TextureCache: Rewrite EFB Copy control flow

This commit is contained in:
degasus
2015-10-29 18:08:04 +01:00
parent dcdf8fd3ce
commit 087ba5268a
9 changed files with 91 additions and 84 deletions

View File

@ -34,10 +34,8 @@ private:
void Load(unsigned int width, unsigned int height,
unsigned int expanded_width, unsigned int levels) override;
void FromRenderTarget(u8* dst, unsigned int dstFormat, u32 dstStride,
PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
bool isIntensity, bool scaleByHalf, unsigned int cbufid,
const float *colmat) override;
void FromRenderTarget(u8* dst, PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
bool scaleByHalf, unsigned int cbufid, const float *colmat) override;
void Bind(unsigned int stage) override;
bool Save(const std::string& filename, unsigned int level) override;