mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-06-28 01:49:33 -06:00
cmake: fix MSVC PCH support
I'm not sure if the previous implementation ever worked.
This commit is contained in:

committed by
Admiral H. Curtiss

parent
2348017ee8
commit
0909e00117
@ -1,6 +1,24 @@
|
||||
# The PCH that dolphin uses for MSVC is non-standard;
|
||||
# Instead of having one PCH per module, dolphin has one PCH shared between all modules.
|
||||
# So we need to implement PCH manually, rather than using the PCH support built into cmake
|
||||
|
||||
add_library(pch pch.h pch.cpp)
|
||||
set(PCH_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
|
||||
set(PCH_NAME ${PCH.pch})
|
||||
target_compile_options(pch PUBLIC /Ycpch.h /Fp${PCH_DIRECTORY}/${PCH_NAME})
|
||||
|
||||
# pch.cpp should be compiled with the /Yc command, which creates the precompiled header
|
||||
target_compile_options(pch PRIVATE /Yc"pch.h" /Fo$<TARGET_FILE_DIR:pch>)
|
||||
|
||||
# /Fp sets the location of the PCH. By forcing it to a fixed location, all modules
|
||||
# will share this one PCH
|
||||
target_compile_options(pch PUBLIC /Fp$<TARGET_FILE_DIR:pch>)
|
||||
|
||||
# Sharing a PCH breaks pdb files. So we use the /Z7 option to inline the pdb into
|
||||
# the binary. That also requires us to disable minimal rebuilds.
|
||||
target_compile_options(pch PUBLIC /Z7 /Gm-)
|
||||
|
||||
# targets which include pch need these compile options
|
||||
# /Yu - Use precompiled header named "pch.h"
|
||||
# /FI - Force include "pch.h" at top of every source file
|
||||
target_compile_options(pch INTERFACE /Yu"pch.h" /FI"pch.h")
|
||||
|
||||
# fmt/format.h is included in the PCH
|
||||
target_link_libraries(pch PUBLIC fmt::fmt)
|
||||
|
4
Source/PCH/nopch/pch.h
Normal file
4
Source/PCH/nopch/pch.h
Normal file
@ -0,0 +1,4 @@
|
||||
// dummy include to help with disabling pch for a single file
|
||||
// cmake doesn't provide a clean way to disable MSVC's force include option
|
||||
|
||||
// So we can just point it at an empty file instead.
|
Reference in New Issue
Block a user