Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5999 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-07-30 03:51:49 +00:00
parent 75bd5ed645
commit 06fb0c292a
21 changed files with 144 additions and 378 deletions

View File

@ -93,7 +93,7 @@ bool CPlugin::GetInfo(PLUGIN_INFO& _pluginInfo)
}
// Config: Open the Config window
void CPlugin::Config(HWND _hwnd)
void CPlugin::Config(void *_hwnd)
{
if (m_DllConfig != NULL)
m_DllConfig(_hwnd);

View File

@ -25,7 +25,7 @@
namespace Common
{
typedef void (__cdecl * TGetDllInfo)(PLUGIN_INFO*);
typedef void (__cdecl * TDllConfig)(HWND);
typedef void (__cdecl * TDllConfig)(void *);
typedef void* (__cdecl * TDllDebugger)(void *, bool);
typedef void (__cdecl * TSetDllGlobals)(PLUGIN_GLOBALS*);
typedef void (__cdecl * TInitialize)(void *);
@ -47,8 +47,8 @@ public:
void SetGlobals(PLUGIN_GLOBALS* _PluginGlobals);
void *LoadSymbol(const char *sym);
void Config(HWND _hwnd);
void About(HWND _hwnd);
void Config(void *_hwnd);
void About(void *_hwnd);
void *Debug(void *Parent, bool Show);
void DoState(unsigned char **ptr, int mode);
void EmuStateChange(PLUGIN_EMUSTATE newState);

View File

@ -101,7 +101,7 @@ void Stop();
bool g_bStopping = false;
bool g_bHwInit = false;
bool g_bRealWiimote = false;
HWND g_pWindowHandle = NULL;
void *g_pWindowHandle = NULL;
Common::Thread* g_EmuThread = NULL;
@ -367,7 +367,7 @@ THREAD_RETURN EmuThread(void *pArg)
Plugins.GetVideo()->Initialize(&VideoInitialize); // Call the dll
// Under linux, this is an X11 Window, not a HWND!
g_pWindowHandle = (HWND)VideoInitialize.pWindowHandle;
g_pWindowHandle = VideoInitialize.pWindowHandle;
Callback_PeekMessages = VideoInitialize.pPeekMessages;
g_pUpdateFPSDisplay = VideoInitialize.pUpdateFPSDisplay;

View File

@ -420,15 +420,15 @@ void CPluginManager::OpenConfig(void* _Parent, const char *_rFilename, PLUGIN_TY
{
case PLUGIN_TYPE_VIDEO:
if (GetVideo() != NULL)
GetVideo()->Config((HWND)_Parent);
GetVideo()->Config(_Parent);
break;
case PLUGIN_TYPE_DSP:
if (GetDSP() != NULL)
GetDSP()->Config((HWND)_Parent);
GetDSP()->Config(_Parent);
break;
case PLUGIN_TYPE_WIIMOTE:
if (GetWiimote() != NULL)
GetWiimote()->Config((HWND)_Parent);
GetWiimote()->Config(_Parent);
break;
default:
PanicAlert("Type %d config not supported in plugin %s", Type, _rFilename);

View File

@ -1181,7 +1181,19 @@ void CConfigMain::CallConfig(wxChoice* _pChoice)
{
const CPluginInfo* pInfo = static_cast<CPluginInfo*>(_pChoice->GetClientData(Index));
if (pInfo != NULL)
CPluginManager::GetInstance().OpenConfig((HWND) this->GetHandle(), pInfo->GetFilename().c_str(), pInfo->GetPluginInfo().Type);
{
#ifdef _WIN32
// Make sure only one dialog can be opened at a time in Windows,
// but is unnecessary and looks bad in linux.
Disable();
#endif
CPluginManager::GetInstance().OpenConfig(this,
pInfo->GetFilename().c_str(), pInfo->GetPluginInfo().Type);
#ifdef _WIN32
Enable();
Raise();
#endif
}
}
}

