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docs/DSP: Trivial adjustment to BLOOP{,I} sub-operation order
Noticed while tracing in a BLOOP using DSPSpy with $st{0..3} unmasked. BLOOPI assumed to follow the pattern.
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@ -46,7 +46,7 @@
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% Document front page material
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\title{\textbf{\Huge GameCube DSP User's Manual}}
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\author{Reverse-engineered and documented by Duddie \\ \href{mailto:duddie@walla.com}{duddie@walla.com}}
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\date{\today\\v0.1.4}
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\date{\today\\v0.1.5}
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% Title formatting commands
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\newcommand{\OpcodeTitle}[1]{\subsection{#1}\label{instruction:#1}}
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@ -262,6 +262,7 @@ The purpose of this documentation is purely academic and it aims at understandin
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0.1.2 & 2022.05.21 & Pokechu22 & Fixed ``ILLR'' typo in Instruction Memory section \\ \hline
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0.1.3 & 2022.05.27 & Pokechu22 & Renamed \texttt{CMPAR} instruction to \texttt{CMPAXH} \\ \hline
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0.1.4 & 2022.06.02 & Pokechu22 & Fixed typos; added sections on 16-bit and 40-bit modes and on main and extended opcode writing to the same register. \\ \hline
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0.1.5 & 2022.09.29 & vpelletier & Fixed \texttt{BLOOP} and \texttt{BLOOPI} suboperation order \\ \hline
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\end{tabular}
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\end{table}
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@ -1664,10 +1665,11 @@ A ``-'' indicates that the flag retains its previous value, a ``0'' indicates th
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// On real hardware, the below does not happen,
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// this opcode only sets stack registers
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WHILE ($st3--)
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WHILE ($st3)
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DO
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EXECUTE_OPCODE($pc)
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WHILE($pc != $st2)
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$st3--
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$pc = $st0
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END
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$pc = addrA + 1
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@ -1702,10 +1704,11 @@ A ``-'' indicates that the flag retains its previous value, a ``0'' indicates th
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// On real hardware, the below does not happen,
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// this opcode only sets stack registers
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WHILE ($st3--)
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WHILE ($st3)
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DO
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EXECUTE_OPCODE($pc)
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WHILE($pc != $st2)
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$st3--
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$pc = $st0
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END
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$pc = addrA + 1
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