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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
Common::Timer: use chrono::steady_clock internally
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@ -116,7 +116,7 @@ bool SavePNG(const std::string& path, const u8* input, ImageByteFormat format, u
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size_t image_len = 0;
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spng_decoded_image_size(ctx.get(), SPNG_FMT_PNG, &image_len);
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INFO_LOG_FMT(FRAMEDUMP, "{} byte {} by {} image saved to {} at level {} in {}", image_len, width,
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height, path, level, timer.GetTimeElapsedFormatted());
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height, path, level, timer.ElapsedMs());
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return true;
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}
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@ -32,7 +32,7 @@ Profiler::Profiler(const std::string& name)
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: m_name(name), m_usecs(0), m_usecs_min(UINT64_MAX), m_usecs_max(0), m_usecs_quad(0),
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m_calls(0), m_depth(0)
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{
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m_time = Common::Timer::GetTimeUs();
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m_time = Common::Timer::NowUs();
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s_max_length = std::max<u32>(s_max_length, u32(m_name.length()));
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std::lock_guard<std::mutex> lk(s_mutex);
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@ -64,7 +64,7 @@ std::string Profiler::ToString()
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if (s_all_profilers.empty())
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return "";
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u64 end = Common::Timer::GetTimeUs();
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u64 end = Common::Timer::NowUs();
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s_usecs_frame = end - s_frame_time;
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s_frame_time = end;
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@ -101,7 +101,7 @@ void Profiler::Start()
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{
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if (!m_depth++)
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{
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m_time = Common::Timer::GetTimeUs();
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m_time = Common::Timer::NowUs();
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}
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}
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@ -109,7 +109,7 @@ void Profiler::Stop()
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{
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if (!--m_depth)
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{
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u64 end = Common::Timer::GetTimeUs();
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u64 end = Common::Timer::NowUs();
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u64 diff = end - m_time;
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@ -9,13 +9,14 @@
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#ifdef _WIN32
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#include <cwchar>
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#include <windows.h>
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#include <Windows.h>
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#include <mmsystem.h>
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#include <sys/timeb.h>
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#else
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#include <sys/time.h>
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#endif
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#include <fmt/chrono.h>
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#include <fmt/format.h>
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#include "Common/CommonTypes.h"
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@ -23,157 +24,67 @@
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namespace Common
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{
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u32 Timer::GetTimeMs()
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template <typename Clock, typename Duration>
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static typename Clock::rep time_now()
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{
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#ifdef _WIN32
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return timeGetTime();
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#elif defined __APPLE__
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struct timeval t;
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(void)gettimeofday(&t, nullptr);
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return ((u32)(t.tv_sec * 1000 + t.tv_usec / 1000));
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#else
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struct timespec t;
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(void)clock_gettime(CLOCK_MONOTONIC, &t);
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return ((u32)(t.tv_sec * 1000 + t.tv_nsec / 1000000));
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#endif
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return std::chrono::time_point_cast<Duration>(Clock::now()).time_since_epoch().count();
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}
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#ifdef _WIN32
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double GetFreq()
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template <typename Duration>
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static auto steady_time_now()
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{
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LARGE_INTEGER freq;
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QueryPerformanceFrequency(&freq);
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return 1000000.0 / double(freq.QuadPart);
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}
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#endif
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u64 Timer::GetTimeUs()
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{
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#ifdef _WIN32
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LARGE_INTEGER time;
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static double freq = GetFreq();
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QueryPerformanceCounter(&time);
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return u64(double(time.QuadPart) * freq);
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#elif defined __APPLE__
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struct timeval t;
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(void)gettimeofday(&t, nullptr);
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return ((u64)(t.tv_sec * 1000000 + t.tv_usec));
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#else
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struct timespec t;
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(void)clock_gettime(CLOCK_MONOTONIC, &t);
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return ((u64)(t.tv_sec * 1000000 + t.tv_nsec / 1000));
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#endif
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return time_now<std::chrono::steady_clock, Duration>();
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}
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// --------------------------------------------
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// Initiate, Start, Stop, and Update the time
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// --------------------------------------------
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// Set initial values for the class
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Timer::Timer() : m_LastTime(0), m_StartTime(0), m_Running(false)
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u64 Timer::NowUs()
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{
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Update();
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return steady_time_now<std::chrono::microseconds>();
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}
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u64 Timer::NowMs()