View File

@ -306,9 +306,6 @@ EVT_SIZE(CFrame::OnResize)
EVT_MOVE(CFrame::OnMove)
EVT_LIST_ITEM_ACTIVATED(LIST_CTRL, CFrame::OnGameListCtrl_ItemActivated)
EVT_HOST_COMMAND(wxID_ANY, CFrame::OnHostMessage)
#if wxUSE_TIMER
EVT_TIMER(wxID_ANY, CFrame::OnTimer)
#endif
EVT_AUI_PANE_CLOSE(CFrame::OnPaneClose)
EVT_AUINOTEBOOK_PAGE_CLOSE(wxID_ANY, CFrame::OnNotebookPageClose)
@ -338,14 +335,11 @@ CFrame::CFrame(wxFrame* parent,
, g_pCodeWindow(NULL)
, bRenderToMain(false), bNoWiimoteMsg(false)
, m_ToolBar(NULL), m_ToolBarDebug(NULL), m_ToolBarAui(NULL)
, m_pStatusBar(NULL), m_GameListCtrl(NULL), m_Panel(NULL)
, m_GameListCtrl(NULL), m_Panel(NULL)
, m_RenderFrame(NULL), m_RenderParent(NULL)
, m_LogWindow(NULL), UseDebugger(_UseDebugger)
, m_bBatchMode(_BatchMode), m_bEdit(false), m_bTabSplit(false), m_bNoDocking(false)
, m_bControlsCreated(false), m_bGameLoading(false), m_StopDlg(NULL)
#if wxUSE_TIMER
, m_timer(this)
#endif
, m_bGameLoading(false)
{
for (int i = 0; i <= IDM_CODEWINDOW - IDM_LOGWINDOW; i++)
bFloatWindow[i] = false;
@ -367,15 +361,8 @@ CFrame::CFrame(wxFrame* parent,
g_pCodeWindow = new CCodeWindow(SConfig::GetInstance().m_LocalCoreStartupParameter, this, IDM_CODEWINDOW);
LoadIniPerspectives();
g_pCodeWindow->Load();
g_pCodeWindow->Hide();
}
// Create timer
#if wxUSE_TIMER
const int TimesPerSecond = 10; // We don't need more than this
m_timer.Start(1000 / TimesPerSecond);
#endif
// Create toolbar bitmaps
InitBitmaps();
@ -385,9 +372,9 @@ CFrame::CFrame(wxFrame* parent,
SetIcon(IconTemp);
// Give it a status bar
m_pStatusBar = CreateStatusBar(2, wxST_SIZEGRIP, ID_STATUSBAR);
SetStatusBar(CreateStatusBar(2, wxST_SIZEGRIP, ID_STATUSBAR));
if (!SConfig::GetInstance().m_InterfaceStatusbar)
m_pStatusBar->Hide();
GetStatusBar()->Hide();
// Give it a menu bar
CreateMenu();
@ -413,26 +400,19 @@ CFrame::CFrame(wxFrame* parent,
if (g_pCodeWindow)
{
m_Mgr->AddPane(m_Panel, wxAuiPaneInfo().Name(wxT("Pane 0")).Caption(wxT("Pane 0")).Show());
}
else
{
m_Mgr->AddPane(m_Panel, wxAuiPaneInfo().Name(wxT("Pane 0")).Caption(wxT("Pane 0")).Hide());
m_Mgr->AddPane(CreateEmptyNotebook(), wxAuiPaneInfo().Name(wxT("Pane 1")).Caption(wxT("Logging")).Hide());
}
