improvements for compressing and decompressing

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@574 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
fires.gc
2008-09-18 08:52:07 +00:00
parent 8ce6b5aceb
commit 0ba37abfdb
2 changed files with 9 additions and 4 deletions

View File

@ -548,14 +548,17 @@ void CGameListCtrl::OnCompressGCM(wxCommandEvent& WXUNUSED (event)) {
wxString path;
std::string FileName;
SplitPath(iso->GetFileName(), NULL, &FileName, NULL);
if (iso->IsCompressed())
{
path = wxFileSelector(
_T("Save decompressed ISO"),
wxEmptyString, wxEmptyString, wxEmptyString,
wxEmptyString, FileName.c_str(), wxEmptyString,
wxString::Format
(
_T("All GC/Wii ISO files (gcz)|*.gcz|All files (%s)|%s"),
_T("All GC/Wii ISO files (gcm)|*.gcm|All files (%s)|%s"),
wxFileSelectorDefaultWildcardStr,
wxFileSelectorDefaultWildcardStr
),
@ -571,7 +574,7 @@ void CGameListCtrl::OnCompressGCM(wxCommandEvent& WXUNUSED (event)) {
{
path = wxFileSelector(
_T("Save compressed ISO"),
wxEmptyString, wxEmptyString, wxEmptyString,
wxEmptyString, FileName.c_str(), wxEmptyString,
wxString::Format
(
_T("All compressed GC/Wii ISO files (gcz)|*.gcz|All files (%s)|%s"),