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{
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return steady_time_now<std::chrono::milliseconds>();
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}
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// Write the starting time
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void Timer::Start()
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{
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m_StartTime = GetTimeMs();
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m_Running = true;
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m_start_ms = NowMs();
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m_end_ms = 0;
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m_running = true;
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}
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void Timer::StartWithOffset(u64 offset)
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{
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Start();
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if (m_start_ms > offset)
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m_start_ms -= offset;
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}
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// Stop the timer
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void Timer::Stop()
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{
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// Write the final time
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m_LastTime = GetTimeMs();
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m_Running = false;
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m_end_ms = NowMs();
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m_running = false;
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}
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// Update the last time variable
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void Timer::Update()
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{
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m_LastTime = GetTimeMs();
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// TODO(ector) - QPF
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}
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// -------------------------------------
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// Get time difference and elapsed time
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// -------------------------------------
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// Get the number of milliseconds since the last Update()
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u64 Timer::GetTimeDifference()
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{
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return GetTimeMs() - m_LastTime;
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}
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// Add the time difference since the last Update() to the starting time.
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// This is used to compensate for a paused game.
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void Timer::AddTimeDifference()
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{
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m_StartTime += GetTimeDifference();
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}
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// Get the time elapsed since the Start()
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u64 Timer::GetTimeElapsed()
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u64 Timer::ElapsedMs() const
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{
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// If we have not started yet, return zero
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if (m_StartTime == 0)
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if (m_start_ms == 0)
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return 0;
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// Return the final timer time if the timer is stopped
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if (!m_Running)
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return (m_LastTime - m_StartTime);
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return (GetTimeMs() - m_StartTime);
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}
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// Get the formatted time elapsed since the Start()
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std::string Timer::GetTimeElapsedFormatted() const
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{
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// If we have not started yet, return zero
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if (m_StartTime == 0)
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return "00:00:00:000";
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// The number of milliseconds since the start.
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// Use a different value if the timer is stopped.
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u64 Milliseconds;
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if (m_Running)
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Milliseconds = GetTimeMs() - m_StartTime;
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if (m_running)
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{
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u64 now = NowMs();
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if (m_start_ms >= now)
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return 0;
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return now - m_start_ms;
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}
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else
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Milliseconds = m_LastTime - m_StartTime;
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// Seconds
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u32 Seconds = (u32)(Milliseconds / 1000);
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// Minutes
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u32 Minutes = Seconds / 60;
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// Hours
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u32 Hours = Minutes / 60;
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return fmt::format("{:02}:{:02}:{:02}:{:03}", Hours, Minutes % 60, Seconds % 60,
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Milliseconds % 1000);
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}
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// Get current time
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void Timer::IncreaseResolution()
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{
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#ifdef _WIN32
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timeBeginPeriod(1);
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#endif
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}
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void Timer::RestoreResolution()
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{
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#ifdef _WIN32
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timeEndPeriod(1);
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#endif
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}
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// Get the number of seconds since January 1 1970
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u64 Timer::GetTimeSinceJan1970()
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{
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time_t ltime;
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time(<ime);
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return ((u64)ltime);
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{
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if (m_start_ms >= m_end_ms)
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return 0;
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return m_end_ms - m_start_ms;
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}
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}
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u64 Timer::GetLocalTimeSinceJan1970()
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@ -195,41 +106,7 @@ u64 Timer::GetLocalTimeSinceJan1970()
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return static_cast<u64>(sysTime + tzDiff + tzDST);
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}
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// Return the current time formatted as Minutes:Seconds:Milliseconds
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// in the form 00:00:000.
