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VideoBackend: Video config filename is now exposed in VideoBackends.
It reduces redundancy. Needed make possible to save current video config.
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@ -17,6 +17,7 @@ class VideoBackend : public VideoBackendHardware
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std::string GetName() const override;
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std::string GetDisplayName() const override;
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std::string GetConfigName() const override;
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void Video_Prepare() override;
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void Video_Cleanup() override;
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