mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
OpenCL: Moved the OpenCL code from the compiled source to a separate file TextureDecoder.cl and added a .rules files to copy the updated version to the build directory.
Fixed RGB5A3 decoding with alpha New CMPR decoding, blocks with no alpha are great, still have to figure the problems with transparent blocks. Disabled for now. Added a better error reporting to the base OpenCL functions git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4439 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
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252
Data/User/OpenCL/TextureDecoder.cl
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252
Data/User/OpenCL/TextureDecoder.cl
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@ -0,0 +1,252 @@
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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kernel void DecodeI4(global uchar *dst,
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const global uchar *src, int width)
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{
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int x = get_global_id(0) * 8, y = get_global_id(1) * 8;
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int srcOffset = x + y * width / 8;
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for (int iy = 0; iy < 8; iy++)
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{
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uchar4 val = vload4(srcOffset, src);
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uchar8 res;
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res.even = (val >> 4) & 0x0F;
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res.odd = val & 0x0F;
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res |= res << 4;
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vstore8(res, 0, dst + ((y + iy)*width + x));
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srcOffset++;
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}
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}
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kernel void DecodeI8(global uchar *dst,
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const global uchar *src, int width)
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{
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int x = get_global_id(0) * 8, y = get_global_id(1) * 4;
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int srcOffset = ((x * 4) + (y * width)) / 8;
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for (int iy = 0; iy < 4; iy++)
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{
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vstore8(vload8(srcOffset, src),
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0, dst + ((y + iy)*width + x));
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srcOffset++;
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}
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}
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kernel void DecodeIA8(global uchar *dst,
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const global uchar *src, int width)
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{
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int x = get_global_id(0) * 4, y = get_global_id(1) * 4;
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int srcOffset = ((x * 4) + (y * width)) / 4;
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for (int iy = 0; iy < 4; iy++)
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{
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uchar8 val = vload8(srcOffset, src);
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uchar8 res;
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res.odd = val.even;
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res.even = val.odd;
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vstore8(res, 0, dst + ((y + iy)*width + x) * 2);
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srcOffset++;
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}
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}
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kernel void DecodeIA4(global uchar *dst,
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const global uchar *src, int width)
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{
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int x = get_global_id(0) * 8, y = get_global_id(1) * 4;
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int srcOffset = ((x * 4) + (y * width)) / 8;
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for (int iy = 0; iy < 4; iy++)
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{
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uchar8 val = vload8(srcOffset, src);
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uchar16 res;
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res.odd = (val >> 4) & 0x0F;
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res.even = val & 0x0F;
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res |= res << 4;
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vstore16(res, 0, dst + ((y + iy)*width + x) * 2);
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srcOffset++;
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}
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}
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kernel void DecodeRGBA8(global uchar *dst,
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const global uchar *src, int width)
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{
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int x = get_global_id(0) * 4, y = get_global_id(1) * 4;
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int srcOffset = (x * 2) + (y * width) / 2;
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for (int iy = 0; iy < 4; iy++)
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{
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uchar8 ar = vload8(srcOffset, src);
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uchar8 gb = vload8(srcOffset + 4, src);
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uchar16 res;
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res.even.even = gb.odd;
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res.even.odd = ar.odd;
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res.odd.even = gb.even;
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res.odd.odd = ar.even;
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vstore16(res, 0, dst + ((y + iy)*width + x) * 4);
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srcOffset++;
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}
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}
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kernel void DecodeRGB565(global ushort *dst,
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const global ushort *src, int width)
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{
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int x = get_global_id(0) * 4, y = get_global_id(1) * 4;
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int srcOffset = x + (y * width) / 4;
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for (int iy = 0; iy < 4; iy++)
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{
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ushort4 val = vload4(srcOffset, src);
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val = (val >> 8) | (val << 8);
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vstore4(val, 0, dst + ((y + iy)*width + x));
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srcOffset++;
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}
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}
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kernel void DecodeRGB5A3(global uchar *dst,
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const global uchar *src, int width)
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{
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int x = get_global_id(0) * 4, y = get_global_id(1) * 4;
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int srcOffset = x + (y * width) / 4;
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for (int iy = 0; iy < 4; iy++)
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{
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ushort8 val = convert_ushort8(vload8(srcOffset, src));
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ushort4 vs = val.odd | (val.even << 8);
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uchar16 resNoAlpha;
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resNoAlpha.s26AE = convert_uchar4(vs >> 7); // R
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resNoAlpha.s159D = convert_uchar4(vs >> 2); // G
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resNoAlpha.s048C = convert_uchar4(vs << 3); // B
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resNoAlpha &= 0xF8;
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resNoAlpha |= (resNoAlpha >> 5) & 3; // 5 -> 8
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resNoAlpha.s37BF = (uchar4)(0xFF);
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uchar16 resAlpha;
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resAlpha.s26AE = convert_uchar4(vs >> 8); // R
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resAlpha.s159D = convert_uchar4(vs >> 4); // G
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resAlpha.s048C = convert_uchar4(vs); // B
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resAlpha &= 0x0F;
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resAlpha |= (resAlpha << 4);
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resAlpha.s37BF = convert_uchar4(vs >> 7) & 0xE0;
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resAlpha.s37BF |= ((resAlpha.s37BF >> 3) & 0x1C)
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| ((resAlpha.s37BF >> 6) & 0x3);
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uchar16 choice = (uchar16)((uchar4)(vs.s0 >> 8),
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(uchar4)(vs.s1 >> 8),
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(uchar4)(vs.s2 >> 8),
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(uchar4)(vs.s3 >> 8));
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uchar16 res;
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res = select(resAlpha, resNoAlpha, choice);
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vstore16(res, 0, dst + ((y + iy)*width + x) * 4);
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srcOffset++;
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}
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}
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uint4 unpack2bits(uchar b)
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{
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return (uint4)(b >> 6,
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(b >> 4) & 3,
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(b >> 2) & 3,
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b & 3);
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}
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/*
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Lots of debug code there that I'm using to find the problems with CMPR decoding
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I think blocks having no alpha are properly decoded, only the blocks with alpha
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are problematic. This is WIP !
