Build portaudio from Externals when not available on system

TL;DR: Enables mic support on macOS builds
This commit is contained in:
Michael Maltese 2016-09-28 13:43:01 -04:00
parent 023eb34247
commit 08d9c46b79
8 changed files with 660 additions and 15 deletions

View File

@ -551,22 +551,26 @@ if(ENCODE_FRAMEDUMPS)
endif()
if(NOT ANDROID)
set(PORTAUDIO_FOUND TRUE)
add_definitions(-DHAVE_PORTAUDIO=1)
if(NOT APPLE)
set(CMAKE_REQUIRED_LIBRARIES portaudio)
CHECK_CXX_SOURCE_RUNS(
"#include <portaudio.h>
int main(int argc, char **argv)
{ if(Pa_GetVersion() >= 1890) return 0; else return 1; }"
PORTAUDIO)
SYSTEM_PORTAUDIO)
unset(CMAKE_REQUIRED_LIBRARIES)
if(PORTAUDIO)
message("PortAudio found, enabling mic support")
add_definitions(-DHAVE_PORTAUDIO=1)
set(PORTAUDIO_FOUND TRUE)
endif()
if(SYSTEM_PORTAUDIO AND NOT APPLE)
message("Using shared PortAudio for mic support")
else()
message("PortAudio not found, disabling mic support")
add_definitions(-DHAVE_PORTAUDIO=0)
set(PORTAUDIO_FOUND FALSE)
endif(PORTAUDIO)
message("Using static PortAudio from Externals for mic support")
add_subdirectory(Externals/portaudio)
endif()
endif()
if(OPROFILING)
include(FindOProfile)

404
Externals/portaudio/CMakeLists.txt vendored Normal file
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@ -0,0 +1,404 @@
# $Id: $
#
# For a "How-To" please refer to the Portaudio documentation at:
# http://www.portaudio.com/trac/wiki/TutorialDir/Compile/CMake
#
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
# Check if the user is building PortAudio stand-alone or as part of a larger
# project. If this is part of a larger project (i.e. the CMakeLists.txt has
# been imported by some other CMakeLists.txt), we don't want to trump over
# the top of that project's global settings.
IF(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_CURRENT_LIST_DIR})
IF(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
MESSAGE(STATUS "Setting CMAKE_BUILD_TYPE type to 'Debug' as none was specified.")
SET(CMAKE_BUILD_TYPE Debug CACHE STRING "Choose the type of build." FORCE)
SET_PROPERTY(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release")
ENDIF()
PROJECT(portaudio)
SET_PROPERTY(GLOBAL PROPERTY USE_FOLDERS ON)
IF(WIN32 AND MSVC)
OPTION(PA_DLL_LINK_WITH_STATIC_RUNTIME "Link with static runtime libraries (minimizes runtime dependencies)" ON)
IF(PA_DLL_LINK_WITH_STATIC_RUNTIME)
FOREACH(flag_var
CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
IF(${flag_var} MATCHES "/MD")
STRING(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
ENDIF()
ENDFOREACH()
ENDIF()
ENDIF()
ENDIF()
SET(PA_PKGCONFIG_VERSION 19)
