Replaced type "BYTE" by "u8", except where "BYTE" is used to access the Windows API.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@408 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Maarten ter Huurne
2008-08-31 14:32:35 +00:00
parent 965fd33f16
commit 0bebbcb5f4
17 changed files with 32 additions and 27 deletions

View File

@ -521,7 +521,7 @@ unsigned int PAD_GetAttachedPads()
connected |= 1;
return connected;
}
void PAD_GetStatus(BYTE _numPAD, SPADStatus* _pPADStatus)
void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
{
// check if all is okay
if ((_pPADStatus == NULL))
@ -568,7 +568,7 @@ void PAD_GetStatus(BYTE _numPAD, SPADStatus* _pPADStatus)
// Rough approximation of GC behaviour - needs improvement.
void PAD_Rumble(BYTE _numPAD, unsigned int _uType, unsigned int _uStrength)
void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
{
#ifdef _WIN32
static int a = 0;