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SoundStream: change Start/Stop to Init/SetRunning/destruct
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@ -19,10 +19,9 @@ public:
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virtual ~SoundStream() {}
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static bool isValid() { return false; }
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Mixer* GetMixer() const { return m_mixer.get(); }
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virtual bool Start() { return false; }
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virtual bool Init() { return false; }
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virtual void SetVolume(int) {}
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virtual void SoundLoop() {}
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virtual void Stop() {}
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virtual void Update() {}
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virtual void SetRunning(bool running) {}
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virtual bool SetRunning(bool running) { return false; }
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};
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