# Most of the code from this point onwards is related to populating the
# following variables:
# PA_PUBLIC_INCLUDES - This contains the list of public PortAudio header
# files. These files will be copied into /include paths on Unix'y
# systems when "make install" is invoked.
# PA_PRIVATE_INCLUDES - This contains the list of header files which
# are not part of PortAudio, but are required by the various hostapis.
# It is only used by CMake IDE generators (like Visual Studio) to
# provide quick-links to useful headers. It has no impact on build
# output.
# PA_PRIVATE_INCLUDE_PATHS - This contains the list of include paths which
# will be passed to the compiler while PortAudio is being built which
# are not required by applications using the PortAudio API.
# PA_PRIVATE_COMPILE_DEFINITIONS - This contains a list of preprocessor
# macro definitions which will be set when compiling PortAudio source
# files.
# PA_SOURCES - This contains the list of source files which will be built
# into the static and shared PortAudio libraries.
# PA_NON_UNICODE_SOURCES - This also contains a list of source files which
# will be build into the static and shared PortAudio libraries. However,
# these sources will not have any unicode compiler definitions added
# to them. This list should only contain external source dependencies.
# PA_EXTRA_SHARED_SOURCES - Contains a list of extra files which will be
# associated only with the shared PortAudio library. This only seems
# relevant for Windows shared libraries which require a list of export
# symbols.
# Where other PA_* variables are set, these are almost always only used to
# preserve the historic SOURCE_GROUP behavior (which again only has an impact
# on IDE-style generators for visual appearance) or store the output of
# find_library() calls.
SET(PA_COMMON_INCLUDES
src/common/pa_allocation.h
src/common/pa_converters.h
src/common/pa_cpuload.h
src/common/pa_debugprint.h
src/common/pa_dither.h
src/common/pa_endianness.h
src/common/pa_hostapi.h
src/common/pa_memorybarrier.h
src/common/pa_process.h
src/common/pa_ringbuffer.h
src/common/pa_stream.h
src/common/pa_trace.h
src/common/pa_types.h
src/common/pa_util.h
)
SET(PA_COMMON_SOURCES
src/common/pa_allocation.c
src/common/pa_converters.c
src/common/pa_cpuload.c
src/common/pa_debugprint.c
src/common/pa_dither.c
src/common/pa_front.c
src/common/pa_process.c
src/common/pa_ringbuffer.c
src/common/pa_stream.c
src/common/pa_trace.c
)
SOURCE_GROUP("common" FILES ${PA_COMMON_INCLUDES} ${PA_COMMON_SOURCES})
SET(PA_PUBLIC_INCLUDES include/portaudio.h)
SET(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/cmake_support)
SET(PA_SKELETON_SOURCES src/hostapi/skeleton/pa_hostapi_skeleton.c)
SOURCE_GROUP("hostapi\\skeleton" ${PA_SKELETON_SOURCES})
SET(PA_SOURCES ${PA_COMMON_SOURCES} ${PA_SKELETON_SOURCES})
SET(PA_PRIVATE_INCLUDE_PATHS src/common ${CMAKE_CURRENT_BINARY_DIR})
IF(WIN32)
SET(PA_PRIVATE_COMPILE_DEFINITIONS ${PA_PRIVATE_COMPILE_DEFINITIONS} _CRT_SECURE_NO_WARNINGS)
SET(PA_PLATFORM_SOURCES
src/os/win/pa_win_hostapis.c
src/os/win/pa_win_util.c
src/os/win/pa_win_waveformat.c
src/os/win/pa_win_wdmks_utils.c
src/os/win/pa_win_coinitialize.c)
SET(PA_PLATFORM_INCLUDES
src/os/win/pa_win_coinitialize.h
src/os/win/pa_win_wdmks_utils.h)
IF(MSVC)
SET(PA_PLATFORM_SOURCES ${PA_PLATFORM_SOURCES} src/os/win/pa_x86_plain_converters.c)