// Setup perspectives
if (g_pCodeWindow)
{
m_Mgr->GetPane(wxT("Pane 0")).CenterPane().PaneBorder(false);
m_Mgr->AddPane(m_Panel, wxAuiPaneInfo()
.Name(wxT("Pane 0")).Caption(wxT("Pane 0"))
.CenterPane().PaneBorder(false).Show());
AuiFullscreen = m_Mgr->SavePerspective();
m_Mgr->GetPane(wxT("Pane 0")).CenterPane().PaneBorder(true);
}
else
{
m_Mgr->GetPane(wxT("Pane 0")).Show().PaneBorder(false).CaptionVisible(false).Layer(0).Center();
m_Mgr->GetPane(wxT("Pane 1")).Hide().PaneBorder(false).CaptionVisible(true).Layer(0)
.FloatingSize(wxSize(600, 350)).CloseButton(false);
m_Mgr->AddPane(m_Panel, wxAuiPaneInfo()
.Name(wxT("Pane 0")).Caption(wxT("Pane 0")).PaneBorder(false)
.CaptionVisible(false).Layer(0).Center().Show());
m_Mgr->AddPane(CreateEmptyNotebook(), wxAuiPaneInfo()
.Name(wxT("Pane 1")).Caption(wxT("Logging")).CaptionVisible(true)
.Layer(0).FloatingSize(wxSize(600, 350)).CloseButton(true).Hide());
AuiFullscreen = m_Mgr->SavePerspective();
}
@ -482,7 +462,6 @@ CFrame::CFrame(wxFrame* parent,
// ----------
// Update controls
m_bControlsCreated = true;
UpdateGUI();
// If we are rerecording create the status bar now instead of later when a game starts
@ -495,14 +474,7 @@ CFrame::CFrame(wxFrame* parent,
// Destructor
CFrame::~CFrame()
{
m_bControlsCreated = false;
drives.clear();
/* The statbar sample has this so I add this to, but I guess timer will be deleted after
this anyway */
#if wxUSE_TIMER
if (m_timer.IsRunning()) m_timer.Stop();
#endif
#if defined(HAVE_XRANDR) && HAVE_XRANDR
delete m_XRRConfig;
@ -641,15 +613,6 @@ WXLRESULT CFrame::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
}
#endif
#if wxUSE_TIMER
void CFrame::OnTimer(wxTimerEvent& WXUNUSED(event))
{
// Process events. Primarily to update the statusbar text.
if (wxGetApp().Pending())
wxGetApp().ProcessPendingEvents();
}
#endif
void CFrame::OnHostMessage(wxCommandEvent& event)
{
switch (event.GetId())
@ -659,9 +622,9 @@ void CFrame::OnHostMessage(wxCommandEvent& event)
break;
case IDM_UPDATESTATUSBAR:
if (m_pStatusBar != NULL)
if (GetStatusBar() != NULL)
{
m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
GetStatusBar()->SetStatusText(event.GetString(), event.GetInt());
}
break;