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*/
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kernel void decodeCMPRBlock(global uchar *dst,
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const global uchar *src, int width)
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{
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int x = get_global_id(0) * 4, y = get_global_id(1) * 4;
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int srcOffset = (x * 2 + y * width / 2) / 8; //x / 4 + y * width / 16; //(x * 4) + (y * width) / 16;
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uchar8 val = vload8(0, src);
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ushort2 color565 = (ushort2)((val.s1 & 0xFF) | (val.s0 << 8), (val.s3 & 0xFF) | (val.s2 << 8));
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uchar8 color32 = convert_uchar8((ushort8)
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(((color565 << 3) & 0xF8) | ((color565 >> 2) & 0x7),
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((color565 >> 3) & 0xFC) | ((color565 >> 9) & 0x3),
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((color565 >> 8) & 0xF8) | ((color565 >> 13) & 0x7),
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0xFF, 0xFF));
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uint4 colors;
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uint4 choice = (uint4)((color565.s0 - color565.s1) << 16);
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uint4 colorNoAlpha;
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//uchar4 frac = (color32.odd - color32.even) / 2;
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//frac = frac - (frac / 4);
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uchar4 frac = convert_uchar4((((convert_ushort4(color32.even) & 0xFF) - (convert_ushort4(color32.odd) & 0xFF)) * 3) / 8);
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//colorNoAlpha = convert_uint4(frac);
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colorNoAlpha = convert_uint4(color32.even - frac);
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colorNoAlpha = (colorNoAlpha << 8) | convert_uint4(color32.odd + frac);
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colorNoAlpha = (colorNoAlpha << 8) | convert_uint4(color32.odd);
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colorNoAlpha = (colorNoAlpha << 8) | convert_uint4(color32.even);
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uint4 colorAlpha;
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//uchar4 midpoint = rhadd(color32.odd, color32.even);
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uchar4 midpoint = convert_uchar4((convert_ushort4(color32.odd) + convert_ushort4(color32.even) + 1) / 2);
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midpoint.s3 = 0xFF;
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//colorAlpha = convert_uint4(color32.odd);
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colorAlpha = convert_uint4((uchar4)(0, 0, 0, 0));
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colorAlpha = (colorAlpha << 8) | convert_uint4(midpoint);
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colorAlpha = (colorAlpha << 8) | convert_uint4(color32.odd);
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colorAlpha = (colorAlpha << 8) | convert_uint4(color32.even);
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//colorNoAlpha = (uint4)(0xFFFFFFFF);
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//colorAlpha = (uint4)(0, 0, 0, 0xFFFFFFFF);
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colors = select(colorNoAlpha, colorAlpha, choice);
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uint16 colorsFull = (uint16)(colors, colors, colors, colors);
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uint4 shift0 = unpack2bits(val.s4);
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uint4 shift1 = unpack2bits(val.s5);
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uint4 shift2 = unpack2bits(val.s6);
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uint4 shift3 = unpack2bits(val.s7);
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uint16 shifts = (uint16)((uint4)(shift3.s0), (uint4)(shift3.s1), (uint4)(shift3.s2), (uint4)(shift3.s3));
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shifts = (shifts << 8) | (uint16)((uint4)(shift2.s0), (uint4)(shift2.s1), (uint4)(shift2.s2), (uint4)(shift2.s3));
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shifts = (shifts << 8) | (uint16)((uint4)(shift1.s0), (uint4)(shift1.s1), (uint4)(shift1.s2), (uint4)(shift1.s3));
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shifts = (shifts << 8) | (uint16)((uint4)(shift0.s0), (uint4)(shift0.s1), (uint4)(shift0.s2), (uint4)(shift0.s3));
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shifts <<= 3;
