VideoBackends: set GLInterface to zero after deleting it

This fixes a crash on opening the gfx settings after closing a game.
This commit is contained in:
degasus
2015-02-01 13:51:34 +01:00
parent 3c475b91ea
commit 081137bd4f
2 changed files with 2 additions and 0 deletions

View File

@ -226,6 +226,7 @@ void VideoBackend::Shutdown()
GLInterface->Shutdown();
delete GLInterface;
GLInterface = nullptr;
}
void VideoBackend::Video_Cleanup()