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WiimoteEmu: Make the "Total Yaw" setting work again.
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@ -288,6 +288,8 @@ public:
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static void Multiply(const Matrix33& a, const Matrix33& b, Matrix33* result);
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static void Multiply(const Matrix33& a, const Vec3& vec, Vec3* result);
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Matrix33 Inverted() const;
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Matrix33& operator*=(const Matrix33& rhs)
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{
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Multiply(*this, rhs, this);
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