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DSPHLE: Do the resampling correctly for PCM16 and AFC. Added linear interpolation (that works, this time :P)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3764 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -82,7 +82,7 @@ CUCode_Zelda::CUCode_Zelda(CMailHandler& _rMailHandler, u32 _CRC)
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}
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m_VoiceBuffer = new s32[256 * 1024];
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m_ResampleBuffer = new s32[256 * 1024];
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m_ResampleBuffer = new s16[256 * 1024];
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m_LeftBuffer = new s32[256 * 1024];
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m_RightBuffer = new s32[256 * 1024];
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