mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
rename ciface::Wiimote to ciface::WiimoteController
This commit is contained in:
parent
84128d9532
commit
0be1491ef0
@ -26,7 +26,7 @@
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#include "Core/HW/WiimoteReal/IOWin.h"
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#include "Core/HW/WiimoteReal/IOWin.h"
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#include "Core/HW/WiimoteReal/IOdarwin.h"
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#include "Core/HW/WiimoteReal/IOdarwin.h"
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#include "Core/HW/WiimoteReal/IOhidapi.h"
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#include "Core/HW/WiimoteReal/IOhidapi.h"
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#include "InputCommon/ControllerInterface/Wiimote/Wiimote.h"
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#include "InputCommon/ControllerInterface/Wiimote/WiimoteController.h"
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#include "InputCommon/InputConfig.h"
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#include "InputCommon/InputConfig.h"
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#include "SFML/Network.hpp"
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#include "SFML/Network.hpp"
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@ -85,7 +85,7 @@ static void TryToFillWiimoteSlot(u32 index)
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// If the pool is empty, attempt to steal from ControllerInterface.
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// If the pool is empty, attempt to steal from ControllerInterface.
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if (s_wiimote_pool.empty())
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if (s_wiimote_pool.empty())
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{
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{
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ciface::Wiimote::ReleaseDevices(1);
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ciface::WiimoteController::ReleaseDevices(1);
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// Still empty?
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// Still empty?
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if (s_wiimote_pool.empty())
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if (s_wiimote_pool.empty())
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@ -108,13 +108,13 @@ void ProcessWiimotePool()
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if (SConfig::GetInstance().connect_wiimotes_for_ciface)
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if (SConfig::GetInstance().connect_wiimotes_for_ciface)
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{
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{
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for (auto& entry : s_wiimote_pool)
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for (auto& entry : s_wiimote_pool)
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ciface::Wiimote::AddDevice(std::move(entry.wiimote));
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ciface::WiimoteController::AddDevice(std::move(entry.wiimote));
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s_wiimote_pool.clear();
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s_wiimote_pool.clear();
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}
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}
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else
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else
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{
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{
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ciface::Wiimote::ReleaseDevices();
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ciface::WiimoteController::ReleaseDevices();
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}
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}
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}
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}
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@ -858,7 +858,7 @@ void Shutdown()
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HandleWiimoteDisconnect(i);
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HandleWiimoteDisconnect(i);
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// Release remotes from ControllerInterface and empty the pool.
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// Release remotes from ControllerInterface and empty the pool.
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ciface::Wiimote::ReleaseDevices();
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ciface::WiimoteController::ReleaseDevices();
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s_wiimote_pool.clear();
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s_wiimote_pool.clear();
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}
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}
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@ -56,8 +56,8 @@ add_library(inputcommon
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ControllerInterface/ControllerInterface.h
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ControllerInterface/ControllerInterface.h
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ControllerInterface/Device.cpp
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ControllerInterface/Device.cpp
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ControllerInterface/Device.h
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ControllerInterface/Device.h
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ControllerInterface/Wiimote/Wiimote.cpp
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ControllerInterface/Wiimote/WiimoteController.cpp
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ControllerInterface/Wiimote/Wiimote.h
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ControllerInterface/Wiimote/WiimoteController.h
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ControlReference/ControlReference.cpp
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ControlReference/ControlReference.cpp
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ControlReference/ControlReference.h
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ControlReference/ControlReference.h
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ControlReference/ExpressionParser.cpp
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ControlReference/ExpressionParser.cpp
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@ -2,7 +2,7 @@
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// Licensed under GPLv2+
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "InputCommon/ControllerInterface/Wiimote/Wiimote.h"
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#include "InputCommon/ControllerInterface/Wiimote/WiimoteController.h"
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#include "Common/BitUtils.h"
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#include "Common/BitUtils.h"
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#include "Common/Logging/Log.h"
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#include "Common/Logging/Log.h"
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@ -13,7 +13,7 @@
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#include "InputCommon/ControllerEmu/ControllerEmu.h"
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#include "InputCommon/ControllerEmu/ControllerEmu.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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namespace ciface::Wiimote
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namespace ciface::WiimoteController
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{