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std::string Timer::GetTimeFormatted()
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{
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time_t sysTime;
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time(&sysTime);
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struct tm* gmTime = localtime(&sysTime);
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#ifdef _WIN32
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wchar_t tmp[13];
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wcsftime(tmp, 6, L"%M:%S", gmTime);
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#else
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char tmp[13];
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strftime(tmp, 6, "%M:%S", gmTime);
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#endif
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// Now tack on the milliseconds
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#ifdef _WIN32
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struct timeb tp;
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(void)::ftime(&tp);
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return WStringToUTF8(tmp) + fmt::format(":{:03}", tp.millitm);
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#elif defined __APPLE__
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struct timeval t;
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(void)gettimeofday(&t, nullptr);
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return fmt::format("{}:{:03}", tmp, t.tv_usec / 1000);
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#else
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struct timespec t;
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(void)clock_gettime(CLOCK_MONOTONIC, &t);
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return fmt::format("{}:{:03}", tmp, t.tv_nsec / 1000000);
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#endif
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}
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// Returns a timestamp with decimals for precise time comparisons
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double Timer::GetDoubleTime()
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double Timer::GetSystemTimeAsDouble()
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{
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// FYI: std::chrono::system_clock epoch is not required to be 1970 until c++20.
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// We will however assume time_t IS unix time.
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@ -244,10 +121,9 @@ double Timer::GetDoubleTime()
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return std::chrono::duration_cast<std::chrono::duration<double>>(since_double_time_epoch).count();
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}
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// Formats a timestamp from GetDoubleTime() into a date and time string
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std::string Timer::GetDateTimeFormatted(double time)
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std::string Timer::SystemTimeAsDoubleToString(double time)
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{
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// revert adjustments from GetDoubleTime() to get a normal Unix timestamp again
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// revert adjustments from GetSystemTimeAsDouble() to get a normal Unix timestamp again
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time_t seconds = (time_t)time + DOUBLE_TIME_OFFSET;
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tm* localTime = localtime(&seconds);
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@ -262,4 +138,18 @@ std::string Timer::GetDateTimeFormatted(double time)
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#endif
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}
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void Timer::IncreaseResolution()
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{
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#ifdef _WIN32
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timeBeginPeriod(1);
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#endif
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}
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void Timer::RestoreResolution()
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{
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#ifdef _WIN32
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timeEndPeriod(1);
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#endif
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}
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} // Namespace Common
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@ -11,43 +11,36 @@ namespace Common
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class Timer
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{
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public:
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Timer();
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static u64 NowUs();
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static u64 NowMs();
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void Start();
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// Start(), then decrement start time by the offset.
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// Effectively "resumes" a timer
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void StartWithOffset(u64 offset);
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void Stop();
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void Update();
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bool IsRunning() const { return m_running; }
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u64 ElapsedMs() const;
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// The time difference is always returned in milliseconds, regardless of alternative internal
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// representation
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u64 GetTimeDifference();
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void AddTimeDifference();
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static u64 GetLocalTimeSinceJan1970();
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bool IsRunning() const { return m_Running; }
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// Returns biased system timestamp as double
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// It is very unlikely you want to use this in new code; ideally we can remove it completely.
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static double GetSystemTimeAsDouble();
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// Formats a timestamp from GetSystemTimeAsDouble() into a date and time string
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static std::string SystemTimeAsDoubleToString(double time);
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static void IncreaseResolution();
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static void RestoreResolution();
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static u64 GetTimeSinceJan1970();
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static u64 GetLocalTimeSinceJan1970();
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// Returns a timestamp with decimals for precise time comparisons
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static double GetDoubleTime();
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static std::string GetTimeFormatted();
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// Formats a timestamp from GetDoubleTime() into a date and time string
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static std::string GetDateTimeFormatted(double time);
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std::string GetTimeElapsedFormatted() const;
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u64 GetTimeElapsed();
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static u32 GetTimeMs();
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static u64 GetTimeUs();
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// Arbitrarily chosen value (38 years) that is subtracted in GetDoubleTime()
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// Arbitrarily chosen value (38 years) that is subtracted in GetSystemTimeAsDouble()
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// to increase sub-second precision of the resulting double timestamp
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static constexpr int DOUBLE_TIME_OFFSET = (38 * 365 * 24 * 60 * 60);
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private:
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u64 m_LastTime;
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u64 m_StartTime;
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bool m_Running;
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u64 m_start_ms{0};
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u64 m_end_ms{0};
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bool m_running{false};
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};
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} // Namespace Common
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