mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
more small fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1426 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -158,10 +158,6 @@ if env['lint']:
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# add the warnings to the compile flags
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# add the warnings to the compile flags
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compileFlags += [ '-W' + warning for warning in warnings ]
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compileFlags += [ '-W' + warning for warning in warnings ]
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# Handle the compilers
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CC = env['CC'],
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CXX = env['CXX'],
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env['CCFLAGS'] = compileFlags
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env['CCFLAGS'] = compileFlags
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env['CXXFLAGS'] = compileFlags + [ '-fvisibility-inlines-hidden' ]
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env['CXXFLAGS'] = compileFlags + [ '-fvisibility-inlines-hidden' ]
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env['CPPDEFINES'] = cppDefines
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env['CPPDEFINES'] = cppDefines
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@ -80,7 +80,7 @@ void OpenGL_SetWindowText(const char *text)
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cocoaGLSetTitle();
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cocoaGLSetTitle();
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#elif defined(_WIN32)
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#elif defined(_WIN32)
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SetWindowText(EmuWindow::GetWnd(), text);
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SetWindowText(EmuWindow::GetWnd(), text);
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#else // GLX
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#elif defined(HAVE_X11) && HAVE_X11 // GLX
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/**
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/**
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* Tell X to ask the window manager to set the window title. (X
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* Tell X to ask the window manager to set the window title. (X
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* itself doesn't provide window title functionality.)
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* itself doesn't provide window title functionality.)
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@ -95,15 +95,7 @@ unsigned int Callback_PeekMessages()
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BOOL Callback_PeekMessages()
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BOOL Callback_PeekMessages()
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#endif
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#endif
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{
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{
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#if USE_SDL
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#ifdef _WIN32
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// TODO: There is no documentation of this function and the calling code
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// ignores the return value, so I have no idea what would be the
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// proper value to return.
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return FALSE;
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#elif defined(OSX64)
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//TODO
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return FALSE;
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#elif defined(_WIN32)
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//TODO: peekmessage
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//TODO: peekmessage
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MSG msg;
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MSG msg;
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while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
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while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
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@ -114,9 +106,7 @@ BOOL Callback_PeekMessages()
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DispatchMessage(&msg);
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DispatchMessage(&msg);
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}
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}
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return TRUE;
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return TRUE;
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#else // GLX
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#else
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// This is called from Outside of our video thread, from EmuThread
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// The calls are NOT thread safe, so it breaks everything
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return FALSE;
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return FALSE;
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#endif
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#endif
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}
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}
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@ -329,7 +319,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
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return false;
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return false;
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}
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}
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#else // GLX
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#elif defined(HAVE_X11) && HAVE_X11
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XVisualInfo *vi;
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XVisualInfo *vi;
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Colormap cmap;
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Colormap cmap;
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int dpyWidth, dpyHeight;
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int dpyWidth, dpyHeight;
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@ -689,7 +679,8 @@ void OpenGL_Shutdown()
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{
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{
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if (!wglMakeCurrent(NULL,NULL)) // Are We Able To Release The DC And RC Contexts?
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if (!wglMakeCurrent(NULL,NULL)) // Are We Able To Release The DC And RC Contexts?
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{
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{
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// [F|RES]: if this fails i dont see the message box and cant get out of the modal state
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// [F|RES]: if this fails i dont see the message box and
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cant get out of the modal state
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// so i disable it. This function fails only if i render to main window
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// so i disable it. This function fails only if i render to main window
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// MessageBox(NULL,"Release Of DC And RC Failed.", "SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
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// MessageBox(NULL,"Release Of DC And RC Failed.", "SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
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}
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}
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@ -706,7 +697,7 @@ void OpenGL_Shutdown()
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MessageBox(NULL,"Release Device Context Failed.", "SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
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MessageBox(NULL,"Release Device Context Failed.", "SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
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hDC = NULL; // Set DC To NULL
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hDC = NULL; // Set DC To NULL
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}
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}
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#else // GLX
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#elif defined(HAVE_X11) && HAVE_X11
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if (GLWin.ctx)
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if (GLWin.ctx)
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{
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{
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if (!glXMakeCurrent(GLWin.dpy, None, NULL))
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if (!glXMakeCurrent(GLWin.dpy, None, NULL))
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@ -34,7 +34,7 @@
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#define ARRAYSIZE(A) (sizeof(A)/sizeof((A)[0]))
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#define ARRAYSIZE(A) (sizeof(A)/sizeof((A)[0]))
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#define I_NEED_OS2_H // HAXXOR
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#define I_NEED_OS2_H // HAXXOR
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//#include <GL/glew.h>
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//#include <GL/glew.h>
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#if !defined(OSX64)
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#if defined(HAVE_X11) && HAVE_X11
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#include <GL/glxew.h>
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#include <GL/glxew.h>
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#else
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#else
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#undef BOOL
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#undef BOOL
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@ -15,7 +15,7 @@
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// Official SVN repository and contact information can be found at
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// http://code.google.com/p/dolphin-emu/
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#if !defined(OSX64)
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#if defined(HAVE_WX) && HAVE_WX
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#include <wx/wx.h>
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#include <wx/wx.h>
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#include <wx/filepicker.h>
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#include <wx/filepicker.h>
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#include <wx/notebook.h>
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#include <wx/notebook.h>
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@ -33,7 +33,7 @@
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#endif
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#endif
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#if !defined(OSX64)