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for (int iy = 0; iy < 4; iy++)
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{
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uchar16 res;
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res = convert_uchar16(colorsFull >> (shifts & 0xFF));
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shifts >>= 8;
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//uchar4 t = convert_uchar4((ushort4)(color565.s0 >> 8, color565.s0 & 0xFF, color565.s1 >> 8, color565.s1 & 0xFF));
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//res = (uchar16)(t, t, t, t);
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//res = (uchar16)(frac, color32.even - color32.odd, (color32.even - color32.odd) / 2, (color32.even - color32.odd) / 2 - ((color32.even - color32.odd) / 8));
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//res = (uchar16)(color32.even, color32.odd, frac, convert_uchar4(choice));
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//res = convert_uchar16((uint16)(colorNoAlpha >> 24, colorNoAlpha >> 16, colorNoAlpha >> 8, colorNoAlpha));
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//res = convert_uchar16((uint16)(colorAlpha >> 24, colorAlpha >> 16, colorAlpha >> 8, colorAlpha));
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//res = convert_uchar16((uint16)(colors >> 24, colors >> 16, colors >> 8, colors));
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//res = convert_uchar16(shifts & 0xFF);
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//res = convert_uchar16((uint16)(shift0, shift1, shift2, shift3));
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//res = (uchar16)(((x))) + (uchar16)(0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3);
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//res.lo = val; res.s8 = x >> 8; res.s9 = x; res.sA = (iy + y) >> 8; res.sB = y + iy; res.sC = width >> 8; res.sD = width; res.sE = srcOffset >> 8; res.sF = srcOffset;
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vstore16(res, 0, dst);
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dst += width * 4;
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}
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}
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kernel void DecodeCMPR(global uchar *dst,
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const global uchar *src, int width)
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{
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int x = get_global_id(0) * 8, y = get_global_id(1) * 8;
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src += x * 4 + (y * width) / 2;
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decodeCMPRBlock(dst + (y * width + x) * 4, src, width);
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src += 8;
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decodeCMPRBlock(dst + (y * width + x + 4) * 4, src, width);
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src += 8;
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decodeCMPRBlock(dst + ((y + 4) * width + x) * 4, src, width);
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src += 8;
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decodeCMPRBlock(dst + ((y + 4) * width + x + 4) * 4, src, width);
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}
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@ -45,7 +45,7 @@ bool Initialize() {
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err = clGetDeviceIDs(NULL, gpu ? CL_DEVICE_TYPE_GPU : CL_DEVICE_TYPE_CPU, 1, &device_id, NULL);
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if (err != CL_SUCCESS)
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{
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PanicAlert("Error: Failed to create a device group!");
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HandleCLError(err, "Failed to create a device group!");
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return false;
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}
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@ -54,7 +54,7 @@ bool Initialize() {
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g_context = clCreateContext(0, 1, &device_id, NULL, NULL, &err);
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if (!g_context)
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{
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PanicAlert("Error: Failed to create a compute context!");
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HandleCLError(err, "Failed to create a compute context!");
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return false;
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}
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@ -63,7 +63,7 @@ bool Initialize() {
