mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 09:09:52 -06:00
New Wiimote Plugin: Added real wiimote support.(only tested on Windows, still a few probs: after refresh alt+F{5..8} x2 is needed) New Wiimote/GCPad: Re-merged Keyboard+Mouse for easier kb+mouse configuration, like before.(DirectInput doesn't support individual kb/mice anymore like I thought it did) Fixed some bugs and maybe leaks in GUI.(got rid of evil dynamic_cast) Renamed stuff from DirectInput to DInput, cause it's shorter and rhymes with XInput, I guess. (I remembered eol-style native, shuffle lost his job :P)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5822 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9,00"
|
||||
Version="9.00"
|
||||
Name="Plugin_Wiimote"
|
||||
ProjectGUID="{8D612734-FAA5-4B8A-804F-4DEA2367D495}"
|
||||
RootNamespace="Plugin_Wiimote"
|
||||
@ -67,7 +67,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib winmm.lib wiiuse.lib rpcrt4.lib wxbase28ud.lib wxmsw28ud_core.lib"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib winmm.lib wiiuse.lib rpcrt4.lib wxbase28ud.lib wxmsw28ud_core.lib"
|
||||
OutputFile="..\..\..\Binary\Win32/Plugins\Plugin_WiimoteD.dll"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="..\..\..\Externals\SDL\win32;..\..\..\Externals\WiiUse\win32;..\..\..\Externals\wxWidgets\lib\vc_lib\Win32"
|
||||
@ -402,7 +402,7 @@
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions="/NODEFAULTLIB:msvcrt.lib"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib winmm.lib wiiuse.lib wxbase28u.lib wxmsw28u_core.lib"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib winmm.lib wiiuse.lib wxbase28u.lib wxmsw28u_core.lib wiiuse.lib"
|
||||
OutputFile="..\..\..\Binary\Win32\Plugins\Plugin_WiimoteDF.dll"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="..\..\..\Externals\SDL\win32;..\..\..\Externals\WiiUse\win32;..\..\..\Externals\wxWidgets\lib\vc_lib\Win32"
|
||||
@ -484,7 +484,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib winmm.lib wiiuse.lib wxbase28u.lib wxmsw28u_core.lib"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib winmm.lib wiiuse.lib wxbase28u.lib wxmsw28u_core.lib wiiuse.lib"
|
||||
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_WiimoteDF.dll"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="..\..\..\Externals\SDL\x64;..\..\..\Externals\WiiUse\x64;..\..\..\Externals\wxWidgets\lib\vc_lib\x64"
|
||||
|
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9,00"
|
||||
Version="9.00"
|
||||
Name="Plugin_WiimoteNew"
|
||||
ProjectGUID="{BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}"
|
||||
RootNamespace="Plugin_WiimoteNew"
|
||||
@ -44,7 +44,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include_1.3;..\..\Core\Common\Src;..\InputPluginCommon\Src;..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include_1.3;..\..\..\Externals\WiiUse\inc;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src;..\..\Core\InputUICommon\Src"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;Plugin_WiimoteNew_TEST_EXPORTS;_SECURE_SCL=0"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -67,10 +67,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib rpcrt4.lib winmm.lib wxbase28ud.lib wxmsw28ud_core.lib openal32.lib"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib rpcrt4.lib winmm.lib wxbase28ud.lib wxmsw28ud_core.lib openal32.lib wiiuse.lib"
|
||||
OutputFile="..\..\..\Binary\Win32/Plugins\Plugin_WiimoteNewD.dll"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="..\..\..\Externals\SDL\win32;..\..\..\Externals\wxWidgets\lib\vc_lib\Win32;../../../Externals/OpenAL/Win32/"
|
||||
AdditionalLibraryDirectories=""..\..\..\Externals\SDL\$(PlatformName)";"..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)";../../../Externals/OpenAL/Win32/;"..\..\..\Externals\WiiUse\$(PlatformName)""
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
|
||||
@ -130,7 +130,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include_1.3;..\..\Core\Common\Src;..\InputPluginCommon\Src;..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include_1.3;..\..\..\Externals\WiiUse\inc;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src;..\..\Core\InputUICommon\Src"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;Plugin_WiimoteNew_TEST_EXPORTS;_SECURE_SCL=0"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -151,10 +151,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib rpcrt4.lib winmm.lib wxbase28ud.lib wxmsw28ud_core.lib openal32.lib"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib rpcrt4.lib winmm.lib wxbase28ud.lib wxmsw28ud_core.lib openal32.lib wiiuse.lib"
