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Small fix for the last commit, and a little fix for disable fog to really disable it :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4662 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -1413,7 +1413,7 @@ void Renderer::SetDepthMode()
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void Renderer::SetLogicOpMode()
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{
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if (bpmem.blendmode.logicopenable)
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if (bpmem.blendmode.logicopenable && bpmem.blendmode.logicmode != 3)
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{
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glEnable(GL_COLOR_LOGIC_OP);
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glLogicOp(glLogicOpCodes[bpmem.blendmode.logicmode]);
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