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g_cmdq = clCreateCommandQueue(g_context, device_id, 0, &err);
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if (!g_cmdq)
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{
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PanicAlert("Error: Failed to create a command commands!");
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HandleCLError(err, "Failed to create a command commands!");
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return false;
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}
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//PanicAlert("Initialized OpenCL fine!");
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@ -88,7 +88,7 @@ cl_program CompileProgram(const char *Kernel) {
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program = clCreateProgramWithSource(OpenCL::g_context, 1, (const char **) & Kernel, NULL, &err);
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if (!program)
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{
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printf("Error: Failed to create compute program!");
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HandleCLError(err, "Error: Failed to create compute program!");
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return NULL;
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}
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@ -114,7 +114,7 @@ cl_kernel CompileKernel(cl_program program, const char *Function)
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cl_kernel kernel = clCreateKernel(program, Function, &err);
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if (!kernel || err != CL_SUCCESS)
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{
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PanicAlert("Error: Failed to create compute kernel!");
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HandleCLError(err, "Failed to create compute kernel!");
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return NULL;
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}
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return kernel;
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@ -130,5 +130,66 @@ void Destroy() {
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#endif
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}
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void HandleCLError(cl_int error, char* str)
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{
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char* name;
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switch(error)
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{
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#define CL_ERROR(x) case (x): name = #x; break
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CL_ERROR(CL_SUCCESS);
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CL_ERROR(CL_DEVICE_NOT_FOUND);
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CL_ERROR(CL_DEVICE_NOT_AVAILABLE);
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CL_ERROR(CL_COMPILER_NOT_AVAILABLE);
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CL_ERROR(CL_MEM_OBJECT_ALLOCATION_FAILURE);
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CL_ERROR(CL_OUT_OF_RESOURCES);
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CL_ERROR(CL_OUT_OF_HOST_MEMORY);
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CL_ERROR(CL_PROFILING_INFO_NOT_AVAILABLE);
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CL_ERROR(CL_MEM_COPY_OVERLAP);
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CL_ERROR(CL_IMAGE_FORMAT_MISMATCH);
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CL_ERROR(CL_IMAGE_FORMAT_NOT_SUPPORTED);
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CL_ERROR(CL_BUILD_PROGRAM_FAILURE);
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CL_ERROR(CL_MAP_FAILURE);
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CL_ERROR(CL_INVALID_VALUE);
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CL_ERROR(CL_INVALID_DEVICE_TYPE);
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CL_ERROR(CL_INVALID_PLATFORM);
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CL_ERROR(CL_INVALID_DEVICE);
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CL_ERROR(CL_INVALID_CONTEXT);
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CL_ERROR(CL_INVALID_QUEUE_PROPERTIES);
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CL_ERROR(CL_INVALID_COMMAND_QUEUE);
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CL_ERROR(CL_INVALID_HOST_PTR);
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CL_ERROR(CL_INVALID_MEM_OBJECT);
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CL_ERROR(CL_INVALID_IMAGE_FORMAT_DESCRIPTOR);