|
||||
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_WiimoteNewD.dll"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="..\..\..\Externals\SDL\x64;..\..\..\Externals\wxWidgets\lib\vc_lib\x64;../../../Externals/OpenAL/Win64/"
|
||||
AdditionalLibraryDirectories=""..\..\..\Externals\SDL\$(PlatformName)";"..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)";../../../Externals/OpenAL/Win64/;"..\..\..\Externals\WiiUse\$(PlatformName)""
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
|
||||
@ -213,7 +213,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include_1.3;..\..\Core\Common\Src;..\InputPluginCommon\Src;..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include_1.3;..\..\..\Externals\WiiUse\inc;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src;..\..\Core\InputUICommon\Src"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;Plugin_WiimoteNew_TEST_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS"
|
||||
RuntimeLibrary="0"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
@ -235,10 +235,10 @@
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions="/NODEFAULTLIB:msvcrt.lib"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib winmm.lib wxbase28u.lib wxmsw28u_core.lib openal32.lib"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib winmm.lib wxbase28u.lib wxmsw28u_core.lib openal32.lib wiiuse.lib"
|
||||
OutputFile="..\..\..\Binary\Win32\Plugins\Plugin_WiimoteNew.dll"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="..\..\..\Externals\SDL\win32;..\..\..\Externals\wxWidgets\lib\vc_lib\Win32;../../../Externals/OpenAL/Win32/"
|
||||
AdditionalLibraryDirectories=""..\..\..\Externals\SDL\$(PlatformName)";"..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)";../../../Externals/OpenAL/Win32/;"..\..\..\Externals\WiiUse\$(PlatformName)""
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
|
||||
@ -299,7 +299,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include_1.3;..\..\Core\Common\Src;..\InputPluginCommon\Src;..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include_1.3;..\..\..\Externals\WiiUse\inc;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src;..\..\Core\InputUICommon\Src"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;Plugin_WiimoteNew_TEST_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS"
|
||||
RuntimeLibrary="0"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
@ -320,10 +320,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib winmm.lib wxbase28u.lib wxmsw28u_core.lib openal32.lib"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib winmm.lib wxbase28u.lib wxmsw28u_core.lib openal32.lib wiiuse.lib"
|
||||
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_WiimoteNew.dll"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="..\..\..\Externals\SDL\x64;..\..\..\Externals\wxWidgets\lib\vc_lib\x64;../../../Externals/OpenAL/Win64/"
|
||||
AdditionalLibraryDirectories=""..\..\..\Externals\SDL\$(PlatformName)";"..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)";../../../Externals/OpenAL/Win64/;"..\..\..\Externals\WiiUse\$(PlatformName)""
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
|
||||
@ -382,7 +382,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include_1.3;..\..\Core\Common\Src;..\InputPluginCommon\Src;..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include_1.3;..\..\..\Externals\WiiUse\inc;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src;..\..\Core\InputUICommon\Src"
|
||||
PreprocessorDefinitions="DEBUGFAST;WIN32;NDEBUG;_WINDOWS;_USRDLL;Plugin_WiimoteNew_TEST_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||
RuntimeLibrary="0"
|
||||
WarningLevel="3"
|
||||
@ -402,10 +402,10 @@
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions="/NODEFAULTLIB:msvcrt.lib"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib winmm.lib wxbase28u.lib wxmsw28u_core.lib openal32.lib"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib winmm.lib wxbase28u.lib wxmsw28u_core.lib openal32.lib wiiuse.lib"
|
||||
OutputFile="..\..\..\Binary\Win32\Plugins\Plugin_WiimoteNewDF.dll"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="..\..\..\Externals\SDL\win32;..\..\..\Externals\wxWidgets\lib\vc_lib\Win32;../../../Externals/OpenAL/Win32/"
|
||||
AdditionalLibraryDirectories=""..\..\..\Externals\SDL\$(PlatformName)";"..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)";../../../Externals/OpenAL/Win32/;"..\..\..\Externals\WiiUse\$(PlatformName)""
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
|
||||
