Fix/workaround at least one class of buffer underruns in the GL plugin. Fix some bad deletes (instead of delete []). etc.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@404 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-08-31 13:36:52 +00:00
parent d9e129ae99
commit 09406d76c4
25 changed files with 117 additions and 69 deletions

View File

@ -43,7 +43,7 @@ class PixelShaderMngr
memset(values, 0, (4+32+6+11) * 4);
tevstages = indstages = 0;
}
~PIXELSHADERUID() { delete[] values; }
~PIXELSHADERUID() { delete[] values; values = NULL;}
PIXELSHADERUID(const PIXELSHADERUID& r)
{
values = new u32[4+32+6+11];