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CL_ERROR(CL_INVALID_IMAGE_SIZE);
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CL_ERROR(CL_INVALID_SAMPLER);
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CL_ERROR(CL_INVALID_BINARY);
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CL_ERROR(CL_INVALID_BUILD_OPTIONS);
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CL_ERROR(CL_INVALID_PROGRAM);
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CL_ERROR(CL_INVALID_PROGRAM_EXECUTABLE);
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CL_ERROR(CL_INVALID_KERNEL_NAME);
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CL_ERROR(CL_INVALID_KERNEL_DEFINITION);
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CL_ERROR(CL_INVALID_KERNEL);
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CL_ERROR(CL_INVALID_ARG_INDEX);
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CL_ERROR(CL_INVALID_ARG_VALUE);
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CL_ERROR(CL_INVALID_ARG_SIZE);
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CL_ERROR(CL_INVALID_KERNEL_ARGS);
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CL_ERROR(CL_INVALID_WORK_DIMENSION);
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CL_ERROR(CL_INVALID_WORK_GROUP_SIZE);
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CL_ERROR(CL_INVALID_WORK_ITEM_SIZE);
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CL_ERROR(CL_INVALID_GLOBAL_OFFSET);
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CL_ERROR(CL_INVALID_EVENT_WAIT_LIST);
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CL_ERROR(CL_INVALID_EVENT);
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CL_ERROR(CL_INVALID_OPERATION);
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CL_ERROR(CL_INVALID_GL_OBJECT);
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CL_ERROR(CL_INVALID_BUFFER_SIZE);
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CL_ERROR(CL_INVALID_MIP_LEVEL);
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#undef CL_ERROR
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default:
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name = "Unknown error code";
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}
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if(!str)
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str = "";
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PanicAlert("OpenCL error: %s %s (%d)", str, name, error);
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}
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};
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|
@ -60,6 +60,7 @@ void Destroy();
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cl_program CompileProgram(const char *Kernel);
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cl_kernel CompileKernel(cl_program program, const char *Function);
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void HandleCLError(cl_int error, char* str = 0);
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};
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|
18
Source/Core/VideoCommon/OpenCL.rules
Normal file
18
Source/Core/VideoCommon/OpenCL.rules
Normal file
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<?xml version="1.0" encoding="utf-8"?>
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<VisualStudioToolFile
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Name="OpenCL"
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Version="8,00"
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>
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<Rules>
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<CustomBuildRule
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Name="OpenCL source"
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DisplayName="OpenCL"
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CommandLine="xcopy /I /Y $(InputPath) $(SolutionDir)\..\Binary\$(PlatformName)\User\OpenCL"
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Outputs="$(SolutionDir)\..\Binary\$(PlatformName)\User\OpenCL\$(InputFileName)"
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FileExtensions="*.cl"
|
||||
>
|
||||
<Properties>
|
||||
</Properties>
|
||||
</CustomBuildRule>
|
||||
</Rules>
|
||||
</VisualStudioToolFile>
|
@ -18,6 +18,7 @@
|
||||
#include "OCLTextureDecoder.h"
|
||||
|
||||
#include "OpenCL.h"
|
||||
#include "FileUtil.h"
|
||||
|
||||
#include <fcntl.h>
|
||||
#include <stdio.h>
|
||||
@ -26,6 +27,9 @@
|
||||
#include <math.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <string>
|
||||
|
||||
//#define DEBUG_OPENCL
|
||||
|
||||
struct sDecoders
|
||||
{
|
||||
@ -33,152 +37,6 @@ struct sDecoders
|
||||
cl_kernel kernel; // compute kernel
|
||||
};
|
||||
|
||||
const char *Kernel = " \n\
|
||||
kernel void DecodeI4(global uchar *dst, \n\
|
||||