@ -465,7 +465,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include_1.3;..\..\Core\Common\Src;..\InputPluginCommon\Src;..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include_1.3;..\..\..\Externals\WiiUse\inc;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src;..\..\Core\InputUICommon\Src"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;Plugin_WiimoteNew_TEST_EXPORTS;DEBUGFAST;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||
RuntimeLibrary="0"
|
||||
WarningLevel="3"
|
||||
@ -484,10 +484,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib winmm.lib wxbase28u.lib wxmsw28u_core.lib openal32.lib"
|
||||
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib winmm.lib wxbase28u.lib wxmsw28u_core.lib openal32.lib wiiuse.lib"
|
||||
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_WiimoteNewDF.dll"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="..\..\..\Externals\SDL\x64;..\..\..\Externals\wxWidgets\lib\vc_lib\x64;../../../Externals/OpenAL/Win64/"
|
||||
AdditionalLibraryDirectories=""..\..\..\Externals\SDL\$(PlatformName)";"..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)";../../../Externals/OpenAL/Win64/;"..\..\..\Externals\WiiUse\$(PlatformName)""
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
|
||||
@ -601,6 +601,26 @@
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="WiimoteReal"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\Src\WiimoteReal\WiimoteReal.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\WiimoteReal\WiimoteReal.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath=".\Src\WiimoteConfigDiag.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\WiimoteConfigDiag.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\WiimoteNew.cpp"
|
||||
>
|
||||
|
@ -16,7 +16,9 @@ files = [
|
||||
'WiimoteEmu/EmuSubroutines.cpp',
|
||||
'WiimoteEmu/Encryption.cpp',
|
||||
'WiimoteEmu/Speaker.cpp',
|
||||
'WiimoteReal/WiimoteReal.cpp',
|
||||
'WiimoteNew.cpp',
|
||||
'WiimoteConfigDiag.cpp',
|
||||
]
|
||||
|
||||
wiinewenv.Append(
|
||||
|
114
Source/Plugins/Plugin_WiimoteNew/Src/WiimoteConfigDiag.cpp
Normal file
114
Source/Plugins/Plugin_WiimoteNew/Src/WiimoteConfigDiag.cpp
Normal file
@ -0,0 +1,114 @@
|
||||
|
||||
#include "WiimoteConfigDiag.h"
|
||||
#include "WiimoteReal/WiimoteReal.h"
|
||||
|
||||
#define _connect_macro_(b, f, c, s) (b)->Connect(wxID_ANY, (c), wxCommandEventHandler( f ), (wxObject*)0, (wxEvtHandler*)s)
|
||||
|
||||
WiimoteConfigPage::WiimoteConfigPage(wxWindow* const parent, const int index)
|
||||
: wxNotebookPage(parent, -1, wxDefaultPosition, wxDefaultSize)
|
||||
, m_index(index)
|
||||
{
|
||||
// input source
|
||||
m_input_src_choice = new wxChoice(this, -1, wxDefaultPosition);
|
||||
m_input_src_choice->Append(wxT("None"));
|
||||
m_input_src_choice->Append(wxT("Emulated Wiimote"));
|
||||
m_input_src_choice->Append(wxT("Real Wiimote"));
|
||||
m_input_src_choice->Select(g_wiimote_sources[m_index]);
|
||||
_connect_macro_(m_input_src_choice, WiimoteConfigPage::SelectSource, wxEVT_COMMAND_CHOICE_SELECTED, this);
|
||||
|
||||
wxStaticBoxSizer* const input_src_sizer = new wxStaticBoxSizer(wxHORIZONTAL, this, wxT("Input Source"));
|
||||
input_src_sizer->Add(m_input_src_choice, 1, wxEXPAND | wxALL, 5);
|
||||
|
||||
// emulated wiimote
|
||||
wxButton* const configure_wiimote_emu_btn = new wxButton(this, -1, wxT("Configure"));
|
||||
wxStaticBoxSizer* const wiimote_emu_sizer = new wxStaticBoxSizer(wxHORIZONTAL, this, wxT("Emulated Wiimote"));
|
||||
wiimote_emu_sizer->Add(configure_wiimote_emu_btn, 1, wxEXPAND | wxALL, 5);
|
||||
_connect_macro_(configure_wiimote_emu_btn, WiimoteConfigDiag::ConfigEmulatedWiimote, wxEVT_COMMAND_BUTTON_CLICKED, parent->GetParent());
|
||||
|
||||
// real wiimote
|
||||
m_connected_wiimotes_txt = new wxStaticText(this, -1, wxEmptyString);
|
||||
wxStaticBoxSizer* const wiimote_real_sizer = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Real Wiimote"));
|
||||
wxButton* const refresh_btn = new wxButton(this, -1, wxT("Refresh"), wxDefaultPosition);
|
||||
_connect_macro_(refresh_btn, WiimoteConfigPage::RefreshRealWiimotes, wxEVT_COMMAND_BUTTON_CLICKED, this);
|
||||
|
||||
wiimote_real_sizer->Add(m_connected_wiimotes_txt, 1, wxALIGN_CENTER | wxALL, 5);
|
||||
wiimote_real_sizer->Add(refresh_btn, 1, wxALIGN_CENTER | wxALL, 5);
|
||||
|
||||
m_connected_wiimotes_txt->SetLabel(wxString(wxT("Connected to ")) + wxChar(wxT('0') + WiimoteReal::Initialize()) + wxT(" Real Wiimotes"));
|
||||
|
||||
// sizers
|
||||
wxBoxSizer* const left_sizer = new wxBoxSizer(wxVERTICAL);
|
