
||||
stc_fast->SetValue(true);
|
||||
|
||||
wireframe->SetValue(vconfig.bWireFrame);
|
||||
disable_lighting->SetValue(vconfig.bDisableLighting);
|
||||
disable_textures->SetValue(vconfig.bDisableTexturing);
|
||||
disable_fog->SetValue(vconfig.bDisableFog);
|
||||
disable_dst_alpha->SetValue(vconfig.bDstAlphaPass);
|
||||
|
||||
show_fps->SetValue(vconfig.bShowFPS);
|
||||
overlay_stats->SetValue(vconfig.bOverlayStats);
|
||||
overlay_proj_stats->SetValue(vconfig.bOverlayProjStats);
|
||||
texfmt_overlay->SetValue(vconfig.bTexFmtOverlayEnable);
|
||||
efb_copy_regions->SetValue(vconfig.bShowEFBCopyRegions);
|
||||
show_shader_errors->SetValue(vconfig.bShowShaderErrors);
|
||||
show_input_display->SetValue(vconfig.bShowInputDisplay);
|
||||
|
||||
enable_xfb->SetValue(vconfig.bUseXFB);
|
||||
virtual_xfb->SetValue(!vconfig.bUseRealXFB);
|
||||
real_xfb->SetValue(vconfig.bUseRealXFB);
|
||||
|
||||
dump_textures->SetValue(vconfig.bDumpTextures);
|
||||
hires_textures->SetValue(vconfig.bHiresTextures);
|
||||
dump_efb->SetValue(vconfig.bDumpEFBTarget);
|
||||
dump_frames->SetValue(vconfig.bDumpFrames);
|
||||
free_look->SetValue(vconfig.bFreeLook);
|
||||
#if !defined WIN32 && defined HAVE_LIBAV
|
||||
frame_dumps_via_ffv1->SetValue(vconfig.bUseFFV1);
|
||||
#endif
|
||||
|
||||
crop->SetValue(vconfig.bCrop);
|
||||
opencl->SetValue(vconfig.bEnableOpenCL);
|
||||
dlcache->SetValue(vconfig.bDlistCachingEnable);
|
||||
ompdecoder->SetValue(vconfig.bOMPDecoder);
|
||||
hotkeys->SetValue(vconfig.bOSDHotKey);
|
||||
|
||||
if (choice_ppshader)
|
||||
{
|
||||
if (vconfig.sPostProcessingShader.empty()) choice_ppshader->Select(0);
|
||||
else choice_ppshader->SetStringSelection(wxString::FromAscii(vconfig.sPostProcessingShader.c_str()));
|
||||
}
|
||||
//for (auto i = m_settings.begin(), e = m_settings.end(); i != e; ++i)
|
||||
// (*i)->UpdateUI();
|
||||
}
|
||||
|
Reference in New Issue
Block a user