const global uchar *src, int width) \n\
|
||||
{ \n\
|
||||
int x = get_global_id(0) * 8, y = get_global_id(1) * 8; \n\
|
||||
int srcOffset = x + y * width / 8; \n\
|
||||
for (int iy = 0; iy < 8; iy++) \n\
|
||||
{ \n\
|
||||
uchar4 val = vload4(srcOffset, src); \n\
|
||||
uchar8 res; \n\
|
||||
res.even = (val >> 4) & 0x0F; \n\
|
||||
res.odd = val & 0x0F; \n\
|
||||
res |= res << 4; \n\
|
||||
vstore8(res, 0, dst + ((y + iy)*width + x)); \n\
|
||||
srcOffset++; \n\
|
||||
} \n\
|
||||
} \n\
|
||||
\n\
|
||||
kernel void DecodeI8(global uchar *dst, \n\
|
||||
const global uchar *src, int width) \n\
|
||||
{ \n\
|
||||
int x = get_global_id(0) * 8, y = get_global_id(1) * 4; \n\
|
||||
int srcOffset = ((x * 4) + (y * width)) / 8; \n\
|
||||
for (int iy = 0; iy < 4; iy++) \n\
|
||||
{ \n\
|
||||
vstore8(vload8(srcOffset, src), \n\
|
||||
0, dst + ((y + iy)*width + x)); \n\
|
||||
srcOffset++; \n\
|
||||
} \n\
|
||||
} \n\
|
||||
\n\
|
||||
kernel void DecodeIA8(global uchar *dst, \n\
|
||||
const global uchar *src, int width) \n\
|
||||
{ \n\
|
||||
int x = get_global_id(0) * 4, y = get_global_id(1) * 4; \n\
|
||||
int srcOffset = ((x * 4) + (y * width)) / 4; \n\
|
||||
for (int iy = 0; iy < 4; iy++) \n\
|
||||
{ \n\
|
||||
uchar8 val = vload8(srcOffset, src); \n\
|
||||
uchar8 res; \n\
|
||||
res.odd = val.even; \n\
|
||||
res.even = val.odd; \n\
|
||||
vstore8(res, 0, dst + ((y + iy)*width + x) * 2); \n\
|
||||
srcOffset++; \n\
|
||||
} \n\
|
||||
} \n\
|
||||
\n\
|
||||
kernel void DecodeIA4(global uchar *dst, \n\
|
||||
const global uchar *src, int width) \n\
|
||||
{ \n\
|
||||
int x = get_global_id(0) * 8, y = get_global_id(1) * 4; \n\
|
||||
int srcOffset = ((x * 4) + (y * width)) / 8; \n\
|
||||
for (int iy = 0; iy < 4; iy++) \n\
|
||||
{ \n\
|
||||
uchar8 val = vload8(srcOffset, src); \n\
|
||||
uchar16 res; \n\
|
||||
res.odd = (val >> 4) & 0x0F; \n\
|
||||
res.even = val & 0x0F; \n\
|
||||
res |= res << 4; \n\
|
||||
vstore16(res, 0, dst + ((y + iy)*width + x) * 2); \n\
|
||||
srcOffset++; \n\
|
||||
} \n\
|
||||
} \n\
|
||||
\n\
|
||||
kernel void DecodeRGBA8(global uchar *dst, \n\
|
||||
const global uchar *src, int width) \n\
|
||||
{ \n\
|
||||
int x = get_global_id(0) * 4, y = get_global_id(1) * 4; \n\
|
||||
int srcOffset = (x * 2) + (y * width) / 2; \n\
|
||||
for (int iy = 0; iy < 4; iy++) \n\
|
||||
{ \n\
|
||||
uchar8 ar = vload8(srcOffset, src); \n\
|
||||
uchar8 gb = vload8(srcOffset + 4, src); \n\
|
||||
uchar16 res; \n\
|
||||
res.even.even = gb.odd; \n\
|
||||
res.even.odd = ar.odd; \n\
|
||||
res.odd.even = gb.even; \n\
|
||||
res.odd.odd = ar.even; \n\
|
||||
vstore16(res, 0, dst + ((y + iy)*width + x) * 4); \n\
|
||||
srcOffset++; \n\
|
||||
} \n\
|
||||
} \n\
|
||||
\n\
|
||||
kernel void DecodeRGB565(global ushort *dst, \n\
|
||||
const global ushort *src, int width) \n\
|
||||
{ \n\
|
||||
int x = get_global_id(0) * 4, y = get_global_id(1) * 4; \n\
|
||||
int srcOffset = x + (y * width) / 4; \n\
|
||||
for (int iy = 0; iy < 4; iy++) \n\
|
||||
{ \n\
|
||||
ushort4 val = vload4(srcOffset, src); \n\
|
||||
val = (val >> 8) | (val << 8); \n\
|
||||
vstore4(val, 0, dst + ((y + iy)*width + x)); \n\
|
||||
srcOffset++; \n\
|
||||
} \n\
|
||||
} \n\
|
||||
\n\
|
||||
kernel void DecodeRGB5A3(global uchar *dst, \n\
|
||||
const global uchar *src, int width) \n\
|
||||
{ \n\
|
||||
int x = get_global_id(0) * 4, y = get_global_id(1) * 4; \n\
|
||||
int srcOffset = x + (y * width) / 4; \n\
|
||||
for (int iy = 0; iy < 4; iy++) \n\
|
||||
{ \n\
|
||||
ushort8 val = convert_ushort8(vload8(srcOffset, src));\n\
|
||||
ushort4 vs = val.odd | (val.even << 8); \n\
|
||||
uchar16 resNoAlpha; \n\
|
||||
resNoAlpha.odd.odd = (uchar4)(0xFF); \n\
|
||||
resNoAlpha.even.odd = convert_uchar4(vs >> 7) & 0xF8; \n\
|
||||
resNoAlpha.odd.even = convert_uchar4(vs >> 2) & 0xF8; \n\
|
||||
resNoAlpha.even.even = convert_uchar4(vs << 3) & 0xF8;\n\
|
||||
// Better but cause color bleeding \n\
|
||||
//resNoAlpha |= resNoAlpha >> 5; \n\
|
||||
uchar16 resAlpha; \n\
|
||||
resAlpha.even.odd = convert_uchar4(vs >> 8) & 0x0F; \n\
|
||||
resAlpha.odd.even = convert_uchar4(vs >> 4) & 0x0F; \n\
|
||||
resAlpha.even.even = convert_uchar4(vs) & 0x0F; \n\
|
||||
resAlpha |= resNoAlpha << 4; \n\
|
||||
resAlpha.odd.odd = convert_uchar4(vs >> 7) & 0xE0; \n\
|
||||
resAlpha.odd.odd |= (resAlpha.odd.odd >> 3) \n\
|
||||
| (resAlpha.odd.odd >> 6); \n\
|
||||
uchar16 choice = (uchar16)((uchar4)(vs.s0 >> 8), \n\
|
||||
(uchar4)(vs.s1 >> 8), \n\
|
||||
(uchar4)(vs.s2 >> 8), \n\
|
||||
(uchar4)(vs.s3 >> 8)); \n\
|
||||
uchar16 res; \n\
|
||||
res = select(resAlpha, resNoAlpha, choice); \n\
|
||||
vstore16(res, 0, dst + ((y + iy)*width + x) * 4); \n\
|
||||
srcOffset++; \n\
|
||||
} \n\
|
||||
} \n\
|
||||
\n\
|
||||
kernel void DecodeDXT(global ulong *dst, \n\
|
||||
const global ulong *src, int width) \n\
|
||||