||||
left_sizer->Add(input_src_sizer, 1, wxEXPAND | wxBOTTOM, 5);
|
||||
left_sizer->Add(wiimote_emu_sizer, 1, wxEXPAND, 0);
|
||||
|
||||
wxBoxSizer* const main_sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
main_sizer->Add(left_sizer, 1, wxLEFT | wxTOP | wxBOTTOM | wxEXPAND, 5);
|
||||
main_sizer->Add(wiimote_real_sizer, 1, wxALL | wxEXPAND, 5);
|
||||
|
||||
SetSizerAndFit(main_sizer);
|
||||
Layout();
|
||||
}
|
||||
|
||||
WiimoteConfigDiag::WiimoteConfigDiag(wxWindow* const parent, InputPlugin& plugin)
|
||||
: wxDialog(parent, -1, wxT("Dolphin Wiimote Configuration"), wxDefaultPosition, wxDefaultSize)
|
||||
, m_plugin(plugin)
|
||||
{
|
||||
m_pad_notebook = new wxNotebook(this, -1, wxDefaultPosition, wxDefaultSize, wxNB_DEFAULT);
|
||||
for (unsigned int i = 0; i < 4; ++i)
|
||||
{
|
||||
WiimoteConfigPage* const wpage = new WiimoteConfigPage(m_pad_notebook, i);
|
||||
//m_padpages.push_back(wpage);
|
||||
m_pad_notebook->AddPage(wpage, wxString(wxT("Wiimote ")) + wxChar('1'+i));
|
||||
}
|
||||
|
||||
wxButton* const ok_button = new wxButton(this, -1, wxT("OK"), wxDefaultPosition);
|
||||
_connect_macro_(ok_button, WiimoteConfigDiag::Save, wxEVT_COMMAND_BUTTON_CLICKED, this);
|
||||
|
||||
wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL);
|
||||
main_sizer->Add(m_pad_notebook, 1, wxEXPAND | wxALL, 5);
|
||||
main_sizer->Add(ok_button, 0, wxALIGN_RIGHT | wxRIGHT | wxBOTTOM, 5);
|
||||
|
||||
SetSizerAndFit(main_sizer);
|
||||
|
||||
Center();
|
||||
}
|
||||
|
||||
void WiimoteConfigDiag::ConfigEmulatedWiimote(wxCommandEvent& event)
|
||||
{
|
||||
InputConfigDialog* const m_emu_config_diag = new InputConfigDialog(this, m_plugin, "Dolphin Emulated Wiimote Configuration", m_pad_notebook->GetSelection());
|
||||
m_emu_config_diag->ShowModal();
|
||||
m_emu_config_diag->Destroy();
|
||||
}
|
||||
|
||||
void WiimoteConfigPage::RefreshRealWiimotes(wxCommandEvent& event)
|
||||
{
|
||||
WiimoteReal::Refresh();
|
||||
m_connected_wiimotes_txt->SetLabel(wxString(wxT("Connected to ")) + wxChar(wxT('0') + WiimoteReal::Initialize()) + wxT(" Real Wiimotes"));
|
||||
}
|
||||
|
||||
void WiimoteConfigPage::SelectSource(wxCommandEvent& event)
|
||||
{
|
||||
// should be kinda fine, maybe should just set when user clicks OK, w/e change it later
|
||||
g_wiimote_sources[m_index] = m_input_src_choice->GetSelection();
|
||||
}
|
||||
|
||||
void WiimoteConfigDiag::Save(wxCommandEvent& event)
|
||||
{
|
||||
std::string ini_filename = (std::string(File::GetUserPath(D_CONFIG_IDX)) + g_plugin.ini_name + ".ini" );
|
||||
|
||||
IniFile inifile;
|
||||
inifile.Load(ini_filename);
|
||||
|
||||
for (unsigned int i=0; i<MAX_WIIMOTES; ++i)
|
||||
{
|
||||
std::string secname("Wiimote");
|
||||
secname += (char)('1' + i);
|
||||
IniFile::Section& sec = *inifile.GetOrCreateSection(secname.c_str());
|
||||
|
||||
sec.Set("Source", (int)g_wiimote_sources[i]);
|
||||
}
|
||||
|
||||
inifile.Save(ini_filename);
|
||||
|
||||
Close();
|
||||
}
|
49
Source/Plugins/Plugin_WiimoteNew/Src/WiimoteConfigDiag.h
Normal file
49
Source/Plugins/Plugin_WiimoteNew/Src/WiimoteConfigDiag.h
Normal file
@ -0,0 +1,49 @@
|
||||
|
||||
#ifndef WIIMOTE_CONFIG_DIAG_H
|
||||
#define WIIMOTE_CONFIG_DIAG_H
|
||||
|
||||
#include <wx/wx.h>
|
||||
#include <wx/listbox.h>
|
||||
#include <wx/textctrl.h>
|
||||
#include <wx/button.h>
|
||||
#include <wx/stattext.h>
|
||||
#include <wx/combobox.h>
|
||||
#include <wx/checkbox.h>
|
||||
#include <wx/notebook.h>
|
||||
#include <wx/panel.h>
|
||||
#include <wx/spinctrl.h>
|
||||
|
||||
#include "ConfigDiag.h"
|
||||
|
||||
class WiimoteConfigPage : public wxNotebookPage
|
||||
{
|
||||
public:
|
||||
WiimoteConfigPage(wxWindow* const parent, const int index);
|
||||
|
||||
void RefreshRealWiimotes(wxCommandEvent& event);
|
||||
void SelectSource(wxCommandEvent& event);
|
||||
|
||||
private:
|
||||
const int m_index;
|
||||
|
||||
wxStaticText* m_connected_wiimotes_txt;
|
||||
wxChoice* m_input_src_choice;
|
||||
};
|
||||
|
||||
class WiimoteConfigDiag : public wxDialog
|
||||
{
|
||||
public:
|
||||
WiimoteConfigDiag(wxWindow* const parent, InputPlugin& plugin);
|
||||
|
||||
void ConfigEmulatedWiimote(wxCommandEvent& event);
|
||||
void Save(wxCommandEvent& event);
|
||||
|
||||
private:
|
||||
InputPlugin& m_plugin;
|
||||
|
||||
wxNotebook* m_pad_notebook;
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif
|
@ -2,6 +2,9 @@
|
||||
#include "Common.h"
|
||||
#include "pluginspecs_wiimote.h"
|
||||
|
||||
#include "WiimoteConfigDiag.h"
|
||||
#include "WiimoteReal/WiimoteReal.h"
