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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 21:30:19 -06:00
Since we have been employing the FIFO BP hack for so long time, at least let's make it a decent hack.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4699 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -24,7 +24,7 @@
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#include "Atomic.h"
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#include "OpcodeDecoding.h"
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#include "CommandProcessor.h"
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#include "ChunkFile.h"
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#include "Fifo.h"
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volatile bool g_bSkipCurrentFrame = false;
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@ -36,14 +36,13 @@ namespace
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static volatile bool fifoStateRun = false;
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static u8 *videoBuffer;
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static Common::Event fifo_exit_event;
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static Common::CriticalSection s_criticalFifo;
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// STATE_TO_SAVE
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static int size = 0;
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} // namespace
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void Fifo_DoState(PointerWrap &p)
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{
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s_criticalFifo.Enter();
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CommandProcessor::FifoCriticalEnter();
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p.DoArray(videoBuffer, FIFO_SIZE);
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p.Do(size);
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@ -51,7 +50,7 @@ void Fifo_DoState(PointerWrap &p)
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p.Do(pos); // read or write offset (depends on the mode afaik)
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g_pVideoData = &videoBuffer[pos]; // overwrite g_pVideoData -> expected no change when load ss and change when save ss
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s_criticalFifo.Leave();
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CommandProcessor::FifoCriticalLeave();
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}
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void Fifo_Init()
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@ -115,7 +114,7 @@ void Fifo_SendFifoData(u8* _uData, u32 len)
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}
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memmove(&videoBuffer[0], &videoBuffer[pos], size - pos);
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size -= pos;
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g_pVideoData = FAKE_GetFifoStartPtr();
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g_pVideoData = videoBuffer;
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}
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// Copy new video instructions to videoBuffer for future use in rendering the new picture
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memcpy(videoBuffer + size, _uData, len);
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@ -138,11 +137,11 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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VideoFifo_CheckEFBAccess();
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VideoFifo_CheckSwapRequest();
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s_criticalFifo.Enter();
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CommandProcessor::FifoCriticalEnter();
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// check if we are able to run this buffer
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if ((_fifo.bFF_GPReadEnable) && _fifo.CPReadWriteDistance && !(_fifo.bFF_BPEnable && _fifo.bFF_Breakpoint))
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{
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if (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance && !_fifo.bFF_Breakpoint)
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{
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Common::AtomicStore(_fifo.CPReadIdle, 0);
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while (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance)
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@ -154,6 +153,8 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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u32 readPtr = _fifo.CPReadPointer;
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u8 *uData = video_initialize.pGetMemoryPointer(readPtr);
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// It looks like even in BP mode, we still can send all the chunks we have
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/*
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// if we are on BP mode we must send 32B chunks to Video plugin for BP checking
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// TODO (mb2): test & check if MP1/MP2 realy need this now.
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if (_fifo.bFF_BPEnable)
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@ -164,6 +165,7 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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CommandProcessor::UpdateInterruptsFromVideoPlugin();
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break;
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}
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distToSend = 32;
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if ( readPtr >= _fifo.CPEnd)
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@ -172,6 +174,7 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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readPtr += 32;
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}
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else
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*/
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{
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distToSend = _fifo.CPReadWriteDistance;
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// send 1024B chunk max length to have better control over PeekMessages' period
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@ -189,23 +192,15 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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// Execute new instructions found in uData
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Fifo_SendFifoData(uData, distToSend);
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// The following condition is what keeps Pokemon XD "sorta booting" weird isn't it ?
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if (_fifo.bFF_BPEnable && (readPtr == _fifo.CPBreakpoint))
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{
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Common::AtomicStore(_fifo.bFF_Breakpoint, 1);
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CommandProcessor::UpdateInterruptsFromVideoPlugin();
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}
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Common::AtomicStore(_fifo.CPReadPointer, readPtr);
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Common::AtomicAdd(_fifo.CPReadWriteDistance, -distToSend);
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/*
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video_initialize.pPeekMessages();
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VideoFifo_CheckEFBAccess();
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if (g_ActiveConfig.bEFBAccessEnable)
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VideoFifo_CheckEFBAccess();
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VideoFifo_CheckSwapRequest();
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*/
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}
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Common::AtomicStore(_fifo.CPReadIdle, 1);
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CommandProcessor::SetFifoIdleFromVideoPlugin();
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}
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@ -214,7 +209,7 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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Common::YieldCPU();
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}
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s_criticalFifo.Leave();
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CommandProcessor::FifoCriticalLeave();
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}
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fifo_exit_event.Set();
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}
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