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{
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static constexpr char SOURCE_NAME[] = "Bluetooth";
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static constexpr char SOURCE_NAME[] = "Bluetooth";
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@ -1677,4 +1677,4 @@ void Device::ProcessStatusReport(const InputReportStatus& status)
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}
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}
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}
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}
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} // namespace ciface::Wiimote
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} // namespace ciface::WiimoteController
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@ -18,7 +18,7 @@
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#include "Core/HW/WiimoteReal/WiimoteReal.h"
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#include "Core/HW/WiimoteReal/WiimoteReal.h"
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#include "InputCommon/ControllerInterface/Device.h"
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#include "InputCommon/ControllerInterface/Device.h"
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namespace ciface::Wiimote
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namespace ciface::WiimoteController
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{
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{
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using namespace WiimoteCommon;
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using namespace WiimoteCommon;
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@ -279,4 +279,4 @@ private:
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Clock::time_point m_last_report_time = Clock::now();
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Clock::time_point m_last_report_time = Clock::now();
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};
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};
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} // namespace ciface::Wiimote
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} // namespace ciface::WiimoteController
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@ -47,7 +47,7 @@
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<ClCompile Include="ControlReference\ExpressionParser.cpp" />
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<ClCompile Include="ControlReference\ExpressionParser.cpp" />
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<ClCompile Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" />
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<ClCompile Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" />
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<ClCompile Include="ControllerInterface\Win32\Win32.cpp" />
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<ClCompile Include="ControllerInterface\Win32\Win32.cpp" />
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<ClCompile Include="ControllerInterface\Wiimote\Wiimote.cpp" />
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<ClCompile Include="ControllerInterface\Wiimote\WiimoteController.cpp" />
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<ClCompile Include="ControllerInterface\XInput\XInput.cpp" />
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<ClCompile Include="ControllerInterface\XInput\XInput.cpp" />
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<ClCompile Include="ControlReference\FunctionExpression.cpp" />
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<ClCompile Include="ControlReference\FunctionExpression.cpp" />
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<ClCompile Include="DynamicInputTextureConfiguration.cpp" />
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<ClCompile Include="DynamicInputTextureConfiguration.cpp" />
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@ -92,7 +92,7 @@
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<ClInclude Include="ControlReference\ExpressionParser.h" />
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<ClInclude Include="ControlReference\ExpressionParser.h" />
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<ClInclude Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.h" />
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<ClInclude Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.h" />
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<ClInclude Include="ControllerInterface\Win32\Win32.h" />
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<ClInclude Include="ControllerInterface\Win32\Win32.h" />
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<ClInclude Include="ControllerInterface\Wiimote\Wiimote.h" />
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<ClInclude Include="ControllerInterface\Wiimote\WiimoteController.h" />
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<ClInclude Include="ControllerInterface\XInput\XInput.h" />
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<ClInclude Include="ControllerInterface\XInput\XInput.h" />
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<ClInclude Include="DynamicInputTextureConfiguration.h" />
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<ClInclude Include="DynamicInputTextureConfiguration.h" />
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<ClInclude Include="DynamicInputTextureManager.h" />
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<ClInclude Include="DynamicInputTextureManager.h" />
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@ -110,7 +110,7 @@
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<ClCompile Include="ControllerInterface\Win32\Win32.cpp">
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<ClCompile Include="ControllerInterface\Win32\Win32.cpp">
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<Filter>ControllerInterface\Win32</Filter>
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<Filter>ControllerInterface\Win32</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="ControllerInterface\Wiimote\Wiimote.cpp">
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<ClCompile Include="ControllerInterface\Wiimote\WiimoteController.cpp">
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<Filter>ControllerInterface\Wiimote</Filter>
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<Filter>ControllerInterface\Wiimote</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="ControlReference\ExpressionParser.cpp">
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<ClCompile Include="ControlReference\ExpressionParser.cpp">
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@ -223,7 +223,7 @@
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<ClInclude Include="ControllerInterface\Win32\Win32.h">
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<ClInclude Include="ControllerInterface\Win32\Win32.h">
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<Filter>ControllerInterface\Win32</Filter>
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<Filter>ControllerInterface\Win32</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="ControllerInterface\Wiimote\Wiimote.h">
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<ClInclude Include="ControllerInterface\Wiimote\WiimoteController.h">
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<Filter>ControllerInterface\Wiimote</Filter>
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<Filter>ControllerInterface\Wiimote</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="ControlReference\ExpressionParser.h">
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<ClInclude Include="ControlReference\ExpressionParser.h">
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