|
||||
|
||||
#include "ControllerInterface/ControllerInterface.h"
|
||||
#include "WiimoteEmu/WiimoteEmu.h"
|
||||
|
||||
@ -32,7 +35,7 @@
|
||||
#endif
|
||||
|
||||
// plugin globals
|
||||
static InputPlugin g_plugin( "WiimoteNew", "Wiimote", "Wiimote" );
|
||||
InputPlugin g_plugin( "WiimoteNew", "Wiimote", "Wiimote" );
|
||||
SWiimoteInitialize g_WiimoteInitialize;
|
||||
|
||||
#ifdef _WIN32
|
||||
@ -90,7 +93,7 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved )
|
||||
|
||||
void DeInitPlugin()
|
||||
{
|
||||
if ( g_plugin.controller_interface.IsInit() )
|
||||
if (g_plugin.controller_interface.IsInit())
|
||||
{
|
||||
std::vector<ControllerEmu*>::const_iterator
|
||||
i = g_plugin.controllers.begin(),
|
||||
@ -102,13 +105,16 @@ void DeInitPlugin()
|
||||
// true parameter to make SDL not quit in the wiimote plugin,
|
||||
// the old wiimote plugin uses this hack as well, to prevent crash on stop
|
||||
g_plugin.controller_interface.DeInit(true);
|
||||
|
||||
// real wiimotes
|
||||
WiimoteReal::Shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
// if plugin isn't initialized, init and load config
|
||||
void InitPlugin( void* const hwnd )
|
||||
{
|
||||
if ( false == g_plugin.controller_interface.IsInit() )
|
||||
if (false == g_plugin.controller_interface.IsInit())
|
||||
{
|
||||
// add 4 wiimotes
|
||||
for ( unsigned int i = 0; i<4; ++i )
|
||||
@ -118,15 +124,18 @@ void InitPlugin( void* const hwnd )
|
||||
g_plugin.LoadConfig();
|
||||
|
||||
// needed for Xlib and exclusive dinput
|
||||
g_plugin.controller_interface.SetHwnd( hwnd );
|
||||
g_plugin.controller_interface.SetHwnd(hwnd);
|
||||
g_plugin.controller_interface.Init();
|
||||
|
||||
// update control refs
|
||||
std::vector<ControllerEmu*>::const_iterator i = g_plugin.controllers.begin(),
|
||||
std::vector<ControllerEmu*>::const_iterator
|
||||
i = g_plugin.controllers.begin(),
|
||||
e = g_plugin.controllers.end();
|
||||
for ( ; i!=e; ++i )
|
||||
(*i)->UpdateReferences( g_plugin.controller_interface );
|
||||
|
||||
// real wiimotes
|
||||
WiimoteReal::Initialize();
|
||||
}
|
||||
}
|
||||
|
||||
@ -141,8 +150,15 @@ void InitPlugin( void* const hwnd )
|
||||
//
|
||||
void Wiimote_ControlChannel(int _number, u16 _channelID, const void* _pData, u32 _Size)
|
||||
{
|
||||
//PanicAlert( "Wiimote_ControlChannel" );
|
||||
((WiimoteEmu::Wiimote*)g_plugin.controllers[ _number ])->ControlChannel( _channelID, _pData, _Size );
|
||||
switch (g_wiimote_sources[_number])
|
||||
{
|
||||
case WIIMOTE_SRC_REAL :
|
||||
WiimoteReal::ControlChannel(_number, _channelID, _pData, _Size);
|
||||
break;
|
||||
case WIIMOTE_SRC_EMU :
|
||||
((WiimoteEmu::Wiimote*)g_plugin.controllers[ _number ])->ControlChannel( _channelID, _pData, _Size );
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
@ -176,8 +192,15 @@ unsigned int Wiimote_UnPairWiimotes(void)
|
||||
//
|
||||
void Wiimote_InterruptChannel(int _number, u16 _channelID, const void* _pData, u32 _Size)
|
||||
{
|
||||
//PanicAlert( "Wiimote_InterruptChannel" );
|
||||
((WiimoteEmu::Wiimote*)g_plugin.controllers[ _number ])->InterruptChannel( _channelID, _pData, _Size );
|
||||
switch (g_wiimote_sources[_number])
|
||||
{
|
||||
case WIIMOTE_SRC_REAL :
|
||||
WiimoteReal::InterruptChannel(_number, _channelID, _pData, _Size);
|
||||
break;
|
||||
case WIIMOTE_SRC_EMU :
|
||||
((WiimoteEmu::Wiimote*)g_plugin.controllers[ _number ])->InterruptChannel( _channelID, _pData, _Size );
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
@ -202,7 +225,15 @@ void Wiimote_Update(int _number)
|
||||
}
|
||||
_last_number = _number;
|
||||
|
||||
((WiimoteEmu::Wiimote*)g_plugin.controllers[ _number ])->Update();
|
||||
switch (g_wiimote_sources[_number])
|
||||
{
|
||||
case WIIMOTE_SRC_REAL :
|
||||
WiimoteReal::Update(_number);
|
||||
break;
|
||||
case WIIMOTE_SRC_EMU :
|
||||
((WiimoteEmu::Wiimote*)g_plugin.controllers[ _number ])->Update();
|
||||
break;
|
||||
}
|
||||
|
||||
g_plugin.controls_crit.Leave();
|
||||
}
|
||||
@ -250,11 +281,9 @@ void GetDllInfo(PLUGIN_INFO* _pPluginInfo)
|
||||
void DllConfig(HWND _hParent)
|
||||
{
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
bool was_init = false;
|
||||
const bool was_init = g_plugin.controller_interface.IsInit();
|
||||
|
||||
if ( g_plugin.controller_interface.IsInit() ) // hack for showing dialog when game isnt running
|
||||
was_init = true;
|
||||
else
|
||||
if (false == was_init)
|
||||
{
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
Window win = GDK_WINDOW_XID(GTK_WIDGET(_hParent)->window);
|
||||
