Core: Remove MemoryWatcher

MemoryWatcher only works on Linux and affects emulation determinism due
to scheduling additional events, which causes NetPlay to desync.
Considering that this interface is a rather specialized use case, the
communication with it is kinda crappy *and* it's affecting emulation, I
think it's best to just axe it and come up with a better implementation
of the functionality.
This commit is contained in:
Techjar
2019-04-28 04:23:13 -04:00
parent 664cfb2ca5
commit 0c02e77eee
8 changed files with 3 additions and 211 deletions

View File

@ -63,7 +63,6 @@
#define STYLES_DIR "Styles"
#define ANAGLYPH_DIR "Anaglyph"
#define PIPES_DIR "Pipes"
#define MEMORYWATCHER_DIR "MemoryWatcher"
#define WFSROOT_DIR "WFS"
#define BACKUP_DIR "Backup"
#define RESOURCEPACK_DIR "ResourcePacks"
@ -95,10 +94,6 @@
#define ARAM_DUMP "aram.raw"
#define FAKEVMEM_DUMP "fakevmem.raw"
// Files in the directory returned by GetUserPath(D_MEMORYWATCHER_IDX)
#define MEMORYWATCHER_LOCATIONS "Locations.txt"
#define MEMORYWATCHER_SOCKET "MemoryWatcher"
// Sys files
#define TOTALDB "totaldb.dsy"