SET(PA_PLATFORM_INCLUDES ${PA_PLATFORM_INCLUDES} src/os/win/pa_x86_plain_converters.h)
ELSE()
SET(PA_PRIVATE_COMPILE_DEFINITIONS ${PA_PRIVATE_COMPILE_DEFINITIONS} _WIN32_WINNT=0x0501 WINVER=0x0501)
SET(DEF_EXCLUDE_X86_PLAIN_CONVERTERS ";")
ENDIF()
SOURCE_GROUP("os\\win" FILES ${PA_PLATFORM_SOURCES} ${PA_PLATFORM_INCLUDES})
SET(PA_SOURCES ${PA_SOURCES} ${PA_PLATFORM_SOURCES})
SET(PA_PRIVATE_INCLUDES ${PA_PRIVATE_INCLUDES} ${PA_PLATFORM_INCLUDES})
SET(PA_PRIVATE_INCLUDE_PATHS ${PA_PRIVATE_INCLUDE_PATHS} src/os/win)
# Try to find ASIO SDK (assumes that portaudio and asiosdk folders are side-by-side, see
# http://www.portaudio.com/trac/wiki/TutorialDir/Compile/WindowsASIOMSVC)
FIND_PACKAGE(ASIOSDK)
IF(ASIOSDK_FOUND)
OPTION(PA_USE_ASIO "Enable support for ASIO" ON)
ELSE()
OPTION(PA_USE_ASIO "Enable support for ASIO" OFF)
ENDIF()
IF(PA_USE_ASIO)
SET(PA_PRIVATE_INCLUDE_PATHS ${PA_PRIVATE_INCLUDE_PATHS} ${ASIOSDK_ROOT_DIR}/common)
SET(PA_PRIVATE_INCLUDE_PATHS ${PA_PRIVATE_INCLUDE_PATHS} ${ASIOSDK_ROOT_DIR}/host)
SET(PA_PRIVATE_INCLUDE_PATHS ${PA_PRIVATE_INCLUDE_PATHS} ${ASIOSDK_ROOT_DIR}/host/pc)
SET(PA_ASIO_SOURCES src/hostapi/asio/pa_asio.cpp src/hostapi/asio/iasiothiscallresolver.cpp)
SET(PA_ASIOSDK_SOURCES ${ASIOSDK_ROOT_DIR}/common/asio.cpp ${ASIOSDK_ROOT_DIR}/host/pc/asiolist.cpp ${ASIOSDK_ROOT_DIR}/host/asiodrivers.cpp)
SOURCE_GROUP("hostapi\\ASIO" FILES ${PA_ASIO_SOURCES})
SOURCE_GROUP("hostapi\\ASIO\\ASIOSDK" FILES ${PA_ASIOSDK_SOURCES})
SET(PA_PUBLIC_INCLUDES ${PA_PUBLIC_INCLUDES} include/pa_asio.h)
SET(PA_SOURCES ${PA_SOURCES} ${PA_ASIO_SOURCES})
SET(PA_NON_UNICODE_SOURCES ${PA_NON_UNICODE_SOURCES} ${PA_ASIOSDK_SOURCES})
SET(PA_LIBRARY_DEPENDENCIES ${PA_LIBRARY_DEPENDENCIES} winmm ole32 uuid)
ELSE()
# Set variables for DEF file expansion
SET(DEF_EXCLUDE_ASIO_SYMBOLS ";")
ENDIF()
# Try to find DirectX SDK
FIND_PACKAGE(DXSDK)
IF(DXSDK_FOUND)
OPTION(PA_USE_DS "Enable support for DirectSound" ON)
ELSE()
OPTION(PA_USE_DS "Enable support for DirectSound" OFF)
ENDIF()
IF(PA_USE_DS)
OPTION(PA_USE_DIRECTSOUNDFULLDUPLEXCREATE "Use DirectSound full duplex create" ON)
MARK_AS_ADVANCED(PA_USE_DIRECTSOUNDFULLDUPLEXCREATE)
IF(PA_USE_DIRECTSOUNDFULLDUPLEXCREATE)
SET(PA_PRIVATE_COMPILE_DEFINITIONS ${PA_PRIVATE_COMPILE_DEFINITIONS} PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE)
ENDIF()
SET(PA_PRIVATE_INCLUDE_PATHS ${PA_PRIVATE_INCLUDE_PATHS} ${DXSDK_INCLUDE_DIR})
SET(PA_DS_INCLUDES src/hostapi/dsound/pa_win_ds_dynlink.h)
SET(PA_DS_SOURCES src/hostapi/dsound/pa_win_ds.c src/hostapi/dsound/pa_win_ds_dynlink.c)
SOURCE_GROUP("hostapi\\dsound" FILES ${PA_DS_INCLUDES} ${PA_DS_SOURCES})
SET(PA_PUBLIC_INCLUDES ${PA_PUBLIC_INCLUDES} include/pa_win_ds.h)
SET(PA_PRIVATE_INCLUDES ${PA_PRIVATE_INCLUDES} ${PA_DS_INCLUDES})
SET(PA_SOURCES ${PA_SOURCES} ${PA_DS_SOURCES})
# If we use DirectSound, we need this for the library to be found (if not in VS project settings)
IF(DXSDK_FOUND)
SET(PA_LIBRARY_DEPENDENCIES ${PA_LIBRARY_DEPENDENCIES} ${DXSDK_DSOUND_LIBRARY})
ENDIF()
ENDIF()
OPTION(PA_USE_WMME "Enable support for MME" ON)
IF(PA_USE_WMME)
SET(PA_WMME_SOURCES src/hostapi/wmme/pa_win_wmme.c)
SOURCE_GROUP("hostapi\\wmme" FILES ${PA_WMME_SOURCES})
SET(PA_PUBLIC_INCLUDES ${PA_PUBLIC_INCLUDES} include/pa_win_wmme.h)
SET(PA_SOURCES ${PA_SOURCES} ${PA_WMME_SOURCES})
ENDIF()
IF(MSVS)
OPTION(PA_USE_WASAPI "Enable support for WASAPI" ON)
ELSE()