@ -266,9 +295,9 @@ void DllConfig(HWND _hParent)
|
||||
#endif
|
||||
}
|
||||
|
||||
// copied from GCPad
|
||||
wxWindow *frame = GetParentedWxWindow(_hParent);
|
||||
InputConfigDialog* m_ConfigFrame = new InputConfigDialog(frame, g_plugin, PLUGIN_FULL_NAME);
|
||||
WiimoteConfigDiag* const m_ConfigFrame = new WiimoteConfigDiag(frame, g_plugin);
|
||||
//InputConfigDialog* const m_ConfigFrame = new InputConfigDialog(frame, g_plugin, PLUGIN_FULL_NAME);
|
||||
|
||||
#ifdef _WIN32
|
||||
frame->Disable();
|
||||
@ -279,17 +308,16 @@ void DllConfig(HWND _hParent)
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
wxMilliSleep( 50 ); // hooray for hacks
|
||||
wxMilliSleep(50); // hooray for hacks
|
||||
frame->SetFocus();
|
||||
frame->SetHWND(NULL);
|
||||
#endif
|
||||
|
||||
m_ConfigFrame->Destroy();
|
||||
m_ConfigFrame = NULL;
|
||||
frame->Destroy();
|
||||
// /
|
||||
|
||||
if ( false == was_init )
|
||||
if (false == was_init)
|
||||
DeInitPlugin();
|
||||
#endif
|
||||
}
|
||||
@ -350,9 +378,11 @@ void Shutdown(void)
|
||||
//
|
||||
void DoState(unsigned char **ptr, int mode)
|
||||
{
|
||||
PointerWrap p(ptr, mode);
|
||||
for (unsigned int i=0; i<4; ++i)
|
||||
((WiimoteEmu::Wiimote*)g_plugin.controllers[i])->DoState(p);
|
||||
// TODO: this
|
||||
|
||||
//PointerWrap p(ptr, mode);
|
||||
//for (unsigned int i=0; i<4; ++i)
|
||||
// ((WiimoteEmu::Wiimote*)g_plugin.controllers[i])->DoState(p);
|
||||
}
|
||||
|
||||
// ___________________________________________________________________________
|
||||
@ -364,4 +394,5 @@ void DoState(unsigned char **ptr, int mode)
|
||||
void EmuStateChange(PLUGIN_EMUSTATE newState)
|
||||
{
|
||||
// maybe use this later
|
||||
WiimoteReal::StateChange(newState);
|
||||
}
|
||||
|
392
Source/Plugins/Plugin_WiimoteNew/Src/WiimoteReal/WiimoteReal.cpp
Normal file
392
Source/Plugins/Plugin_WiimoteNew/Src/WiimoteReal/WiimoteReal.cpp
Normal file
@ -0,0 +1,392 @@
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include <queue>
|
||||
|
||||
#include "Common.h"
|
||||
#include "IniFile.h"
|
||||
#include "Thread.h"
|
||||
#include "StringUtil.h"
|
||||
#include "Timer.h"
|
||||
#include "pluginspecs_wiimote.h"
|
||||
|
||||
#include "wiiuse.h"
|
||||
#include "WiimoteReal.h"
|
||||
|
||||
#include "../WiimoteEmu/WiimoteHid.h"
|
||||
|
||||
unsigned int g_wiimote_sources[MAX_WIIMOTES];
|
||||
|
||||
namespace WiimoteReal
|
||||
{
|
||||
|
||||
bool g_real_wiimotes_initialized = false;
|
||||
wiimote_t** g_wiimotes_from_wiiuse = NULL;
|
||||
unsigned int g_wiimotes_found = 0;
|
||||
|
||||
volatile bool g_run_wiimote_thread = false;
|
||||
Common::Thread *g_wiimote_thread = NULL;
|
||||
Common::CriticalSection g_wiimote_critsec;
|
||||
|
||||
THREAD_RETURN WiimoteThreadFunc(void* arg);
|
||||
|
||||
// silly, copying data n stuff, o well, don't use this too often
|
||||
void SendPacket(wiimote_t* const wm, const u8 rpt_id, const void* const data, const unsigned int size)
|
||||
{
|
||||
u8* const rpt = new u8[size + 2];
|
||||
rpt[0] = 0xA1;
|
||||
rpt[1] = rpt_id;
|
||||
memcpy(rpt + 2, data, size);
|
||||
wiiuse_io_write(wm, (byte*)rpt, size + 2);
|
||||
delete[] rpt;
|
||||
}
|
||||
|
||||
class Wiimote
|
||||
{
|
||||
public:
|
||||
Wiimote(wiimote_t* const wm, const unsigned int index);
|
||||
~Wiimote();
|
||||
|
||||
void ControlChannel(const u16 channel, const void* const data, const u32 size);
|
||||
void InterruptChannel(const u16 channel, const void* const data, const u32 size);
|
||||
void Update();
|
||||
|
||||
void Read();
|
||||
|
||||
void Disconnect();
|
||||
|
||||
private:
|
||||
void ClearReports();
|
||||
|
||||
wiimote_t* const m_wiimote;
|
||||
const unsigned int m_index;
|
||||
|
||||
u16 m_channel;
|
||||
u8 m_last_data_report[MAX_PAYLOAD];
|
||||
bool m_last_data_report_valid;
|
||||
|
||||
std::queue<u8*> m_reports;
|
||||
};
|
||||
|
||||
Wiimote::Wiimote(wiimote_t* const wm, const unsigned int index)
|
||||
: m_wiimote(wm)
|
||||
, m_index(index)
|
||||
, m_channel(0)
|
||||
, m_last_data_report_valid(false)
|
||||
{
|
||||
{
|
||||
// disable reporting
|
||||
wm_report_mode rpt = wm_report_mode();
|
||||
rpt.mode = WM_REPORT_CORE;
|
||||
SendPacket(m_wiimote, WM_REPORT_MODE, &rpt, sizeof(rpt));
|
||||
}
|
||||
|
||||
// clear all msgs, silly maybe
|
||||
while (wiiuse_io_read(m_wiimote));
|
||||
|
||||
{
|
||||
// request status, will be sent to game on start
|
||||
wm_request_status rpt = wm_request_status();
|
||||
SendPacket(m_wiimote, WM_REQUEST_STATUS, &rpt, sizeof(rpt));
|
||||
}
|
||||
|
||||
//{
|
||||
// LEDs test
|
