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Replaced type "BYTE" by "u8", except where "BYTE" is used to access the Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@408 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -521,7 +521,7 @@ unsigned int PAD_GetAttachedPads()
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connected |= 1;
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return connected;
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}
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void PAD_GetStatus(BYTE _numPAD, SPADStatus* _pPADStatus)
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void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
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{
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// check if all is okay
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if ((_pPADStatus == NULL))
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@ -568,7 +568,7 @@ void PAD_GetStatus(BYTE _numPAD, SPADStatus* _pPADStatus)
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// Rough approximation of GC behaviour - needs improvement.
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void PAD_Rumble(BYTE _numPAD, unsigned int _uType, unsigned int _uStrength)
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void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
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{
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#ifdef _WIN32
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static int a = 0;
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