# I was unable to get WASAPI to compile outside of Visual Studio. If
# anyone can figure out how to make this work with MinGW, please fix me.
SET(PA_USE_WASAPI OFF)
ENDIF()
IF(PA_USE_WASAPI)
SET(PA_WASAPI_SOURCES src/hostapi/wasapi/pa_win_wasapi.c)
SOURCE_GROUP("hostapi\\wasapi" FILES ${PA_WASAPI_SOURCES})
SET(PA_PUBLIC_INCLUDES ${PA_PUBLIC_INCLUDES} include/pa_win_wasapi.h)
SET(PA_SOURCES ${PA_SOURCES} ${PA_WASAPI_SOURCES})
IF(NOT MSVC)
SET(PA_PRIVATE_INCLUDE_PATHS ${PA_PRIVATE_INCLUDE_PATHS} src/hostapi/wasapi/mingw-include)
ENDIF()
ELSE()
SET(DEF_EXCLUDE_WASAPI_SYMBOLS ";")
ENDIF()
OPTION(PA_USE_WDMKS "Enable support for WDMKS" ON)
IF(PA_USE_WDMKS)
SET(PA_WDMKS_SOURCES src/hostapi/wdmks/pa_win_wdmks.c)
SOURCE_GROUP("hostapi\\wdmks" FILES ${PA_WDMKS_SOURCES})
SET(PA_PUBLIC_INCLUDES ${PA_PUBLIC_INCLUDES} include/pa_win_wdmks.h)
SET(PA_SOURCES ${PA_SOURCES} ${PA_WDMKS_SOURCES})
# If we use WDM/KS we need setupapi.lib
SET(PA_LIBRARY_DEPENDENCIES ${PA_LIBRARY_DEPENDENCIES} setupapi)
ENDIF()
OPTION(PA_USE_WDMKS_DEVICE_INFO "Use WDM/KS API for device info" ON)
MARK_AS_ADVANCED(PA_USE_WDMKS_DEVICE_INFO)
IF(PA_USE_WDMKS_DEVICE_INFO)
SET(PA_PRIVATE_COMPILE_DEFINITIONS ${PA_PRIVATE_COMPILE_DEFINITIONS} PAWIN_USE_WDMKS_DEVICE_INFO)
ENDIF()
SET(GENERATED_MESSAGE "CMake generated file, do NOT edit! Use CMake-GUI to change configuration instead.")
CONFIGURE_FILE(cmake_support/template_portaudio.def ${CMAKE_CURRENT_BINARY_DIR}/portaudio_cmake.def @ONLY)
CONFIGURE_FILE(cmake_support/options_cmake.h.in ${CMAKE_CURRENT_BINARY_DIR}/options_cmake.h @ONLY)
SET(PA_PRIVATE_INCLUDES ${PA_PRIVATE_INCLUDES} ${CMAKE_CURRENT_BINARY_DIR}/options_cmake.h)
SET(PA_PRIVATE_COMPILE_DEFINITIONS ${PA_PRIVATE_COMPILE_DEFINITIONS} PORTAUDIO_CMAKE_GENERATED)
SOURCE_GROUP("cmake_generated" FILES ${CMAKE_CURRENT_BINARY_DIR}/portaudio_cmake.def ${CMAKE_CURRENT_BINARY_DIR}/options_cmake.h)
SET(PA_EXTRA_SHARED_SOURCES ${CMAKE_CURRENT_BINARY_DIR}/portaudio_cmake.def)
ELSE()
SET(PA_PRIVATE_INCLUDE_PATHS ${PA_PRIVATE_INCLUDE_PATHS} src/os/unix)
SET(PA_PLATFORM_SOURCES src/os/unix/pa_unix_hostapis.c src/os/unix/pa_unix_util.c)
SOURCE_GROUP("os\\unix" FILES ${PA_PLATFORM_SOURCES})
SET(PA_SOURCES ${PA_SOURCES} ${PA_PLATFORM_SOURCES})
IF(APPLE)
# SET(CMAKE_MACOSX_RPATH 1)
OPTION(PA_USE_COREAUDIO "Enable support for CoreAudio" ON)
IF(PA_USE_COREAUDIO)
SET(PA_COREAUDIO_SOURCES
src/hostapi/coreaudio/pa_mac_core.c
src/hostapi/coreaudio/pa_mac_core_blocking.c
src/hostapi/coreaudio/pa_mac_core_utilities.c)
SET(PA_COREAUDIO_INCLUDES
src/hostapi/coreaudio/pa_mac_core_blocking.h
src/hostapi/coreaudio/pa_mac_core_utilities.h)
SOURCE_GROUP("hostapi\\coreaudio" FILES ${PA_COREAUDIO_SOURCES} ${PA_COREAUDIO_INCLUDES})
SET(PA_PUBLIC_INCLUDES ${PA_PUBLIC_INCLUDES} include/pa_mac_core.h)
SET(PA_PRIVATE_INCLUDES ${PA_PRIVATE_INCLUDES} ${PA_COREAUDIO_INCLUDES})
SET(PA_SOURCES ${PA_SOURCES} ${PA_COREAUDIO_SOURCES})
FIND_LIBRARY(COREAUDIO_LIBRARY CoreAudio REQUIRED)
