Replaced type "BYTE" by "u8", except where "BYTE" is used to access the Windows API.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@408 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Maarten ter Huurne
2008-08-31 14:32:35 +00:00
parent 965fd33f16
commit 0bebbcb5f4
17 changed files with 32 additions and 27 deletions

View File

@ -124,7 +124,7 @@ void PAD_Shutdown(void)
// __________________________________________________________________________________________________
// PADGetStatus
//
void PAD_GetStatus(BYTE _numPAD, SPADStatus* _pPADStatus)
void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
{
// check if all is okay
if ((_numPAD != 0) || // we support just pad 0
@ -187,6 +187,6 @@ void PAD_GetStatus(BYTE _numPAD, SPADStatus* _pPADStatus)
// __________________________________________________________________________________________________
// PAD_Rumble
//
void PAD_Rumble(BYTE _numPAD, unsigned int _uType, unsigned int _uStrength)
void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
{
}

View File

@ -521,7 +521,7 @@ unsigned int PAD_GetAttachedPads()
connected |= 1;
return connected;
}
void PAD_GetStatus(BYTE _numPAD, SPADStatus* _pPADStatus)
void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
{
// check if all is okay
if ((_pPADStatus == NULL))
@ -568,7 +568,7 @@ void PAD_GetStatus(BYTE _numPAD, SPADStatus* _pPADStatus)
// Rough approximation of GC behaviour - needs improvement.
void PAD_Rumble(BYTE _numPAD, unsigned int _uType, unsigned int _uStrength)
void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
{
#ifdef _WIN32
static int a = 0;

View File

@ -8,7 +8,7 @@
#include "VertexLoader.h"
#include "VertexLoader_Normal.h"
BYTE VertexLoader_Normal::m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
u8 VertexLoader_Normal::m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
TPipelineFunction VertexLoader_Normal::m_funcTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
bool VertexLoader_Normal::index3;

View File

@ -4,6 +4,8 @@
#pragma once
#include "CommonTypes.h"
class VertexLoader_Normal
{
public:
@ -46,7 +48,7 @@ private:
};
// tables
static BYTE m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
static u8 m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
static TPipelineFunction m_funcTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
// direct

View File

@ -202,7 +202,7 @@ void Video_Shutdown(void)
DeInit();
}
void Video_UpdateXFB(BYTE* /*_pXFB*/, DWORD /*_dwWidth*/, DWORD /*_dwHeight*/)
void Video_UpdateXFB(u8* /*_pXFB*/, DWORD /*_dwWidth*/, DWORD /*_dwHeight*/)
{
/*
ConvertXFB(tempBuffer, _pXFB, _dwWidth, _dwHeight);

View File

@ -26,7 +26,7 @@
#define LOG_NORM16() PRIM_LOG("norm: %f %f %f, ", ((s16*)VertexManager::s_pCurBufferPointer)[-3]/32767.0f, ((s16*)VertexManager::s_pCurBufferPointer)[-2]/32767.0f, ((s16*)VertexManager::s_pCurBufferPointer)[-1]/32767.0f);
#define LOG_NORMF() PRIM_LOG("norm: %f %f %f, ", ((float*)VertexManager::s_pCurBufferPointer)[-3], ((float*)VertexManager::s_pCurBufferPointer)[-2], ((float*)VertexManager::s_pCurBufferPointer)[-1]);
BYTE VertexLoader_Normal::m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
u8 VertexLoader_Normal::m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
TPipelineFunction VertexLoader_Normal::m_funcTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
bool VertexLoader_Normal::index3;

View File

@ -18,6 +18,8 @@
#ifndef _VERTEXLOADER_NORMAL_H
#define _VERTEXLOADER_NORMAL_H
#include "CommonTypes.h"
class VertexLoader_Normal
{
public:
@ -60,7 +62,7 @@ private:
};
// tables
static BYTE m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
static u8 m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
static TPipelineFunction m_funcTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
// direct

View File

@ -274,7 +274,7 @@ BOOL Video_Screenshot(TCHAR* _szFilename)
}
void Video_UpdateXFB(BYTE* _pXFB, DWORD _dwWidth, DWORD _dwHeight)
void Video_UpdateXFB(u8* _pXFB, DWORD _dwWidth, DWORD _dwHeight)
{
}

View File

@ -304,7 +304,7 @@ void PAD_Shutdown()
// Set PAD status
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void PAD_GetStatus(BYTE _numPAD, SPADStatus* _pPADStatus)
void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
{
if(!joysticks[_numPAD].enabled)
return;
@ -474,7 +474,7 @@ void PAD_GetStatus(BYTE _numPAD, SPADStatus* _pPADStatus)
// Set PAD rumble
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// (Stop=0, Rumble=1)
void PAD_Rumble(BYTE _numPAD, unsigned int _uType, unsigned int _uStrength)
void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
{
//if(_numPAD > 0)
// return;