||||
//wm_leds rpt = wm_leds();
|
||||
//rpt.leds = 1 << i;
|
||||
//SendPacket(g_wiimotes_from_wiiuse[i], WM_LEDS, &rpt, sizeof(rpt));
|
||||
//}
|
||||
|
||||
// set LEDs
|
||||
wiiuse_set_leds(m_wiimote, WIIMOTE_LED_1 << m_index);
|
||||
}
|
||||
|
||||
Wiimote::~Wiimote()
|
||||
{
|
||||
ClearReports();
|
||||
|
||||
// send disconnect message to wii, maybe, i hope, naw shit messes up on emu-stop
|
||||
//if (g_WiimoteInitialize.pWiimoteInterruptChannel)
|
||||
//{
|
||||
// //u8* const rpt = new u8[2];
|
||||
// //rpt[0] = 0XA1; rpt[1] = 0x15;
|
||||
// //m_reports.push(rpt);
|
||||
// //Update();
|
||||
|
||||
// const u8 rpt[] = { 0xA1, 0x15 };
|
||||
// g_WiimoteInitialize.pWiimoteInterruptChannel(m_index, m_channel, rpt, sizeof(rpt));
|
||||
//}
|
||||
}
|
||||
|
||||
void Wiimote::ClearReports()
|
||||
{
|
||||
while (m_reports.size())
|
||||
{
|
||||
delete[] m_reports.front();
|
||||
m_reports.pop();
|
||||
}
|
||||
}
|
||||
|
||||
void Wiimote::ControlChannel(const u16 channel, const void* const data, const u32 size)
|
||||
{
|
||||
// Check for custom communication
|
||||
if (99 == channel)
|
||||
Disconnect();
|
||||
else
|
||||
InterruptChannel(channel, data, size);
|
||||
}
|
||||
|
||||
void Wiimote::InterruptChannel(const u16 channel, const void* const data, const u32 size)
|
||||
{
|
||||
m_channel = channel;
|
||||
wiiuse_io_write(m_wiimote, (byte*)data, size);
|
||||
}
|
||||
|
||||
void Wiimote::Read()
|
||||
{
|
||||
if (wiiuse_io_read(m_wiimote))
|
||||
{
|
||||
// a data report, save it
|
||||
if (m_wiimote->event_buf[1] >= 0x30)
|
||||
{
|
||||
memcpy(m_last_data_report, m_wiimote->event_buf, MAX_PAYLOAD - 1);
|
||||
m_last_data_report_valid = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// some other report, add it to queue
|
||||
u8* const rpt = new u8[MAX_PAYLOAD - 1];
|
||||
memcpy(rpt, m_wiimote->event_buf, MAX_PAYLOAD - 1);
|
||||
m_reports.push(rpt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Wiimote::Update()
|
||||
{
|
||||
// do we have some queued reports
|
||||
if (m_reports.size())
|
||||
{
|
||||
u8* const rpt = m_reports.front();
|
||||
m_reports.pop();
|
||||
g_WiimoteInitialize.pWiimoteInterruptChannel(m_index, m_channel, rpt, MAX_PAYLOAD - 1);
|
||||
delete[] rpt;
|
||||
}
|
||||
else if (m_last_data_report_valid)
|
||||
{
|
||||
// otherwise send the last data report, if there is one
|
||||
g_WiimoteInitialize.pWiimoteInterruptChannel(m_index, m_channel, m_last_data_report, MAX_PAYLOAD - 1);
|
||||
}
|
||||
}
|
||||
|
||||
void Wiimote::Disconnect()
|
||||
{
|
||||
{
|
||||
// disable reporting
|
||||
wm_report_mode rpt = wm_report_mode();
|
||||
rpt.mode = WM_REPORT_CORE;
|
||||
SendPacket(m_wiimote, WM_REPORT_MODE, &rpt, sizeof(rpt));
|
||||
}
|
||||
|
||||
// clear queue
|
||||
m_last_data_report_valid = false;
|
||||
ClearReports();
|
||||
|
||||
// clear out wiiuse queue, or maybe not, silly? idk
|
||||
while (wiiuse_io_read(m_wiimote));
|
||||
}
|
||||
|
||||
Wiimote* g_wiimotes[4];
|
||||
|
||||
unsigned int Initialize()
|
||||
{
|
||||
// return if already initialized
|
||||
if (g_real_wiimotes_initialized)
|
||||
return g_wiimotes_found;
|
||||
|
||||
|
||||
// load realwiimote settings from inifile
|
||||
{
|
||||
std::string ini_filename = (std::string(File::GetUserPath(D_CONFIG_IDX)) + g_plugin.ini_name + ".ini" );
|
||||
|
||||
IniFile inifile;
|
||||
inifile.Load(ini_filename);
|
||||
|
||||
for (unsigned int i=0; i<MAX_WIIMOTES; ++i)
|
||||
{
|
||||
std::string secname("Wiimote");
|
||||
secname += (char)('1' + i);
|
||||
IniFile::Section& sec = *inifile.GetOrCreateSection(secname.c_str());
|
||||
|
||||
sec.Get("Source", &g_wiimote_sources[i], WIIMOTE_SRC_EMU);
|
||||
}
|
||||
}
|
||||
// end load settings
|
||||
|
||||
memset(g_wiimotes, 0, sizeof(g_wiimotes));
|
||||
|
||||
// only call wiiuse_find with the number of slots configured for real wiimotes
|
||||
unsigned int wanted_wiimotes = 0;
|
||||
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
|
||||
if (WIIMOTE_SRC_REAL == g_wiimote_sources[i])
|
||||
++wanted_wiimotes;
|
||||
|
||||
// don't bother initializing wiiuse if we don't want any real wiimotes
|
||||
if (0 == wanted_wiimotes)
|
||||
{
|
||||
g_wiimotes_found = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// initialized
|
||||
g_real_wiimotes_initialized = true;
|
||||
|
||||
// Call Wiiuse.dll
|
||||
g_wiimotes_from_wiiuse = wiiuse_init(MAX_WIIMOTES);
|
||||
g_wiimotes_found = wiiuse_find(g_wiimotes_from_wiiuse, wanted_wiimotes, 5);
|
||||
|
||||
DEBUG_LOG(WIIMOTE, "Found %i Real Wiimotes, %i wanted", g_wiimotes_found, wanted_wiimotes);