{ // TODO: PLEASE NOTE THAT THIS CODE DOES NOT WORK \n\
|
||||
int x = get_global_id(0) * 8, y = get_global_id(1) * 8; \n\
|
||||
int srcOffset = ((x * 4) + (y * width)) / 8; \n\
|
||||
for (int iy = 0; iy < 4; iy++) \n\
|
||||
{ \n\
|
||||
vstore8(vload8(srcOffset, src), \n\
|
||||
0, dst + ((y + iy)*width + x)); \n\
|
||||
srcOffset++; \n\
|
||||
} \n\
|
||||
} \n\
|
||||
";
|
||||
|
||||
cl_program g_program;
|
||||
// NULL terminated set of kernels
|
||||
sDecoders Decoders[] = {
|
||||
@ -189,7 +47,7 @@ sDecoders Decoders[] = {
|
||||
{"DecodeRGBA8", NULL},
|
||||
{"DecodeRGB565", NULL},
|
||||
{"DecodeRGB5A3", NULL},
|
||||
{"DecodeDXT", NULL},
|
||||
{"DecodeCMPR", NULL},
|
||||
{"", NULL},
|
||||
};
|
||||
|
||||
@ -203,8 +61,15 @@ void TexDecoder_OpenCL_Initialize() {
|
||||
if(!OpenCL::Initialize())
|
||||
return;
|
||||
|
||||
std::string code;
|
||||
char* filename = "User/OpenCL/TextureDecoder.cl";
|
||||
if (!File::ReadFileToString(true, filename, code))
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Failed to load OpenCL code %s - file is missing?", filename);
|
||||
return;
|
||||
}
|
||||
|
||||
g_program = OpenCL::CompileProgram(Kernel);
|
||||
g_program = OpenCL::CompileProgram(code.c_str());
|
||||
|
||||
int i = 0;
|
||||
while(strlen(Decoders[i].name) > 0) {
|
||||
@ -213,8 +78,10 @@ void TexDecoder_OpenCL_Initialize() {
|
||||
}
|
||||
|
||||
// Allocating maximal Wii texture size in advance, so that we don't have to allocate/deallocate per texture
|
||||
#ifndef DEBUG_OPENCL
|
||||
g_clsrc = clCreateBuffer(OpenCL::GetContext(), CL_MEM_READ_ONLY , 1024 * 1024 * sizeof(u32), NULL, NULL);
|
||||
g_cldst = clCreateBuffer(OpenCL::GetContext(), CL_MEM_WRITE_ONLY, 1024 * 1024 * sizeof(u32), NULL, NULL);
|
||||
#endif
|
||||
|
||||
g_Inited = true;
|
||||
}
|
||||
@ -222,7 +89,7 @@ void TexDecoder_OpenCL_Initialize() {
|
||||
}
|
||||
|
||||
void TexDecoder_OpenCL_Shutdown() {
|
||||
#if defined(HAVE_OPENCL) && HAVE_OPENCL
|
||||
#if defined(HAVE_OPENCL) && HAVE_OPENCL && !defined(DEBUG_OPENCL)
|
||||
if(g_clsrc)
|
||||
clReleaseMemObject(g_clsrc);
|
||||
|
||||
@ -257,7 +124,6 @@ PC_TexFormat TexDecoder_Decode_OpenCL(u8 *dst, const u8 *src, int width, int hei
|
||||
formatResult = PC_TEX_FMT_I8;
|
||||
break;
|
||||
case GX_TF_IA4:
|
||||
// Maybe a cleaner way is needed
|
||||
kernelToRun = Decoders[2].kernel;
|
||||
sizeOfSrc = sizeof(u8);
|
||||
sizeOfDst = sizeof(u16);
|
||||
@ -295,9 +161,10 @@ PC_TexFormat TexDecoder_Decode_OpenCL(u8 *dst, const u8 *src, int width, int hei
|
||||
formatResult = PC_TEX_FMT_BGRA32;
|
||||
break;
|
||||
case GX_TF_CMPR:
|
||||
return PC_TEX_FMT_NONE; // <-- TODO: Fix CMPR
|
||||
return PC_TEX_FMT_NONE; // Remove to test CMPR
|
||||
kernelToRun = Decoders[7].kernel;
|
||||
sizeOfSrc = sizeOfDst = sizeof(u32);
|
||||
sizeOfSrc = sizeof(u8) / 2.0f;
|
||||
sizeOfDst = sizeof(u32);
|
||||
xSkip = 8;
|
||||
ySkip = 8;
|
||||
formatResult = PC_TEX_FMT_BGRA32;
|
||||
@ -306,6 +173,11 @@ PC_TexFormat TexDecoder_Decode_OpenCL(u8 *dst, const u8 *src, int width, int hei
|
||||
return PC_TEX_FMT_NONE;
|
||||
}
|
||||
|
||||
#ifdef DEBUG_OPENCL
|
||||
g_clsrc = clCreateBuffer(OpenCL::GetContext(), CL_MEM_READ_ONLY , 1024 * 1024 * sizeof(u32), NULL, NULL);
|
||||
g_cldst = clCreateBuffer(OpenCL::GetContext(), CL_MEM_WRITE_ONLY, 1024 * 1024 * sizeof(u32), NULL, NULL);
|
||||
#endif
|
||||
|
||||
clEnqueueWriteBuffer(OpenCL::GetCommandQueue(), g_clsrc, CL_TRUE, 0, (size_t)(width * height * sizeOfSrc), src, 0, NULL, NULL);
|
||||
|
||||
clSetKernelArg(kernelToRun, 0, sizeof(cl_mem), &g_cldst);
|
||||
@ -324,125 +196,22 @@ PC_TexFormat TexDecoder_Decode_OpenCL(u8 *dst, const u8 *src, int width, int hei
|
||||
|
||||
err = clEnqueueNDRangeKernel(OpenCL::GetCommandQueue(), kernelToRun, 2, NULL, global, NULL, 0, NULL, NULL);
|
||||
if(err)
|
||||
PanicAlert("Error queueing kernel");
|
||||
OpenCL::HandleCLError(err, "Failed to enqueue kernel");
|
||||
|
||||
clFinish(OpenCL::GetCommandQueue());
|
||||
|
||||
clEnqueueReadBuffer(OpenCL::GetCommandQueue(), g_cldst, CL_TRUE, 0, (size_t)(width * height * sizeOfDst), dst, 0, NULL, NULL);
|
||||
|
||||
#ifdef DEBUG_OPENCL
|
||||
clReleaseMemObject(g_clsrc);
|
||||
clReleaseMemObject(g_cldst);
|
||||
#endif
|
||||
|
||||
return formatResult;
|
||||
#else
|
||||
return PC_TEX_FMT_NONE;
|
||||
#endif
|
||||
|
||||
/* switch (texformat)
|
||||
{
|
||||
case GX_TF_C4:
|
||||
if (tlutfmt == 2)
|
||||
{
|
||||
// Special decoding is required for TLUT format 5A3
|
||||
for (int y = 0; y < height; y += 8)
|
||||
for (int x = 0; x < width; x += 8)
|
||||
for (int iy = 0; iy < 8; iy++, src += 4)
|
||||
decodebytesC4_5A3_To_BGRA32((u32*)dst + (y + iy) * width + x, src, tlutaddr);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int y = 0; y < height; y += 8)
|
||||
for (int x = 0; x < width; x += 8)
|
||||
for (int iy = 0; iy < 8; iy++, src += 4)