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#if defined(HAVE_WX) && HAVE_WX
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#include "../Debugger/Debugger.h" // for the CDebugger class
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#include "../Debugger/Debugger.h" // for the CDebugger class
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#include "../Debugger/PBView.h"
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#include "../Debugger/PBView.h"
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#include "Console.h" // open and close console, clear console window
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#include "Console.h" // open and close console, clear console window
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@ -72,7 +72,7 @@ std::vector<u16> viupd(15); // the length of the update frequency bar
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// ---------------------------------------------------------------------------------------
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// ---------------------------------------------------------------------------------------
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// Classes
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// Classes
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// -------------
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// -------------
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#if !defined(OSX64)
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#if defined(HAVE_WX) && HAVE_WX
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extern CDebugger* m_frame;
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extern CDebugger* m_frame;
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#endif
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#endif
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@ -145,7 +145,7 @@ void Logging(int a)
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{
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{
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std::string sfbuff;
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std::string sfbuff;
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sfbuff = sfbuff + writeMessage(ii, 0);
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sfbuff = sfbuff + writeMessage(ii, 0);
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#if !defined(OSX64)
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#if defined(HAVE_WX) && HAVE_WX
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aprintf(ii, (char *)sfbuff.c_str());
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aprintf(ii, (char *)sfbuff.c_str());
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#endif
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#endif
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}
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}
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@ -258,7 +258,7 @@ void Logging(int a)
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// =======================================================================================
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// =======================================================================================
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// Print
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// Print
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// ----------------
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// ----------------
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#if !defined(OSX64)
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#if defined(HAVE_WX) && HAVE_WX
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ClearScreen();
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ClearScreen();
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#endif
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#endif
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__Log("%s", sbuff.c_str());
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__Log("%s", sbuff.c_str());
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@ -42,7 +42,7 @@
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#include "VertexLoaderManager.h"
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#include "VertexLoaderManager.h"
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#include "VertexLoader.h"
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#include "VertexLoader.h"
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#include "XFB.h"
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#include "XFB.h"
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#if !defined(OSX64)
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#if defined(HAVE_WX) && HAVE_WX
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#include "Debugger/Debugger.h" // for the CDebugger class
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#include "Debugger/Debugger.h" // for the CDebugger class
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#endif
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#endif
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#include "Logging/Logging.h" // for Logging()
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#include "Logging/Logging.h" // for Logging()
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@ -63,7 +63,7 @@ struct MESSAGE
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CGcontext g_cgcontext;
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CGcontext g_cgcontext;
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CGprofile g_cgvProf, g_cgfProf;
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CGprofile g_cgvProf, g_cgfProf;
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#if !defined(OSX64)
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#if defined(HAVE_WX) && HAVE_WX
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extern CDebugger* m_frame; // the debugging class
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extern CDebugger* m_frame; // the debugging class
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#endif
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#endif
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@ -852,7 +852,7 @@ void Renderer::SwapBuffers()
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}
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}
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// Write logging data to debugger
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// Write logging data to debugger
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#if !defined(OSX64)
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#if defined(HAVE_WX) && HAVE_WX
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if(m_frame)
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if(m_frame)
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{
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{
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Logging(0);
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Logging(0);
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@ -25,7 +25,7 @@
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#include <SDL.h>
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#include <SDL.h>
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#endif
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#endif
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#if !defined(OSX64)
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#if defined(HAVE_WX) && HAVE_WX
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#include "GUI/ConfigDlg.h"
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#include "GUI/ConfigDlg.h"
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#endif
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#endif
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@ -154,7 +154,7 @@ void DllConfig(HWND _hParent)
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frame->ShowModal();
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frame->ShowModal();
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//win.SetHWND(0);
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//win.SetHWND(0);
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#elif defined(__linux__)
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#elif defined(HAVE_WX) && HAVE_WX
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ConfigDialog frame(NULL);
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ConfigDialog frame(NULL);
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g_Config.Load();
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g_Config.Load();
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int glxMajorVersion, glxMinorVersion;
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int glxMajorVersion, glxMinorVersion;
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@ -16,15 +16,15 @@
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// http://code.google.com/p/dolphin-emu/
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// http://code.google.com/p/dolphin-emu/
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#if !defined(OSX64)
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#include <wx/aboutdlg.h>
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#include "ConfigDlg.h"
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#endif
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#include "Common.h"
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#include "Common.h"
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#include "Config.h"
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#include "Config.h"
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#include "StringUtil.h"
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#include "StringUtil.h"
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#if defined(HAVE_WX) && HAVE_WX
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#include <wx/aboutdlg.h>
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#include "ConfigDlg.h"
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#endif
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#include "pluginspecs_wiimote.h"
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#include "pluginspecs_wiimote.h"
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#include "EmuMain.h"
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#include "EmuMain.h"
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@ -102,7 +102,7 @@ extern "C" void GetDllInfo (PLUGIN_INFO* _PluginInfo)
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extern "C" void DllAbout(HWND _hParent)
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extern "C" void DllAbout(HWND _hParent)
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{
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{
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#if !defined(OSX64)
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#if defined(HAVE_WX) && HAVE_WX
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wxAboutDialogInfo info;
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wxAboutDialogInfo info;
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info.SetName(_T("Wiimote plug-in"));
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info.SetName(_T("Wiimote plug-in"));
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info.AddDeveloper(_T("masken (masken3@gmail.com)"));
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info.AddDeveloper(_T("masken (masken3@gmail.com)"));
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