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Merge pull request #2820 from JosJuice/filesystem
Filesystem redesign and performance improvements
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@ -88,28 +88,28 @@ void Log(u64 offset, const DiscIO::Partition& partition)
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if (!s_filesystem)
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return;
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const std::string filename = s_filesystem->GetFileName(offset);
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const std::unique_ptr<DiscIO::FileInfo> file_info = s_filesystem->FindFileInfo(offset);
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// Do nothing if no file was found at that offset
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if (filename.empty())
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if (!file_info)
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return;
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const std::string path = file_info->GetPath();
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// Do nothing if we found the same file again
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if (s_previous_file == filename)
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if (s_previous_file == path)
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return;
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const u64 size = s_filesystem->GetFileSize(filename);
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const std::string size_string = ThousandSeparate(size / 1000, 7);
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const std::string size_string = ThousandSeparate(file_info->GetSize() / 1000, 7);
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const std::string log_string =
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StringFromFormat("%s kB %s", size_string.c_str(), filename.c_str());
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if (IsSoundFile(filename))
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const std::string log_string = StringFromFormat("%s kB %s", size_string.c_str(), path.c_str());
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if (IsSoundFile(path))
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INFO_LOG(FILEMON, "%s", log_string.c_str());
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else
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WARN_LOG(FILEMON, "%s", log_string.c_str());
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// Update the last accessed file
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s_previous_file = filename;
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s_previous_file = path;
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}
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} // namespace FileMonitor
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