Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5999 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-07-30 03:51:49 +00:00
parent 75bd5ed645
commit 06fb0c292a
21 changed files with 144 additions and 378 deletions

View File

@ -103,22 +103,6 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
}
#endif
#if defined(HAVE_WX) && HAVE_WX
wxWindow* GetParentedWxWindow(HWND Parent)
{
#ifdef _WIN32
wxSetInstance((HINSTANCE)g_hInstance);
wxWindow *win = new wxWindow();
win->SetHWND((WXHWND)Parent);
win->AdoptAttributesFromHWND();
return win;
#else
return new wxWindow();
#endif
}
#endif
void *DllDebugger(void *_hParent, bool Show)
{
return NULL;
@ -145,14 +129,13 @@ void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
LogManager::SetInstance((LogManager*)globals->logManager);
}
void DllConfig(HWND _hParent)
void DllConfig(void *_hParent)
{
#if defined(HAVE_WX) && HAVE_WX
// Load config settings
g_Config.Load();
wxWindow *frame = GetParentedWxWindow(_hParent);
m_ConfigFrame = new DSPConfigDialogHLE(frame);
m_ConfigFrame = new DSPConfigDialogHLE((wxWindow *)_hParent);
// add backends
std::vector<std::string> backends = AudioCommon::GetSoundBackends();
@ -163,23 +146,8 @@ void DllConfig(HWND _hParent)
m_ConfigFrame->AddBackend((*iter).c_str());
}
// Only allow one open at a time
#ifdef _WIN32
frame->Disable();
m_ConfigFrame->ShowModal();
frame->Enable();
#else
m_ConfigFrame->ShowModal();
#endif
#ifdef _WIN32
frame->SetFocus();
frame->SetHWND(NULL);
#endif
m_ConfigFrame->Destroy();
m_ConfigFrame = NULL;
frame->Destroy();
#endif
}