|
||||
|
||||
g_wiimote_critsec.Enter(); // enter
|
||||
|
||||
// create real wiimote class instances, assign wiimotes
|
||||
unsigned int index = 0;
|
||||
for (unsigned int i = 0; i < g_wiimotes_found; ++i)
|
||||
{
|
||||
if (WIIMOTE_SRC_REAL != g_wiimote_sources[i])
|
||||
continue;
|
||||
|
||||
// create/assign wiimote
|
||||
g_wiimotes[i] = new Wiimote(g_wiimotes_from_wiiuse[index++], i);
|
||||
}
|
||||
|
||||
g_wiimote_critsec.Leave(); // leave
|
||||
|
||||
// start wiimote thread
|
||||
g_run_wiimote_thread = true;
|
||||
g_wiimote_thread = new Common::Thread(WiimoteThreadFunc, 0);
|
||||
|
||||
return g_wiimotes_found;
|
||||
}
|
||||
|
||||
void Shutdown(void)
|
||||
{
|
||||
if (false == g_real_wiimotes_initialized)
|
||||
return;
|
||||
|
||||
// Uninitialized
|
||||
g_real_wiimotes_initialized = false;
|
||||
|
||||
// stop wiimote thread
|
||||
if (g_wiimote_thread)
|
||||
{
|
||||
g_run_wiimote_thread = false;
|
||||
g_wiimote_thread->WaitForDeath();
|
||||
delete g_wiimote_thread;
|
||||
g_wiimote_thread = NULL;
|
||||
}
|
||||
|
||||
g_wiimote_critsec.Enter(); // enter
|
||||
|
||||
// delete wiimotes
|
||||
for (unsigned int i=0; i<MAX_WIIMOTES; ++i)
|
||||
if (g_wiimotes[i])
|
||||
{
|
||||
delete g_wiimotes[i];
|
||||
g_wiimotes[i] = NULL;
|
||||
}
|
||||
|
||||
g_wiimote_critsec.Leave(); // leave
|
||||
|
||||
// set all LEDs on, idk
|
||||
//for (unsigned int i=0; i<g_wiimotes_found; ++i)
|
||||
//{
|
||||
// wiiuse_set_leds(g_wiimotes_from_wiiuse[i], 0xF0);
|
||||
//}
|
||||
|
||||
// Clean up wiiuse
|
||||
wiiuse_cleanup(g_wiimotes_from_wiiuse, MAX_WIIMOTES);
|
||||
}
|
||||
|
||||
void Refresh()
|
||||
{
|
||||
// should be fine i think
|
||||
Shutdown();
|
||||
Initialize();
|
||||
}
|
||||
|
||||
void InterruptChannel(int _WiimoteNumber, u16 _channelID, const void* _pData, u32 _Size)
|
||||
{
|
||||
g_wiimote_critsec.Enter(); // enter
|
||||
|
||||
if (g_wiimotes[_WiimoteNumber])
|
||||
g_wiimotes[_WiimoteNumber]->InterruptChannel(_channelID, _pData, _Size);
|
||||
|
||||
g_wiimote_critsec.Leave(); // leave
|
||||
}
|
||||
|
||||
void ControlChannel(int _WiimoteNumber, u16 _channelID, const void* _pData, u32 _Size)
|
||||
{
|
||||
g_wiimote_critsec.Enter(); // enter
|
||||
|
||||
if (g_wiimotes[_WiimoteNumber])
|
||||
g_wiimotes[_WiimoteNumber]->ControlChannel(_channelID, _pData, _Size);
|
||||
|
||||
g_wiimote_critsec.Leave(); // leave
|
||||
}
|
||||
|
||||
|
||||
// Read the Wiimote once
|
||||
void Update(int _WiimoteNumber)
|
||||
{
|
||||
g_wiimote_critsec.Enter(); // enter
|
||||
|
||||
if (g_wiimotes[_WiimoteNumber])
|
||||
g_wiimotes[_WiimoteNumber]->Update();
|
||||
|
||||
g_wiimote_critsec.Leave(); // leave
|
||||
}
|
||||
|
||||
void StateChange(PLUGIN_EMUSTATE newState)
|
||||
{
|
||||
g_wiimote_critsec.Enter(); // enter
|
||||
|
||||
// TODO: disable/enable auto reporting, maybe
|
||||
|
||||
g_wiimote_critsec.Leave(); // leave
|
||||
}
|
||||
|
||||
THREAD_RETURN WiimoteThreadFunc(void* arg)
|
||||
{
|
||||
while (g_run_wiimote_thread)
|
||||
{
|
||||
g_wiimote_critsec.Enter(); // enter
|
||||
|
||||
for (unsigned int i=0; i<MAX_WIIMOTES; ++i)
|
||||
if (g_wiimotes[i])
|
||||
g_wiimotes[i]->Read();
|
||||
|
||||
g_wiimote_critsec.Leave(); // leave
|
||||
|
||||
// hmmm, i get occasional lockups without this :/
|
||||
Common::SleepCurrentThread(1);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
}; // end of namespace
|
@ -0,0 +1,56 @@
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#ifndef WIIMOTE_REAL_H
|
||||
#define WIIMOTE_REAL_H
|
||||
|
||||
#include "wiiuse.h"
|
||||
#include "ChunkFile.h"
|
||||
|
||||
#include "../../InputCommon/Src/InputConfig.h"
|
||||
|
||||
#define MAX_WIIMOTES 4
|
||||
|
||||
extern unsigned int g_wiimote_sources[MAX_WIIMOTES];
|
||||
extern InputPlugin g_plugin;
|
||||
extern SWiimoteInitialize g_WiimoteInitialize;
|
||||
|
||||
enum
|
||||
{
|
||||
WIIMOTE_SRC_NONE = 0,
|
||||
WIIMOTE_SRC_EMU,
|
||||
WIIMOTE_SRC_REAL,
|
||||
};
|
||||
|
||||
namespace WiimoteReal
|
||||
{
|
||||
|
||||
unsigned int Initialize();
|
||||
void Shutdown();
|
||||
void Refresh();
|
||||
|
||||
void InterruptChannel(int _WiimoteNumber, u16 _channelID, const void* _pData, u32 _Size);
|
||||
void ControlChannel(int _WiimoteNumber, u16 _channelID, const void* _pData, u32 _Size);
|
||||
void Update(int _WiimoteNumber);
|
||||
|
||||
void DoState(PointerWrap &p);
|
||||
void StateChange(PLUGIN_EMUSTATE newState);
|
||||
|
||||
}; // WiiMoteReal
|
||||
|
||||
#endif
|
Reference in New Issue
Block a user