View File

@ -143,38 +143,9 @@ class CFrame : public CRenderFrame
wxAuiToolBar *m_ToolBar, *m_ToolBarDebug, *m_ToolBarAui;
bool bFloatWindow[IDM_CODEWINDOW - IDM_LOGWINDOW + 1];
// Utility
wxWindow * GetNotebookPageFromId(wxWindowID Id);
wxAuiNotebook * GetNotebookFromId(u32 NBId);
int GetNotebookCount();
wxString GetMenuLabel(int Id);
// Perspectives
void AddRemoveBlankPage();
void OnNotebookPageClose(wxAuiNotebookEvent& event);
void OnAllowNotebookDnD(wxAuiNotebookEvent& event);
void OnNotebookPageChanged(wxAuiNotebookEvent& event);
void OnFloatWindow(wxCommandEvent& event);
void ToggleFloatWindow(int Id);
void OnTab(wxAuiNotebookEvent& event);
int GetNotebookAffiliation(wxWindowID Id);
void ClosePages();
void CloseAllNotebooks();
// Perspectives (Should find a way to make all of this private)
void DoAddPage(wxWindow *Win, int i, bool Float);
void DoRemovePage(wxWindow *, bool bHide = true);
void TogglePane();
void SetPaneSize();
void ResetToolbarStyle();
void TogglePaneStyle(bool On, int EventId);
void ToggleNotebookStyle(bool On, long Style);
void ResizeConsole();
// Float window
void DoUnfloatPage(int Id);
void OnFloatingPageClosed(wxCloseEvent& event);
void OnFloatingPageSize(wxSizeEvent& event);
void DoFloatNotebookPage(wxWindowID Id);
wxFrame * CreateParentFrame(wxWindowID Id = wxID_ANY, const wxString& title = wxT(""), wxWindow * = NULL);
// User perspectives. Should find a way to make these private.
struct SPerspectives
{
std::string Name;
@ -182,39 +153,20 @@ class CFrame : public CRenderFrame
std::vector<int> Width, Height;
};
std::vector<SPerspectives> Perspectives;
wxString AuiFullscreen, AuiCurrent;
wxArrayString AuiPerspective;
u32 ActivePerspective;
void AddPane();
void UpdateCurrentPerspective();
void SaveIniPerspectives();
void LoadIniPerspectives();
void OnPaneClose(wxAuiManagerEvent& evt);
void ReloadPanes();
void DoLoadPerspective();
void OnDropDownToolbarSelect(wxCommandEvent& event);
void OnDropDownSettingsToolbar(wxAuiToolBarEvent& event);
void OnDropDownToolbarItem(wxAuiToolBarEvent& event);
void OnSelectPerspective(wxCommandEvent& event);
private:
wxStatusBar* m_pStatusBar;
wxBoxSizer* sizerFrame;
CGameListCtrl* m_GameListCtrl;
wxPanel* m_Panel;
CRenderFrame* m_RenderFrame;
wxPanel* m_RenderParent;
wxToolBarToolBase* m_ToolPlay;
CLogWindow* m_LogWindow;
bool UseDebugger;
bool m_bBatchMode;
bool m_bEdit;
bool m_bTabSplit;
bool m_bNoDocking;
bool m_bControlsCreated;
bool m_bGameLoading;
char newDiscpath[2048];
wxMessageDialog *m_StopDlg;
std::vector<std::string> drives;
@ -253,8 +205,52 @@ class CFrame : public CRenderFrame
void PopulateToolbarAui(wxAuiToolBar* toolBar);
void RecreateToolbar();
void CreateMenu();
// Utility
wxString GetMenuLabel(int Id);
wxWindow * GetNotebookPageFromId(wxWindowID Id);
wxAuiNotebook * GetNotebookFromId(u32 NBId);
int GetNotebookCount();
wxAuiNotebook *CreateEmptyNotebook();
// Perspectives
void AddRemoveBlankPage();
void OnNotebookPageClose(wxAuiNotebookEvent& event);
void OnAllowNotebookDnD(wxAuiNotebookEvent& event);
void OnNotebookPageChanged(wxAuiNotebookEvent& event);
void OnFloatWindow(wxCommandEvent& event);
void ToggleFloatWindow(int Id);
void OnTab(wxAuiNotebookEvent& event);
int GetNotebookAffiliation(wxWindowID Id);
void ClosePages();
void CloseAllNotebooks();
void TogglePane();
void SetPaneSize();
void ResetToolbarStyle();
void TogglePaneStyle(bool On, int EventId);
void ToggleNotebookStyle(bool On, long Style);
void ResizeConsole();
// Float window
void DoUnfloatPage(int Id);
void OnFloatingPageClosed(wxCloseEvent& event);
void OnFloatingPageSize(wxSizeEvent& event);
void DoFloatNotebookPage(wxWindowID Id);
wxFrame * CreateParentFrame(wxWindowID Id = wxID_ANY,
const wxString& title = wxT(""),
wxWindow * = NULL);
wxString AuiFullscreen, AuiCurrent;
void AddPane();
void UpdateCurrentPerspective();
void SaveIniPerspectives();
void LoadIniPerspectives();
void OnPaneClose(wxAuiManagerEvent& evt);
void ReloadPanes();
void DoLoadPerspective();
void OnDropDownToolbarSelect(wxCommandEvent& event);
void OnDropDownSettingsToolbar(wxAuiToolBarEvent& event);
void OnDropDownToolbarItem(wxAuiToolBarEvent& event);
void OnSelectPerspective(wxCommandEvent& event);
#ifdef _WIN32
// Override window proc for tricks like screensaver disabling
WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
@ -329,21 +325,6 @@ class CFrame : public CRenderFrame
bool RendererIsFullscreen();
void StartGame(const std::string& filename);
// MenuBar
// File - Drive
wxMenuItem* m_pSubMenuDrive;
// Emulation
wxMenuItem* m_pSubMenuLoad;
wxMenuItem* m_pSubMenuSave;
wxMenuItem* m_pSubMenuFrameSkipping;
#if wxUSE_TIMER
// Used to process command events
void OnTimer(wxTimerEvent& WXUNUSED(event));
wxTimer m_timer;
#endif
// Event table
DECLARE_EVENT_TABLE();
};