FIND_LIBRARY(AUDIOTOOLBOX_LIBRARY AudioToolbox REQUIRED)
FIND_LIBRARY(AUDIOUNIT_LIBRARY AudioUnit REQUIRED)
FIND_LIBRARY(CARBON_LIBRARY Carbon REQUIRED)
MARK_AS_ADVANCED(COREAUDIO_LIBRARY AUDIOTOOLBOX_LIBRARY AUDIOUNIT_LIBRARY CARBON_LIBRARY)
SET(PA_LIBRARY_DEPENDENCIES ${PA_LIBRARY_DEPENDENCIES} ${COREAUDIO_LIBRARY} ${AUDIOTOOLBOX_LIBRARY} ${AUDIOUNIT_LIBRARY} ${CARBON_LIBRARY})
SET(PA_PRIVATE_COMPILE_DEFINITIONS ${PA_PRIVATE_COMPILE_DEFINITIONS} PA_USE_COREAUDIO)
SET(PA_PKGCONFIG_LDFLAGS "${PA_PKGCONFIG_LDFLAGS} -framework CoreAudio -framework AudioToolbox -framework AudioUnit -framework Carbon")
ENDIF()
ELSEIF(UNIX)
FIND_PACKAGE(Jack)
IF(JACK_FOUND)
OPTION(PA_USE_JACK "Enable support for Jack" ON)
ELSE()
OPTION(PA_USE_JACK "Enable support for Jack" OFF)
ENDIF()
IF(PA_USE_JACK)
SET(PA_PRIVATE_INCLUDE_PATHS ${PA_PRIVATE_INCLUDE_PATHS} ${JACK_INCLUDE_DIRS})
SET(PA_JACK_SOURCES src/hostapi/jack/pa_jack.c)
SOURCE_GROUP("hostapi\\JACK" FILES ${PA_JACK_SOURCES})
SET(PA_PUBLIC_INCLUDES ${PA_PUBLIC_INCLUDES} include/pa_jack.h)
SET(PA_SOURCES ${PA_SOURCES} ${PA_JACK_SOURCES})
SET(PA_PRIVATE_COMPILE_DEFINITIONS ${PA_PRIVATE_COMPILE_DEFINITIONS} PA_USE_JACK)
SET(PA_LIBRARY_DEPENDENCIES ${PA_LIBRARY_DEPENDENCIES} ${JACK_LIBRARIES})
SET(PA_PKGCONFIG_LDFLAGS "${PA_PKGCONFIG_LDFLAGS} -ljack")
ENDIF()
FIND_PACKAGE(ALSA)
IF(ALSA_FOUND)
OPTION(PA_USE_ALSA "Enable support for ALSA" ON)
ELSE()
OPTION(PA_USE_ALSA "Enable support for ALSA" OFF)
ENDIF()
IF(PA_USE_ALSA)
SET(PA_PRIVATE_INCLUDE_PATHS ${PA_PRIVATE_INCLUDE_PATHS} ${ALSA_INCLUDE_DIRS})
SET(PA_ALSA_SOURCES src/hostapi/alsa/pa_linux_alsa.c)
SOURCE_GROUP("hostapi\\ALSA" FILES ${PA_ALSA_SOURCES})
SET(PA_PUBLIC_INCLUDES ${PA_PUBLIC_INCLUDES} include/pa_linux_alsa.h)
SET(PA_SOURCES ${PA_SOURCES} ${PA_ALSA_SOURCES})
SET(PA_PRIVATE_COMPILE_DEFINITIONS ${PA_PRIVATE_COMPILE_DEFINITIONS} PA_USE_ALSA)
SET(PA_LIBRARY_DEPENDENCIES ${PA_LIBRARY_DEPENDENCIES} ${ALSA_LIBRARIES})
SET(PA_PKGCONFIG_LDFLAGS "${PA_PKGCONFIG_LDFLAGS} -lasound")
ENDIF()
ENDIF()
SET(PA_PKGCONFIG_LDFLAGS "${PA_PKGCONFIG_LDFLAGS} -lm -lpthread")
SET(PA_LIBRARY_DEPENDENCIES ${PA_LIBRARY_DEPENDENCIES} m pthread)
ENDIF()
SOURCE_GROUP("include" FILES ${PA_PUBLIC_INCLUDES})
SET(PA_INCLUDES ${PA_PRIVATE_INCLUDES} ${PA_PUBLIC_INCLUDES})
IF(WIN32)
OPTION(PA_UNICODE_BUILD "Enable Portaudio Unicode build" ON)
IF(PA_UNICODE_BUILD)
SET_SOURCE_FILES_PROPERTIES(${PA_SOURCES} PROPERTIES COMPILE_DEFINITIONS "UNICODE;_UNICODE")
ENDIF()
ENDIF()
OPTION(PA_ENABLE_DEBUG_OUTPUT "Enable debug output for Portaudio" OFF)
IF(PA_ENABLE_DEBUG_OUTPUT)
SET(PA_PRIVATE_COMPILE_DEFINITIONS ${PA_PRIVATE_COMPILE_DEFINITIONS} PA_ENABLE_DEBUG_OUTPUT)
ENDIF()
INCLUDE(TestBigEndian)
TEST_BIG_ENDIAN(IS_BIG_ENDIAN)
IF(IS_BIG_ENDIAN)
SET(PA_PRIVATE_COMPILE_DEFINITIONS ${PA_PRIVATE_COMPILE_DEFINITIONS} PA_BIG_ENDIAN)
ELSE()
SET(PA_PRIVATE_COMPILE_DEFINITIONS ${PA_PRIVATE_COMPILE_DEFINITIONS} PA_LITTLE_ENDIAN)
ENDIF()
