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TextureCache: Rewrite EFB Copy control flow
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@ -42,10 +42,8 @@ private:
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void Load(unsigned int width, unsigned int height,
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unsigned int expanded_width, unsigned int level) override;
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void FromRenderTarget(u8 *dst, unsigned int dstFormat, u32 dstStride,
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PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
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bool isIntensity, bool scaleByHalf, unsigned int cbufid,
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const float *colmat) override;
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void FromRenderTarget(u8 *dst, PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
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bool scaleByHalf, unsigned int cbufid, const float *colmat) override;
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void Bind(unsigned int stage) override;
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bool Save(const std::string& filename, unsigned int level) override;
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