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OpenGL: Fixed the screenshot function now that I found all the buffers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3366 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -150,9 +150,9 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
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}
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else // Going Windowed
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{
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if (strlen(g_Config.iWindowedRes) > 1)
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if (strlen(g_Config.iInternalRes) > 1)
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{
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sscanf(g_Config.iWindowedRes, "%dx%d", &_twidth, &_theight);
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sscanf(g_Config.iInternalRes, "%dx%d", &_twidth, &_theight);
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}
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else // No Window resolution set, fall back to default
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{
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