ADD_LIBRARY(portaudio SHARED ${PA_INCLUDES} ${PA_COMMON_INCLUDES} ${PA_SOURCES} ${PA_NON_UNICODE_SOURCES} ${PA_EXTRA_SHARED_SOURCES})
SET_PROPERTY(TARGET portaudio APPEND_STRING PROPERTY COMPILE_DEFINITIONS ${PA_PRIVATE_COMPILE_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(portaudio PRIVATE ${PA_PRIVATE_INCLUDE_PATHS})
TARGET_INCLUDE_DIRECTORIES(portaudio PUBLIC include)
TARGET_LINK_LIBRARIES(portaudio ${PA_LIBRARY_DEPENDENCIES})
ADD_LIBRARY(portaudio_static STATIC ${PA_INCLUDES} ${PA_COMMON_INCLUDES} ${PA_SOURCES} ${PA_NON_UNICODE_SOURCES})
SET_PROPERTY(TARGET portaudio_static APPEND_STRING PROPERTY COMPILE_DEFINITIONS ${PA_PRIVATE_COMPILE_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(portaudio_static PRIVATE ${PA_PRIVATE_INCLUDE_PATHS})
TARGET_INCLUDE_DIRECTORIES(portaudio_static PUBLIC include)
TARGET_LINK_LIBRARIES(portaudio_static ${PA_LIBRARY_DEPENDENCIES})
IF(WIN32 AND MSVC)
OPTION(PA_CONFIG_LIB_OUTPUT_PATH "Make sure that output paths are kept neat" OFF)
IF(CMAKE_CL_64)
SET(TARGET_POSTFIX x64)
IF(PA_CONFIG_LIB_OUTPUT_PATH)
SET(LIBRARY_OUTPUT_PATH ${CMAKE_CURRENT_BINARY_DIR}/bin/x64)
ENDIF()
ELSE()
SET(TARGET_POSTFIX x86)
IF(PA_CONFIG_LIB_OUTPUT_PATH)
SET(LIBRARY_OUTPUT_PATH ${CMAKE_CURRENT_BINARY_DIR}/bin/Win32)
ENDIF()
ENDIF()
SET_TARGET_PROPERTIES(portaudio PROPERTIES OUTPUT_NAME portaudio_${TARGET_POSTFIX} FOLDER "Portaudio")
SET_TARGET_PROPERTIES(portaudio_static PROPERTIES OUTPUT_NAME portaudio_static_${TARGET_POSTFIX} FOLDER "Portaudio")
ELSE()
IF(APPLE AND CMAKE_VERSION VERSION_GREATER 3.4.2)
OPTION(PA_OUTPUT_OSX_FRAMEWORK "Generate an OS X framework instead of the simple library" OFF)
IF(PA_OUTPUT_OSX_FRAMEWORK)
SET_TARGET_PROPERTIES(portaudio PROPERTIES
FRAMEWORK TRUE
MACOSX_FRAMEWORK_IDENTIFIER com.portaudio
FRAMEWORK_VERSION A
PUBLIC_HEADER "${PA_PUBLIC_INCLUDES}"
VERSION 19.0
SOVERSION 19.0)
ENDIF()
ENDIF()
IF(NOT PA_OUTPUT_OSX_FRAMEWORK)
CONFIGURE_FILE(cmake_support/portaudio-2.0.pc.in ${CMAKE_CURRENT_BINARY_DIR}/portaudio-2.0.pc @ONLY)
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/portaudio-2.0.pc DESTINATION lib/pkgconfig)
INSTALL(FILES ${PA_PUBLIC_INCLUDES} DESTINATION include)
INSTALL(TARGETS portaudio DESTINATION lib)
ENDIF()
ENDIF()
# Prepared for inclusion of test files
OPTION(PA_BUILD_TESTS "Include test projects" OFF)
IF(PA_BUILD_TESTS)
SUBDIRS(test)
ENDIF()
# Prepared for inclusion of test files
OPTION(PA_BUILD_EXAMPLES "Include example projects" OFF)
IF(PA_BUILD_EXAMPLES)
SUBDIRS(examples)
ENDIF()

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@ -0,0 +1,41 @@
# $Id: $
#
# - Try to find the ASIO SDK
# Once done this will define
#
# ASIOSDK_FOUND - system has ASIO SDK
# ASIOSDK_ROOT_DIR - path to the ASIO SDK base directory
# ASIOSDK_INCLUDE_DIR - the ASIO SDK include directory
if(WIN32)
else(WIN32)
message(FATAL_ERROR "FindASIOSDK.cmake: Unsupported platform ${CMAKE_SYSTEM_NAME}" )
endif(WIN32)
file(GLOB results "${CMAKE_CURRENT_SOURCE_DIR}/../as*")
foreach(f ${results})
if(IS_DIRECTORY ${f})
