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PixelShaderManager: Fizzle out fog changes when disabled here
This lets us remove a use of GetConfig.
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@ -268,6 +268,9 @@ void PixelShaderManager::SetTexCoordChanged(u8 texmapid)
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void PixelShaderManager::SetFogColorChanged()
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{
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if (g_ActiveConfig.bDisableFog)
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return;
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constants.fogcolor[0] = bpmem.fog.color.r;
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constants.fogcolor[1] = bpmem.fog.color.g;
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constants.fogcolor[2] = bpmem.fog.color.b;
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@ -295,6 +298,9 @@ void PixelShaderManager::SetFogParamChanged()
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void PixelShaderManager::SetFogRangeAdjustChanged()
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{
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if (g_ActiveConfig.bDisableFog)
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return;
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s_bFogRangeAdjustChanged = true;
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}
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