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Replaced type "BYTE" by "u8", except where "BYTE" is used to access the Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@408 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -18,6 +18,8 @@
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#ifndef _VERTEXLOADER_NORMAL_H
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#define _VERTEXLOADER_NORMAL_H
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#include "CommonTypes.h"
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class VertexLoader_Normal
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{
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public:
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@ -60,7 +62,7 @@ private:
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};
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// tables
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static BYTE m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
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static u8 m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
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static TPipelineFunction m_funcTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
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// direct
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