set(ASIOSDK_PATH_HINT ${ASIOSDK_PATH_HINT} ${f})
endif()
endforeach()
find_path(ASIOSDK_ROOT_DIR
common/asio.h
HINTS
${ASIOSDK_PATH_HINT}
)
find_path(ASIOSDK_INCLUDE_DIR
asio.h
PATHS
${ASIOSDK_ROOT_DIR}/common
)
# handle the QUIETLY and REQUIRED arguments and set ASIOSDK_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(ASIOSDK DEFAULT_MSG ASIOSDK_ROOT_DIR ASIOSDK_INCLUDE_DIR)
MARK_AS_ADVANCED(
ASIOSDK_ROOT_DIR ASIOSDK_INCLUDE_DIR
)

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@ -0,0 +1,59 @@
# $Id: $
#
# - Try to find the DirectX SDK
# Once done this will define
#
# DXSDK_FOUND - system has DirectX SDK
# DXSDK_ROOT_DIR - path to the DirectX SDK base directory
# DXSDK_INCLUDE_DIR - the DirectX SDK include directory
# DXSDK_LIBRARY_DIR - DirectX SDK libraries path
#
# DXSDK_DSOUND_LIBRARY - Path to dsound.lib
#
if(WIN32)
else(WIN32)
message(FATAL_ERROR "FindDXSDK.cmake: Unsupported platform ${CMAKE_SYSTEM_NAME}" )
endif(WIN32)
find_path(DXSDK_ROOT_DIR
include/dxsdkver.h
HINTS
$ENV{DXSDK_DIR}
)
find_path(DXSDK_INCLUDE_DIR
dxsdkver.h
PATHS
${DXSDK_ROOT_DIR}/include
)
IF(CMAKE_CL_64)
find_path(DXSDK_LIBRARY_DIR
dsound.lib
PATHS
${DXSDK_ROOT_DIR}/lib/x64
)
ELSE(CMAKE_CL_64)
find_path(DXSDK_LIBRARY_DIR
dsound.lib
PATHS
${DXSDK_ROOT_DIR}/lib/x86
)
ENDIF(CMAKE_CL_64)
find_library(DXSDK_DSOUND_LIBRARY
dsound.lib
PATHS
${DXSDK_LIBRARY_DIR}
)
# handle the QUIETLY and REQUIRED arguments and set DXSDK_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(DXSDK DEFAULT_MSG DXSDK_ROOT_DIR DXSDK_INCLUDE_DIR)
MARK_AS_ADVANCED(
DXSDK_ROOT_DIR DXSDK_INCLUDE_DIR
DXSDK_LIBRARY_DIR DXSDK_DSOUND_LIBRARY
)

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@ -0,0 +1,41 @@
# - Try to find jack
# Once done this will define
# JACK_FOUND - System has jack
# JACK_INCLUDE_DIRS - The jack include directories
# JACK_LIBRARIES - The libraries needed to use jack
# JACK_DEFINITIONS - Compiler switches required for using jack
if (JACK_LIBRARIES AND JACK_INCLUDE_DIRS)
# in cache already
set(JACK_FOUND TRUE)
else (JACK_LIBRARIES AND JACK_INCLUDE_DIRS)
set(JACK_DEFINITIONS "")
# Look for pkg-config and use it (if available) to find package
find_package(PkgConfig QUIET)
if (PKG_CONFIG_FOUND)
pkg_search_module(JACK QUIET jack)
endif (PKG_CONFIG_FOUND)
if (NOT JACK_FOUND)
find_path(JACK_INCLUDE_DIR jack/jack.h HINTS ${JACK_INCLUDEDIR} ${JACK_INCLUDE_DIRS} PATH_SUFFIXES jack)
find_library(JACK_LIBRARY NAMES jack HINTS ${JACK_LIBDIR} ${JACK_LIBRARY_DIRS})
set(JACK_LIBRARIES ${JACK_LIBRARY})
set(JACK_INCLUDE_DIRS ${JACK_INCLUDE_DIR})
include(FindPackageHandleStandardArgs)
# Set JACK_FOUND if the library and include paths were found
find_package_handle_standard_args(jack DEFAULT_MSG JACK_LIBRARY JACK_INCLUDE_DIR)
# Don't show include/library paths in cmake GUI
mark_as_advanced(JACK_INCLUDE_DIR JACK_LIBRARY)
endif (NOT JACK_FOUND)
endif (JACK_LIBRARIES AND JACK_INCLUDE_DIRS)

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/* $Id: $
!!! @GENERATED_MESSAGE@ !!!