View File

@ -107,7 +107,7 @@ void CFrame::CreateMenu()
fileMenu->Append(wxID_OPEN, _T("&Open...\tCtrl+O"));
wxMenu *externalDrive = new wxMenu;
m_pSubMenuDrive = fileMenu->AppendSubMenu(externalDrive, _T("&Boot from DVD Drive..."));
fileMenu->Append(IDM_DRIVES, _T("&Boot from DVD Drive..."), externalDrive);
drives = cdio_get_devices();
// Windows Limitation of 24 character drives
@ -139,7 +139,7 @@ void CFrame::CreateMenu()
emulationMenu->Append(IDM_FRAMESTEP, _T("&Frame Stepping"), wxEmptyString, wxITEM_CHECK);
wxMenu *skippingMenu = new wxMenu;
m_pSubMenuFrameSkipping = emulationMenu->AppendSubMenu(skippingMenu, _T("Frame S&kipping"));
emulationMenu->AppendSubMenu(skippingMenu, _T("Frame S&kipping"));
for(int i = 0; i < 10; i++)
skippingMenu->Append(IDM_FRAMESKIP0 + i, wxString::Format(_T("%i"), i), wxEmptyString, wxITEM_RADIO);
@ -148,8 +148,8 @@ void CFrame::CreateMenu()
emulationMenu->AppendSeparator();
wxMenu *saveMenu = new wxMenu;
wxMenu *loadMenu = new wxMenu;
m_pSubMenuLoad = emulationMenu->AppendSubMenu(loadMenu, _T("&Load State"));
m_pSubMenuSave = emulationMenu->AppendSubMenu(saveMenu, _T("Sa&ve State"));
fileMenu->Append(IDM_LOADSTATE, _T("&Load State"), loadMenu);
fileMenu->Append(IDM_SAVESTATE, _T("&Load State"), saveMenu);
saveMenu->Append(IDM_SAVESTATEFILE, _T("Save State..."));
loadMenu->Append(IDM_UNDOSAVESTATE, _T("Last Overwritten State\tShift+F12"));
@ -311,16 +311,11 @@ wxString CFrame::GetMenuLabel(int Id)
Label = _T("&Stop\t");
break;
case HK_WIIMOTE1_CONNECT:
Label = _T("Connect Wiimote 1\t");
break;
case HK_WIIMOTE2_CONNECT:
Label = _T("Connect Wiimote 2\t");
break;
case HK_WIIMOTE3_CONNECT:
Label = _T("Connect Wiimote 3\t");
break;
case HK_WIIMOTE4_CONNECT:
Label = _T("Connect Wiimote 4\t");
Label = wxString::Format(_T("Connect Wiimote %i\t"),
Id - HK_WIIMOTE1_CONNECT + 1);
break;
}
@ -604,6 +599,7 @@ void CFrame::DoOpen(bool Boot)
}
else
{
char newDiscpath[2048];
strncpy(newDiscpath, path.mb_str(), strlen(path.mb_str())+1);
DVDInterface::ChangeDisc(newDiscpath);
}
@ -879,11 +875,7 @@ void CFrame::DoStop()
// Ask for confirmation in case the user accidentally clicked Stop / Escape
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bConfirmStop)
{
// Suppress duplicate dialog boxes
if (m_StopDlg)
return;
m_StopDlg = new wxMessageDialog(
wxMessageDialog *m_StopDlg = new wxMessageDialog(
this,
wxT("Do you want to stop the current emulation?"),
wxT("Please confirm..."),
@ -892,8 +884,7 @@ void CFrame::DoStop()
int Ret = m_StopDlg->ShowModal();
m_StopDlg->Destroy();
m_StopDlg = NULL;
if (Ret == wxID_NO)
if (Ret != wxID_YES)
return;
}
@ -933,10 +924,10 @@ void CFrame::DoStop()
UpdateGUI();
// Clean framerate indications from the status bar.
m_pStatusBar->SetStatusText(wxT(" "), 0);
GetStatusBar()->SetStatusText(wxT(" "), 0);
// Clear wiimote connection status from the status bar.
m_pStatusBar->SetStatusText(wxT(" "), 1);
GetStatusBar()->SetStatusText(wxT(" "), 1);
// If batch mode was specified on the command-line, exit now.
if (m_bBatchMode)
@ -965,7 +956,7 @@ void CFrame::OnConfigMain(wxCommandEvent& WXUNUSED (event))
void CFrame::OnPluginGFX(wxCommandEvent& WXUNUSED (event))
{
CPluginManager::GetInstance().OpenConfig(
GetHandle(),
this,
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
PLUGIN_TYPE_VIDEO
);
@ -974,7 +965,7 @@ void CFrame::OnPluginGFX(wxCommandEvent& WXUNUSED (event))
void CFrame::OnPluginDSP(wxCommandEvent& WXUNUSED (event))
{
CPluginManager::GetInstance().OpenConfig(
GetHandle(),
this,
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
PLUGIN_TYPE_DSP
);
@ -1007,7 +998,7 @@ void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
void CFrame::OnPluginWiimote(wxCommandEvent& WXUNUSED (event))
{
CPluginManager::GetInstance().OpenConfig(
GetHandle(),
this,
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin.c_str(),
PLUGIN_TYPE_WIIMOTE
);
@ -1231,9 +1222,6 @@ void CFrame::OnFrameSkip(wxCommandEvent& event)
// Update the enabled/disabled status
