VideoBackend: Video config filename is now exposed in VideoBackends.

It reduces redundancy. Needed make possible to save current video config.
This commit is contained in:
ghost
2015-09-22 03:25:37 +03:00
parent 79bf93996f
commit 07e4b4f7c4
7 changed files with 25 additions and 6 deletions

View File

@ -67,14 +67,19 @@ std::string VideoSoftware::GetDisplayName() const
return "Software Renderer";
}
std::string VideoSoftware::GetConfigName() const
{
return "gfx_software";
}
void VideoSoftware::ShowConfig(void *hParent)
{
Host_ShowVideoConfig(hParent, GetDisplayName(), "gfx_software");
Host_ShowVideoConfig(hParent, GetDisplayName(), GetConfigName());
}
bool VideoSoftware::Initialize(void *window_handle)
{
g_SWVideoConfig.Load((File::GetUserPath(D_CONFIG_IDX) + "gfx_software.ini").c_str());
g_SWVideoConfig.Load((File::GetUserPath(D_CONFIG_IDX) + GetConfigName() + ".ini").c_str());
InitInterface();
GLInterface->SetMode(GLInterfaceMode::MODE_DETECT);