mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-26 15:49:50 -06:00
DolphinWX: Load EmuState and custom name for actual discs
This commit is contained in:
@ -423,9 +423,15 @@ void GameListCtrl::RefreshList()
|
|||||||
{
|
{
|
||||||
auto file = std::make_shared<GameListItem>(drive);
|
auto file = std::make_shared<GameListItem>(drive);
|
||||||
if (file->IsValid())
|
if (file->IsValid())
|
||||||
|
{
|
||||||
|
if (file->EmuStateChanged())
|
||||||
|
file->EmuStateCommit();
|
||||||
|
if (file->CustomNameChanged(m_title_database))
|
||||||
|
file->CustomNameCommit();
|
||||||
m_shown_files.push_back(file);
|
m_shown_files.push_back(file);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
Freeze();
|
Freeze();
|
||||||
ClearAll();
|
ClearAll();
|
||||||
|
Reference in New Issue
Block a user