|
||||
decodebytesC4_To_Raw16((u16*)dst + (y + iy) * width + x, src, tlutaddr);
|
||||
}
|
||||
return GetPCFormatFromTLUTFormat(tlutfmt);
|
||||
case GX_TF_C8:
|
||||
if (tlutfmt == 2)
|
||||
{
|
||||
// Special decoding is required for TLUT format 5A3
|
||||
for (int y = 0; y < height; y += 4)
|
||||
for (int x = 0; x < width; x += 8)
|
||||
for (int iy = 0; iy < 4; iy++, src += 8)
|
||||
decodebytesC8_5A3_To_BGRA32((u32*)dst + (y + iy) * width + x, src, tlutaddr);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int y = 0; y < height; y += 4)
|
||||
for (int x = 0; x < width; x += 8)
|
||||
for (int iy = 0; iy < 4; iy++, src += 8)
|
||||
decodebytesC8_To_Raw16((u16*)dst + (y + iy) * width + x, src, tlutaddr);
|
||||
}
|
||||
return GetPCFormatFromTLUTFormat(tlutfmt);
|
||||
case GX_TF_C14X2:
|
||||
if (tlutfmt == 2)
|
||||
{
|
||||
// Special decoding is required for TLUT format 5A3
|
||||
for (int y = 0; y < height; y += 4)
|
||||
for (int x = 0; x < width; x += 4)
|
||||
for (int iy = 0; iy < 4; iy++, src += 8)
|
||||
decodebytesC14X2_5A3_To_BGRA32((u32*)dst + (y + iy) * width + x, (u16*)src, tlutaddr);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int y = 0; y < height; y += 4)
|
||||
for (int x = 0; x < width; x += 4)
|
||||
for (int iy = 0; iy < 4; iy++, src += 8)
|
||||
decodebytesC14X2_To_Raw16((u16*)dst + (y + iy) * width + x, (u16*)src, tlutaddr);
|
||||
}
|
||||
return GetPCFormatFromTLUTFormat(tlutfmt);
|
||||
case GX_TF_RGB565:
|
||||
{
|
||||
for (int y = 0; y < height; y += 4)
|
||||
for (int x = 0; x < width; x += 4)
|
||||
for (int iy = 0; iy < 4; iy++, src += 8)
|
||||
{
|
||||
u16 *ptr = (u16 *)dst + (y + iy) * width + x;
|
||||
u16 *s = (u16 *)src;
|
||||
for(int j = 0; j < 4; j++)
|
||||
*ptr++ = Common::swap16(*s++);
|
||||
}
|
||||
}
|
||||
return PC_TEX_FMT_RGB565;
|
||||
case GX_TF_RGB5A3:
|
||||
{
|
||||
for (int y = 0; y < height; y += 4)
|
||||
for (int x = 0; x < width; x += 4)
|
||||
for (int iy = 0; iy < 4; iy++, src += 8)
|
||||
//decodebytesRGB5A3((u32*)dst+(y+iy)*width+x, (u16*)src, 4);
|
||||
decodebytesRGB5A3((u32*)dst+(y+iy)*width+x, (u16*)src);
|
||||
}
|
||||
return PC_TEX_FMT_BGRA32;
|
||||
case GX_TF_RGBA8: // speed critical
|
||||
{
|
||||
for (int y = 0; y < height; y += 4)
|
||||
for (int x = 0; x < width; x += 4)
|
||||
{
|
||||
for (int iy = 0; iy < 4; iy++)
|
||||
decodebytesARGB8_4((u32*)dst + (y+iy)*width + x, (u16*)src + 4 * iy, (u16*)src + 4 * iy + 16);
|
||||
src += 64;
|
||||
}
|
||||
}
|
||||
return PC_TEX_FMT_BGRA32;
|
||||
case GX_TF_CMPR: // speed critical
|
||||
// The metroid games use this format almost exclusively.
|
||||
{
|
||||
for (int y = 0; y < height; y += 8)
|
||||
{
|
||||
for (int x = 0; x < width; x += 8)
|
||||
{
|
||||
decodeDXTBlock((u32*)dst + y * width + x, (DXTBlock*)src, width);
|
||||
src += sizeof(DXTBlock);
|
||||
decodeDXTBlock((u32*)dst + y * width + x + 4, (DXTBlock*)src, width);
|
||||
src += sizeof(DXTBlock);
|
||||
decodeDXTBlock((u32*)dst + (y + 4) * width + x, (DXTBlock*)src, width);
|
||||
src += sizeof(DXTBlock);
|
||||
decodeDXTBlock((u32*)dst + (y + 4) * width + x + 4, (DXTBlock*)src, width);
|
||||
src += sizeof(DXTBlock);
|
||||
}
|
||||
}
|
||||
return PC_TEX_FMT_BGRA32;
|
||||
}
|
||||
}
|
||||
*/
|
||||
// The "copy" texture formats, too?
|
||||
return PC_TEX_FMT_NONE;
|
||||
}
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Version="9,00"
|
||||
Name="VideoCommon"
|
||||
ProjectGUID="{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}"
|
||||
RootNamespace="VideoCommon"
|
||||
@ -17,6 +17,9 @@
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
<ToolFile
|
||||
RelativePath=".\OpenCL.rules"
|
||||
/>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
@ -32,6 +35,9 @@
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="OpenCL source"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
@ -95,6 +101,9 @@
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="OpenCL source"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
@ -160,6 +169,9 @@
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="OpenCL source"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
@ -226,6 +238,9 @@
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="OpenCL source"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
@ -292,6 +307,9 @@
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="OpenCL source"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
@ -353,6 +371,9 @@
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="OpenCL source"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
@ -699,6 +720,10 @@
|
||||
RelativePath=".\Src\OpenCL\OCLTextureDecoder.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\Data\User\OpenCL\TextureDecoder.cl"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<File
|
||||
|
Loading…
Reference in New Issue
Block a user