Header file configured by CMake to convert CMake options/vars to macros. It is done this way because if set via
preprocessor options, MSVC f.i. has no way of knowing when an option (or var) changes as there is no dependency chain.
The generated "options_cmake.h" should be included like so:
#ifdef PORTAUDIO_CMAKE_GENERATED
#include "options_cmake.h"
#endif
so that non-CMake build environments are left intact.
Source template: cmake_support/options_cmake.h.in
*/
#ifdef _WIN32
#if defined(PA_USE_ASIO) || defined(PA_USE_DS) || defined(PA_USE_WMME) || defined(PA_USE_WASAPI) || defined(PA_USE_WDMKS)
#error "This header needs to be included before pa_hostapi.h!!"
#endif
#cmakedefine01 PA_USE_ASIO
#cmakedefine01 PA_USE_DS
#cmakedefine01 PA_USE_WMME
#cmakedefine01 PA_USE_WASAPI
#cmakedefine01 PA_USE_WDMKS
#else
#error "Platform currently not supported by CMake script"
#endif

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@ -0,0 +1,12 @@
prefix=@CMAKE_INSTALL_PREFIX@
exec_prefix=${prefix}
libdir=${prefix}/lib
includedir=${prefix}/include
Name: PortAudio
Description: Portable audio I/O
Requires:
Version: @PA_PKGCONFIG_VERSION@
Libs: -L${libdir} -lportaudio @PA_PKGCONFIG_LDFLAGS@
Cflags: -I${includedir} @PA_PKGCONFIG_CFLAGS@

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@ -0,0 +1,53 @@
; $Id: $
;
; !!! @GENERATED_MESSAGE@ !!!
EXPORTS
;
Pa_GetVersion @1
Pa_GetVersionText @2
Pa_GetErrorText @3
Pa_Initialize @4
Pa_Terminate @5
Pa_GetHostApiCount @6
Pa_GetDefaultHostApi @7
Pa_GetHostApiInfo @8
Pa_HostApiTypeIdToHostApiIndex @9
Pa_HostApiDeviceIndexToDeviceIndex @10
Pa_GetLastHostErrorInfo @11
Pa_GetDeviceCount @12
Pa_GetDefaultInputDevice @13
Pa_GetDefaultOutputDevice @14
Pa_GetDeviceInfo @15
Pa_IsFormatSupported @16
Pa_OpenStream @17
Pa_OpenDefaultStream @18
Pa_CloseStream @19
Pa_SetStreamFinishedCallback @20
Pa_StartStream @21
Pa_StopStream @22
Pa_AbortStream @23
Pa_IsStreamStopped @24
Pa_IsStreamActive @25
Pa_GetStreamInfo @26
Pa_GetStreamTime @27
Pa_GetStreamCpuLoad @28
Pa_ReadStream @29
Pa_WriteStream @30
Pa_GetStreamReadAvailable @31
Pa_GetStreamWriteAvailable @32
Pa_GetSampleSize @33
Pa_Sleep @34
@DEF_EXCLUDE_ASIO_SYMBOLS@PaAsio_GetAvailableBufferSizes @50
@DEF_EXCLUDE_ASIO_SYMBOLS@PaAsio_ShowControlPanel @51
@DEF_EXCLUDE_X86_PLAIN_CONVERTERS@PaUtil_InitializeX86PlainConverters @52
@DEF_EXCLUDE_ASIO_SYMBOLS@PaAsio_GetInputChannelName @53
@DEF_EXCLUDE_ASIO_SYMBOLS@PaAsio_GetOutputChannelName @54
PaUtil_SetDebugPrintFunction @55
@DEF_EXCLUDE_WASAPI_SYMBOLS@PaWasapi_GetDeviceDefaultFormat @56
@DEF_EXCLUDE_WASAPI_SYMBOLS@PaWasapi_GetDeviceRole @57
@DEF_EXCLUDE_WASAPI_SYMBOLS@PaWasapi_ThreadPriorityBoost @58
@DEF_EXCLUDE_WASAPI_SYMBOLS@PaWasapi_ThreadPriorityRevert @59
@DEF_EXCLUDE_WASAPI_SYMBOLS@PaWasapi_GetFramesPerHostBuffer @60
@DEF_EXCLUDE_WASAPI_SYMBOLS@PaWasapi_GetJackDescription @61
@DEF_EXCLUDE_WASAPI_SYMBOLS@PaWasapi_GetJackCount @62