Fix/workaround at least one class of buffer underruns in the GL plugin. Fix some bad deletes (instead of delete []). etc.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@404 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-08-31 13:36:52 +00:00
parent d9e129ae99
commit 09406d76c4
25 changed files with 117 additions and 69 deletions

View File

@ -106,7 +106,10 @@ void VertexLoader_Normal::Init(void)
unsigned int VertexLoader_Normal::GetSize(unsigned int _type, unsigned int _format, unsigned int _elements)
{
return m_sizeTable[_type][_format][_elements];
if (!index3 && _elements == NRM_NBT3)
return m_sizeTable[_type][_format][_elements] / 3;
else
return m_sizeTable[_type][_format][_elements];
}
TPipelineFunction VertexLoader_Normal::GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements)