OGL: Remove support for NV_depth_buffer_float.

We can't clamp the depth values to the 24-bit range while this extension is active.
This commit is contained in:
Jules Blok
2017-03-14 01:02:13 +01:00
parent f0c2bae778
commit 0a2b58c896
10 changed files with 22 additions and 48 deletions

View File

@ -179,7 +179,6 @@ struct VideoConfig final
bool bSupportsDualSourceBlend;
bool bSupportsPrimitiveRestart;
bool bSupportsOversizedViewports;
bool bSupportsOversizedDepthRanges;
bool bSupportsGeometryShaders;
bool bSupports3DVision;
bool bSupportsEarlyZ; // needed by PixelShaderGen, so must stay in VideoCommon