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InputCommon: Add Windows.Gaming.Input to ControllerInterface.
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@ -94,6 +94,8 @@ if(WIN32)
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ControllerInterface/DInput/XInputFilter.h
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ControllerInterface/Win32/Win32.cpp
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ControllerInterface/Win32/Win32.h
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ControllerInterface/WGInput/WGInput.cpp
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ControllerInterface/WGInput/WGInput.h
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ControllerInterface/XInput/XInput.cpp
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ControllerInterface/XInput/XInput.h
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ControllerInterface/ForceFeedback/ForceFeedbackDevice.cpp
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