void CFrame::UpdateGUI()
{
if (!m_bControlsCreated)
return;
// Save status
bool Initialized = Core::isRunning();
bool Running = Core::GetState() == Core::CORE_RUN;
@ -1252,7 +1240,7 @@ void CFrame::UpdateGUI()
// File
GetMenuBar()->FindItem(wxID_OPEN)->Enable(!Initialized);
m_pSubMenuDrive->Enable(!Initialized);
GetMenuBar()->FindItem(IDM_DRIVES)->Enable(!Initialized);
GetMenuBar()->FindItem(wxID_REFRESH)->Enable(!Initialized);
GetMenuBar()->FindItem(IDM_BROWSE)->Enable(!Initialized);
@ -1274,24 +1262,33 @@ void CFrame::UpdateGUI()
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE3)->SetItemLabel(GetMenuLabel(HK_WIIMOTE3_CONNECT));
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE4)->SetItemLabel(GetMenuLabel(HK_WIIMOTE4_CONNECT));
m_pSubMenuLoad->Enable(Initialized);
m_pSubMenuSave->Enable(Initialized);
GetMenuBar()->FindItem(IDM_LOADSTATE)->Enable(Initialized);
GetMenuBar()->FindItem(IDM_SAVESTATE)->Enable(Initialized);
// Misc
GetMenuBar()->FindItem(IDM_CHANGEDISC)->Enable(Initialized);
if (DiscIO::CNANDContentManager::Access().GetNANDLoader(std::string(File::GetUserPath(D_WIIMENU_IDX))).IsValid())
if (DiscIO::CNANDContentManager::Access().GetNANDLoader
(std::string(File::GetUserPath(D_WIIMENU_IDX))).IsValid())
GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->Enable(!Initialized);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE1)->Enable(Initialized && SConfig::GetInstance().m_LocalCoreStartupParameter.bWii);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE2)->Enable(Initialized && SConfig::GetInstance().m_LocalCoreStartupParameter.bWii);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE3)->Enable(Initialized && SConfig::GetInstance().m_LocalCoreStartupParameter.bWii);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE4)->Enable(Initialized && SConfig::GetInstance().m_LocalCoreStartupParameter.bWii);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE1)->
Enable(Initialized && SConfig::GetInstance().m_LocalCoreStartupParameter.bWii);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE2)->
Enable(Initialized && SConfig::GetInstance().m_LocalCoreStartupParameter.bWii);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE3)->
Enable(Initialized && SConfig::GetInstance().m_LocalCoreStartupParameter.bWii);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE4)->
Enable(Initialized && SConfig::GetInstance().m_LocalCoreStartupParameter.bWii);
if (Initialized && SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
{
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE1)->Check(GetUsbPointer()->AccessWiiMote(0x0100)->IsConnected() == 3);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE2)->Check(GetUsbPointer()->AccessWiiMote(0x0101)->IsConnected() == 3);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE3)->Check(GetUsbPointer()->AccessWiiMote(0x0102)->IsConnected() == 3);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE4)->Check(GetUsbPointer()->AccessWiiMote(0x0103)->IsConnected() == 3);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE1)->Check(GetUsbPointer()->
AccessWiiMote(0x0100)->IsConnected() == 3);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE2)->Check(GetUsbPointer()->
AccessWiiMote(0x0101)->IsConnected() == 3);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE3)->Check(GetUsbPointer()->
AccessWiiMote(0x0102)->IsConnected() == 3);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE4)->Check(GetUsbPointer()->
AccessWiiMote(0x0103)->IsConnected() == 3);
}
if (Running)
@ -1475,9 +1472,9 @@ void CFrame::OnToggleStatusbar(wxCommandEvent& event)
{
SConfig::GetInstance().m_InterfaceStatusbar = event.IsChecked();
if (SConfig::GetInstance().m_InterfaceStatusbar == true)
m_pStatusBar->Show();
GetStatusBar()->Show();
else
m_pStatusBar->Hide();
GetStatusBar()->Hide();
this->SendSizeEvent();
}

View File

@ -85,6 +85,7 @@ enum
IDM_FRAMESTEP,
IDM_SCREENSHOT,
IDM_BROWSE,
IDM_DRIVES,
IDM_DRIVE1,
IDM_DRIVE24 = IDM_DRIVE1 + 23,//248,