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Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7386 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -168,8 +168,12 @@ void SWVertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType)
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// Normals
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if (g_VtxDesc.Normal != NOT_PRESENT)
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{
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m_VertexSize += VertexLoader_Normal::GetSize(g_VtxDesc.Normal, m_CurrentVat->g0.NormalFormat, m_CurrentVat->g0.NormalElements, m_CurrentVat->g0.NormalIndex3);
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m_normalLoader = VertexLoader_Normal::GetFunction(g_VtxDesc.Normal, m_CurrentVat->g0.NormalFormat, m_CurrentVat->g0.NormalElements, m_CurrentVat->g0.NormalIndex3, true);
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m_VertexSize += VertexLoader_Normal::GetSize(g_VtxDesc.Normal,
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m_CurrentVat->g0.NormalFormat, m_CurrentVat->g0.NormalElements, m_CurrentVat->g0.NormalIndex3);
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m_normalLoader = VertexLoader_Normal::GetFunction(g_VtxDesc.Normal,
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m_CurrentVat->g0.NormalFormat, m_CurrentVat->g0.NormalElements, m_CurrentVat->g0.NormalIndex3);
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if (m_normalLoader == 0)
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{
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ERROR_LOG(VIDEO, "VertexLoader_Normal::GetFunction returned zero!");
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